Almost anyone knows that stick bombs are best at building demolition. I used alot of red tide/home guard to rush building. Many players done this too...
But it seems that this fact making engineer/technician/sapper useless at building infantry rush.
Having 5 stick bombs is too OP. It would be good to make set this value to 1-2. And even with this nerf this class still cool at long and short range against infantry.
Yeah, you should))
Trust me, i was testing it last two game days XD
And that's not end of close combat. It's nice to use rifle knifes, machete, swords, etc...
And obviously Russian machete! It's right click simply one stabbing almost any infantry in any body part.
Chad 100 dalla combat unit which can blow up any building in 30 seconds vs. Virgin 400 dalla cannon fodder technician with 1m countdown, disarmable explosives.
Which part is so hard to understand? The cheaper unit with anti-tank nades should be more effective at building killing than a designated building demolisher