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Jeod

Forum Game Masters
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Everything posted by Jeod

  1. @iLikeToSnipe Enjoy your one way trip to Brigitte's anus.
  2. All PMs are out, you can squabble and kill eachother now.
  3. Monsters don't have to be inhuman. Or necessarily evil.
  4. DAY ONE Welcome to Janitorial Mafia! Your objectives are simple: Find and lynch the Mafia before it's too late! Shamelessly stolen additional rules No quoting GM communication or other out of thread communication. No out of thread communication unless specifically allowed by the GM. No content-posts after death unless allowed by the GM. Whitenoise that doesn't affect the game is fine. Use your best judgement, but remember that anything you say can be taken by the players to mean something it doesn't. If in doubt, say nothing. The same goes if you aren't playing, and double if you aren't playing and have been spoilered. Don't try to break the game. No sillyness like telling everyone to make a roleclaim post and encrypt it, then reveal their encryption keys/methods all at once for example. No saying "my role PM has X characters in it" And if you come up with it, and you're a little too proud of coming up with it as a way to get around the spirit of the game, don't post it. Mods, do your best to prevent this crap in the first place if you can. Don't give everyone with the same role and/or win condition the exact same wording for example. "Outside influences" such as bribing, threats, promises, whatever falls under the above. Don't do it. Don't be an ass. This includes "bussing" fellow scum/cultist teammates. By bussing we mean revealing fellow scumteam members as scum to spite them or gain townie points. No backseat modding. Unless the game's GM/Mod asks for forum moderator assistance, let them handle it. Especially if they have forum moderator privileges themselves. This is more of a respect/courtesy thing than a rule. Pointing out that the hammer has fallen and noone should be talking until the moderator handles it is fine; deleting posts put up after the hammer isn't. If you signed up for a Mafia Game, you're expected to participate actively. It's up to a GM to setup a minimal post quota for each player so that the game won't get hampered by inactive players. If you know you won't be able to play for more than one day, it is your responsibility to let the GM know in advance. Please don't try to be an Internet detective to find out who was online where and when. Not only is it not a good way of hunting down players, it's also a bit creepy and unfair for the person. Don't base most of your case on someone around "his last online time was X thus he was online at hammer but didn't post/vote" for example. Don't edit your posts in game thread. Make a second post and preface it with "Mafia Edit:" to show it's a continuation or correction of a previous post. Player Vote Brigitte Category 5 Hurricane ChopBam Killing_You Louis Mojoman Nodlied OrangeP47 Retaliation TheIrishMan Lead *Role PMs are still going out
  5. I'm perfectly fine with making you do the work while I eat my dinner. (Just got home)
  6. Alright, since there has been minimal discussion on modifying the setup for balance, there will be no changes to the current setup. Game starts in 11 hours or so. Drop your socks and grab your crocks!
  7. It's empty for me too.
  8. Yeah, that’s the risk factor. It’s not changing.
  9. Another thought is to disable the scumdoc during the day phases. In IRC matches, scum can't speak to eachother during the day. This means that the Janitor has to find a way to let his buddies know if the Doctor or Cop was killed.
  10. Day 0 was based on your feedback in the previous game where you said that town essentially had no idea what to do.
  11. Indeed. The Janitor role is not a roleblocker, so it does not interfere with the Oracle.
  12. Alright, we've got a game! I think I'll start it in 48 hours so we can still have a friendly discussion about the setup balance ideas.
  13. Correct, irc variant starts on Night One, which I avoided here because nobody wants to die before they can play.
  14. Excellent! Now then, considering what you know about this setup (especially if you've played the previous version), what would you suggest be modified in terms of game balance? I was thinking about a couple options: one, we could have a "Day Zero" that ends in a nolynch. The game would move to Night One as normal, but all players would now have a gameplan and potential scumreads. This option is a sort of counter to the "metagamed into balance" idea that this setup is based on. (In irc variants, it's been suggested this setup is really only balanced when everyone's played it a hundred times and kinda knows eachother) The second option I thought of is just starting at Night One. I'm leaning more toward the Day Zero option. Thoughts?
  15. @FRAYDO and @Shade939 I gotta fill the Co-GM and 10th spot. Either of you in?
  16. Hey all, since there are no new mafia games announced yet and we have at least two relatively new players (@Brigitte and @Louis), I thought it might be a good time to have another Open Janitorial game. You may recall the first one hosted almost a year ago. Open Janitorial Mafia is an open setup, which means the possible roles are known from the start of the game. The setup itself is called Janitorial thanks to the pivotal mafia role, the Janitor. The setup only has one doctor and one cop, plus a few other basic roles that haven't been seen on this forum before. Scumhunting is a must, but it shouldn't be as "in the dark" as a true basics game. JANITORIAL MAFIA ROLES Villager (3) The most basic of town roles, the villager has no actions except their vote. Doctor (1) The doctor is a town power role with the ability to protect one player each night, including themselves if desired. Sane Cop (1) The cop is a town power role with the ability to investigate a player each night and discover their alignment. Miller (1) The miller is a basic town role that is essentially a villager, but they will appear as mafia on cop reports and flip vanilla mafia on death. Oracle (1) The oracle is a town power role with the ability to target a player each night to be mod-revealed if the oracle dies. The oracle will only reveal their previous night target. The ability does not stack. The oracle starts with a target at random in the event they die on D1. Vanilla Mafia (1) The mirror role of the town villager, the vanilla mafia has no actions except a nightkill and a vote during the day. Janitor (1) The janitor is a mafia power role with a one-time ability to hide the role of the nightkill. The killed player will not be revealed for the duration of the game. Lawyer (1) The lawyer is a mafia power role with the night ability to make their target mafia teammate appear innocent on cop reports. This game setup requires 10 players to play. If you are brand new or have only a few games of mafia under your belt, this is a great entry point! The game will start within 72 hours of the minimum player count being met. Official date and time will be announced within 24 hours of the minimum player count being met. *This game is estimated to last up to Night 5, which equates to 15 days (48 hour days and 24 hour nights). Depending on how the game plays out, the timeframe might be longer or shorter. *This game may be cancelled or delayed if another mafia game is announced, since I just hosted one. Co-Moderator (1 Needed) - I have a full-time job so I'll definitely need some help in meeting GM deadlines. A good entry game for players interested in hosting their own game at some point too! 1. Shade939 Signed Players (10 Needed) 1. Category 5 Hurricane 2. Killing_You 3. Nodlied 4. Retaliation 5. OrangeP47 6. Mojoman 7. Brigitte 8. TheIrishMan 9. Louis 10. ChopBam
  17. @Category 5 Hurricane will probably still be here. I’ll make sure Junior knows the ace attorney lingo.
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