Ok after reading, comtemplating, and listing the pros and cons I can say this...
Neutral Vet tech building... not included in release at all (too many variables)
Will it be included in a fan map... maybe
Will it be included in a dev. map in another version down the line... maybe
Rational... Getting all the units, weapons, balance data, testing, vet sys, tech lvl, and map balancing is priority one. Thus Wallywood in the best interest of time will most likely reject the idea (do not take offense). He is seeing things from a developer stand point... aka if it isn't vital to initial release, game balance or visual aesthic... it's a "back burner project." After the vehicle release he might be more inclined to play with the idea...but as for now... no (please do not take it personally, he is just trying to keep the project to gameplay mechanics.
As for the auto marksmen (sorry I used sniper)... or whatever classification I should call it. The word "laser" did conjure up many false ideas. I will not comment on the name at this time. The damage is burn... great. And tanks can get hurt too... excellent. And that's all I need to know. Although I am partial to the name ion ammo (since GDI has an ion cannon in space) photon is good too.