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TeamWolf

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Posts posted by TeamWolf

  1.  

    Maybe I shouldn't be the guy to say it, but perhaps the time limit could be increased on certain large maps, like KOTG? From what I remember, they used to be 35 min instead of 30. Today I was able to destroy a couple defenses and both gap generators, but I felt with more time I could have accomplished more.

     

    There are also so many routes to take and potential things to do that it rarely gets boring. At least for me. Sincerely, the biased guy.

     

    Don't do that unless you implement a mechanic that ends the game in situations where both teams lose all main production buildings. It'd just prolong a boring match even more, and empty the server, something which unfortunately does happen. If you did implement such a mechanic, though, then I agree that large maps need 5-10 minutes extra play time.

     

     

    I got to agree with Raap, it would be dire if it was a boring stalemate for that long. The great thing about keeping the map times on the short, even more so in big maps, means that it keeps it's great pace of gameplay and given how many routes there are to take, it would be mean different things happen each game.

  2. No rocket/ RPG troopers without barracks? THAT'S UNFAIR if the other side has armor/aircraft/ships HOW is the side without the any anti-armor supposed to fight back if they don't have any vehicles, vessels or aircraft to counter (if they've lost War Factory, HP NY/SB), it's almost like you want to the other side to just give up even though might have Conyard, Refinery/silos/ left add the ability to buy them without barracks back next patch or I'm no longer playing APB.

     

    It's the penalty you get for losing your Barracks. Just like when you lose your War Factory, I don't see you being able to get the lower tech vehicles when that goes down.

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