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TeamWolf

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Posts posted by TeamWolf

  1. 17 hours ago, Raap said:

    Sometimes I miss the days of EALA during the C&C3 period, at least 'Apoc' and the back-then EALA management were much more open to the idea of community collaboration. After all, it was that period in time where EA perhaps weren't the company they earned their reputation for. It's such a shame they had to run that studio into the ground.

    Who would you even reach out to within EA right now about something like this?

    Besides, even if they ended up giving Renegade away, the standard installation doesn't even work properly anymore, to my knowledge. You'd basically be looking at somehow hoping EA ships out a (community-) updated client for a freeware version... But I'm not the expert at stock Renegade, so perhaps I'm wrong? I mean, I even keep forgetting who runs the server listing service these days...

    Those were some gold days back then, some of the best times for our community and the C&C community as a whole. I think I will always hold them as dear to me as when I used to play Renegade 24/7 when it first came out.

  2. Hey there and welcome to the forums. It's always great to see a fellow C&C fan, even more so an FPS/TPS one at that around here! This gives me a reason to reinstall OFP, I'll grab the files when I get home.

     

    Liking the work so far, having the cockpit stuff is awesome to see! What are you aiming to achieve with this project? It looks like a great start to a Tiberian Dawn mod, but you were talking of adding in TS assets. Are you planning a Tiberium universe all stars type mod instead? 

     

    Keep it up and keep us posted!

  3.  

    What about Complex? Yesterday we had another game where soviets simply blocked all atacks without problems and kept Allies at bay. After one tank attack the only thing i seen were arty on bridges and attempts to sneak in with tanya/engi. Until server crashed.

     

    Remove mammoths? Drop it down to tech level 4 for real so there's no Volkovs to hold the line, or down to 3 so it also knocks out Mammoths and MGGs? Move the tesla coil back to behind the barracks?

    Dropping down to tech 3 would give the map a lot more of a chance for Allies.

  4.  

    It was even worse when the SVD was statistically different from the Enfield, I liked how the SVD was different but the Allied one was an instant kill, the Soviets might as well have just given up.

     

    In testing I did actually bring back the SVD's faster fire rate/lower damage. It kinda worked since getting sniper headshots period is a lot harder in Delta than before, so the Enfield didn't have a clear advantage like before. But it was still too much pain to balance back then so it didn't make it into the final release. Might be time for a comeback for that? :v

     

     

    I'm in favour of this idea.

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