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Event [Game End] RA:APB-themed Mafia game IV (Staplerfahrer Edition)
Chaos_Knight replied to VERTi60's topic in Forum Games
The very last thing any protector role would want to do is to roleclaim. Jeod specifically called you out on the whole because unless you are a rolecop or such a role yourself you can't know for sure. Look, this assumption kinda makes sense, I guess: But what do you do next? You just go and give scum the information they need to remove the very protection you mentioned earlier. The only person who had such "concern" was Jeod and even he didn't really press too hard into it. This all just doesn't compute well.- 653 replies
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Event [Game End] RA:APB-themed Mafia game IV (Staplerfahrer Edition)
Chaos_Knight replied to VERTi60's topic in Forum Games
(Days start at 2 am for me btw, and I have work to attend to). Now hold on a sec. Dear, GenCamo. By all intends and purposes you've just claimed to be a bodyguard. Unprovoked as far as I can tell. Not only that, your claimed role is an all-around upgrade to the existing similar role of a HT (better kill chance overall, 100% vs vehicles). Your agressive stance is also pretty alarming. And this? This seems like an outright lie. Sorry, but your BP status is ALWAYS announced at the bottom of your role description under "Lynch/Bulletproof". You either get No/Vehicle BP/Building-unlynchable. There's NOTHING vague about this. So, care to explain your claims?- 653 replies
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Event [Game End] RA:APB-themed Mafia game IV (Staplerfahrer Edition)
Chaos_Knight replied to VERTi60's topic in Forum Games
http://i.imgur.com/2B8qW58.png In previous games it revealed the target of action instead IIRC. Also Nodlied is a good player so outing him ASAP could be beneficial to scum.- 653 replies
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Event [Game End] RA:APB-themed Mafia game IV (Staplerfahrer Edition)
Chaos_Knight replied to VERTi60's topic in Forum Games
Yea, N1 killing action is normally not townie. And looking how Nodlied was killed last night after all... I am pretty curious what KY can say about this whole ordeal. Also ninja'd. Also snipers see type of action taken so I can assume that killing and doing other things return different observation results.- 653 replies
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Event [Game End] RA:APB-themed Mafia game IV (Staplerfahrer Edition)
Chaos_Knight replied to VERTi60's topic in Forum Games
Simple. Joke votes which are obvious joke votes normally warrant no explanation. Your explanation looked extremely extensive for something so minor. Which is odd.- 653 replies
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Event [Game End] RA:APB-themed Mafia game IV (Staplerfahrer Edition)
Chaos_Knight replied to VERTi60's topic in Forum Games
- GenCamo is an old player. Like he was here on Dead Space 1 game. He knows that NoLynch is a bad thing for town. - Pointless calling out of Nodlied for not unvoting Voe. Is GenCamo trying to look contributing here without actually contributing? - Does a random vote of tradition, which everyone is well-aware of, warrant such a long explanation? This feels off.- 653 replies
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Event [Game End] RA:APB-themed Mafia game IV (Staplerfahrer Edition)
Chaos_Knight replied to VERTi60's topic in Forum Games
Mafia UPD: Damn, that's quite a pyramid.- 653 replies
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Event [Game End] RA:APB-themed Mafia game IV (Staplerfahrer Edition)
Chaos_Knight replied to VERTi60's topic in Forum Games
I just did it as a bit of a joke and tradition in these mafia games, where we vote Voe D1 always. I'm not stupid enough to give an easy hammer opportunity for the Mafia literally 10 minutes after the day started though, hence why I unvoted immediately. Plus the fact that Voe didn't actually do anything wrong. I should point out that Nodlied STILL hasn't unvoted Voe yet. Why is that? Does he want to kill someone randomly for no reason? If this is the case, who is he working for? I'm going to prevent an RNGesus from occurring yet again and give one to the No Lynch. I don't want to hammer a no lynch however, so I will retract my vote if that looks to be the case. ##vote No Lynch No lynch is always a bad idea. It literally gives scum a free night kill. Regardless, here is where i would normally say something smart but i still havent read the thread so not this time As opposed to lynching someone for no reason, who would likely turn out to be a townie because of pure probability and the fact that RNGesus doesn't care for us as we saw the last two games? That would be TWO free night kills if that was the case, which it likely will. Mojoman: I too am keen to see your explanation for your statements. These ones specifically: I can brush off the first statement as little more than the usual natter and fooling around that happens in the first day, but when you put it together with the second and third statements, then it comes off to me as either: Baiting a lynch (fool or lynchproof?) Pure stupidity Something more sinister, like a bomb (See: Isaac from the second game) What is your purpose to these statements? I'm holding my vote as No Lynch for now (especially the risk of lynching a bomb), but I am keeping my suspicions towards you. You you should've learned something from the previous games. You aren't new after all. Lynching gives town information. Who voted whom, whose reasoning was weak/strong, etc. No Lynch gives town speculations upon speculations and a free night kill for the scum. Also. Isaac the C4 would've been defused if lynched. His trigger was shooting. The one and only role you'd rather not lynch is a "fool" but even then, normally GMs just let the game continue with fool's win being more of a side-event. So all in all, I am seeing no reason to actively push on Mojo right now. He's a curious case for sure, but not in the way I'd pay attention to just yet. You, GenCamo, on the other hand, give me several bad vibes at the same time: - Accusations but no votes. - Active role information fishing from Mojo. - Feigning ignorance of why Nodlied goes after Voe D1 most of the time. - He mentioned giving easy hammer for scum. With 2 votes in effect. In 11 players game. Wat.png. - Overall got pretty defensive with very little pressure. ##vote GenCamo- 653 replies
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Event [Game End] RA:APB-themed Mafia game IV (Staplerfahrer Edition)
Chaos_Knight replied to VERTi60's topic in Forum Games
What makes is pretty curious is that the objective is to "eliminate all threats". Compared to the pretty specific "Find and kill the allies" of the previous games this brings plenty of questions really. While I think that you guys might be digging into the flavor too much, it's D1 so... eh, nothing better anyway. Though that is extremely strange thing to say by Mojoman: That's an oddly specific deadline...- 653 replies
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Event [Game End] RA:APB-themed Mafia game IV (Staplerfahrer Edition)
Chaos_Knight replied to VERTi60's topic in Forum Games
Em, what is this "what?" about?- 653 replies
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Question November-December Mafia/RPG Mega Interest Thread
Chaos_Knight replied to VERTi60's topic in Forum Games
Hm, I guess, I am in- 77 replies
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Event [Complete] RA:APB-themed Mafia game III
Chaos_Knight replied to VERTi60's topic in Forum Games
I had no fancy Chrono Vortex to blame my kills on and distract everyone- 1,235 replies
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Event [Complete] RA:APB-themed Mafia game III
Chaos_Knight replied to VERTi60's topic in Forum Games
Bonus points. I was a pillbox- 1,235 replies
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Event [Complete] RA:APB-themed Mafia game III
Chaos_Knight replied to VERTi60's topic in Forum Games
Well, I sure loved listing my very own actions as a theory of what Moonsense did and why we should lynch him on Day4 of the 2nd game- 1,235 replies
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Event [Complete] RA:APB-themed Mafia game III
Chaos_Knight replied to VERTi60's topic in Forum Games
Alright, I am in- 1,235 replies
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Event [Complete] RA:APB-themed Mafia game III
Chaos_Knight replied to VERTi60's topic in Forum Games
That's EXACTLY why I am complaining We (mostly me ) found last scum as early as D5 but could not remove him from the game by any means we had for the last 3 days and technically lost. It just feels wrong, I admit. Idk, maybe Cat5 can explain it better.- 1,235 replies
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Event [Complete] RA:APB-themed Mafia game III
Chaos_Knight replied to VERTi60's topic in Forum Games
1. While you dind't have to indeed, it, however, would have allowed for clearing out town people as basically confirmed. And if Isaac didn't derp, it also opened them up for consumption/conversion/erasing from history. 2. You could easily avoid spoiling anything if you just stated in the very first PMs Cat5 and I got that "under dire conditions you may ##dismantle and turn into vanilla town (rifle)". No spoilers, no extra info but makes it clear that buildings may switch to be not buildings. You could even make it a full building flavor mechanic 3. Scum counters cults but not Werewolves which you replicated with viceroids because they aren't "weak" so they only die when actually attacked not by just visiting scum. Also like any cult, they can be squashed D1/N1 but after that... Let's just say that if they aren't uncovered by N2 cults usually win. 4. The differece between this and higher plane of eeexiiistenceeee *ahem* is that it was Game+, not the main mafia so it was expected to be weird. 5. And about this one again even though you didn't reply to it. You already had a role-changing event once in your games and did it extremely well. Remember DS1 game? It was clear something changed for everyone but we couldn't figure out the details until the very end. Maybe you could do something similar here? Like D6 or 7: "Vortex has reached the outpost and forced you to evacuate. You are now hiding in the nearby forest but the vortex is getting closer... Buildings have been converted infantry."- 1,235 replies
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Event [Complete] RA:APB-themed Mafia game III
Chaos_Knight replied to VERTi60's topic in Forum Games
Also I'd like to point out a few things from my own perspective. 1st of all I was NOT told from the start that only Sov infantry can accept my invites so I had to act on the assumption that I am a classic gunsmith. And gunsmith can give weapons to any party: friend, foe or neutral. Granted I had a condition that only infantry favors with hands could be trained but that was not enough. 2nd. If Jeod was given an option to ##dismantle, why didn't Cat5 or I get it also? Then we could at least deduct that Jeod may or may not be building anymore. Or Cat5 could dismantle and become another inf I could train for example. 3rd. Viceroids being a "Werewolf"-style setup are fine, however, said setup also normally features a "Hunter" who will kill any "Werewolf" he would visit at night. Just like "Cults" normally get a "Shrink" to balance them out. Otherwise town may never catch up in numbers before it's too late. 4th. Misleading evidence. Vortexes in RA1 kill, and they kill hardcore. They don't supercharge. Dead WallyMoon had a lightning on his pic. Put 2 and 2 together. It also made sense with the cult/werewolves present that only after 1 of the scum died, they became "activated" and got the ability to kill. 5th. Balancing mechanics are fine to be introduced mid-game if the stuff is going into a dead end. However, said mechanics should be made clear for everyone currently involved, not just silently given to one party.- 1,235 replies
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Event [Complete] RA:APB-themed Mafia game III
Chaos_Knight replied to VERTi60's topic in Forum Games
I was just showing the time change to Vert You can post now- 1,235 replies
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Event [Complete] RA:APB-themed Mafia game III
Chaos_Knight replied to VERTi60's topic in Forum Games
And let's see now. Cat5, seriously Take 2 Ok, now- 1,235 replies
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Event [Complete] RA:APB-themed Mafia game III
Chaos_Knight replied to VERTi60's topic in Forum Games
Ok, here's a test Don't post anything plz.- 1,235 replies
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Event [Complete] RA:APB-themed Mafia game III
Chaos_Knight replied to VERTi60's topic in Forum Games
Because scum being allowed to change roles for no apparent reason is an awesome idea.- 1,235 replies
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Event [Complete] RA:APB-themed Mafia game III
Chaos_Knight replied to VERTi60's topic in Forum Games
That would imply I knew it would update the posting time/date. Agreed. Sniping votes are as bad as ebay sniping.- 1,235 replies
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Event [Complete] RA:APB-themed Mafia game III
Chaos_Knight replied to VERTi60's topic in Forum Games
As I said, just get on with the game over and let's be done with it. And yea, remove automerge. That might clear things up next time.- 1,235 replies
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Event [Complete] RA:APB-themed Mafia game III
Chaos_Knight replied to VERTi60's topic in Forum Games
I voted right after. But anyway, enough is enough really.- 1,235 replies
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