wolf Posted April 28, 2015 Report Share Posted April 28, 2015 (edited) Edited April 28, 2015 by wolf 0 Quote Link to comment Share on other sites More sharing options...
Timeaua Posted April 28, 2015 Report Share Posted April 28, 2015 I always asked myself how you would balance this map out, as Nod seems to have a huge disadvantage here. 0 Quote Link to comment Share on other sites More sharing options...
Doctor699 Posted April 28, 2015 Report Share Posted April 28, 2015 Always loved this map in APB. Hope it see's the light of day here again as well. Of course you're going to have to do something about that Nod base, because i agree with Timeaua, Nod does have a disadvantage. 0 Quote Link to comment Share on other sites More sharing options...
Raptor29aa Posted April 29, 2015 Report Share Posted April 29, 2015 If you swap bases, GDI would be attackable from underground, bridge 1&2, and land; Nod would be attackable from land, the dam, and the water. Thus swapping is out of the Question I don't think this Maoist a total GDI win. Unless the water is open to mrls, then the dam would not be a viable coke point for nod to artillery + tick tank. (Scenario) GDI defend bridge by water Nod is forced across land bridge. (Scenario) GDI use mammoth And Titans to stonewall land bridge. Nod's response is artillery + tick tank or underground ambush with CC. (Or if both land bridges are vehicle accessible then a flanking maneuver would work as a defensive strategy) 0 Quote Link to comment Share on other sites More sharing options...
wolf Posted April 29, 2015 Author Report Share Posted April 29, 2015 I haven't decided on the exact base locations or tech levels yet. I might close off access to the ramp-thingies and disable artillery. 0 Quote Link to comment Share on other sites More sharing options...
forg0ten1 Posted April 29, 2015 Report Share Posted April 29, 2015 deer god yes. <3 fjord 0 Quote Link to comment Share on other sites More sharing options...
wolf Posted April 29, 2015 Author Report Share Posted April 29, 2015 (edited) deer god yes. <3 fjord It's a remake of a remake. Anyone remember this? [/i Edited April 29, 2015 by wolf 1 Quote Link to comment Share on other sites More sharing options...
Wallywood Posted April 30, 2015 Report Share Posted April 30, 2015 This is coming along great. Keep up the great work wolf 0 Quote Link to comment Share on other sites More sharing options...
Bayonetta Posted April 30, 2015 Report Share Posted April 30, 2015 (edited) if you need any custom textures or things for signs and that let me know. Sure i could give a hand if you need it. Edited April 30, 2015 by Bayonetta 0 Quote Link to comment Share on other sites More sharing options...
wolf Posted April 30, 2015 Author Report Share Posted April 30, 2015 (edited) if you need any custom textures or things for signs and that let me know. Sure i could give a hand if you need it. Textures are always welcome. :- ) Especially ground & rock textures are needed. Edited April 30, 2015 by wolf 0 Quote Link to comment Share on other sites More sharing options...
Bayonetta Posted April 30, 2015 Report Share Posted April 30, 2015 if you need any custom textures or things for signs and that let me know. Sure i could give a hand if you need it. Textures are always welcome. :- ) Especially ground & rock textures are needed. What size do you need it in? 0 Quote Link to comment Share on other sites More sharing options...
wolf Posted April 30, 2015 Author Report Share Posted April 30, 2015 1024x 2048x Something like this would be nice 0 Quote Link to comment Share on other sites More sharing options...
GeneralCamo Posted May 1, 2015 Report Share Posted May 1, 2015 Please be conservative however. If you think you can squeeze enough detail out of 1024, please do so. Doubling of texture sizes I believes either quadruples (or possibly even exponentially increases) performance cost. Use 2048 only when you need to. 0 Quote Link to comment Share on other sites More sharing options...
Doctor699 Posted May 6, 2015 Report Share Posted May 6, 2015 Nice smoothing Wolf. Looking forwards to more updates ^^. If you're able will you maybe leave an APB easter egg? Like a very old broken baracks or refinery or something? Just an idea. 0 Quote Link to comment Share on other sites More sharing options...
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