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Posted
Just now, Jeod said:

Somewhat.

 

Frozen Pokémon can't move; can only be thawed by a Fire-type move that can inflict Burn, the move Haze, or an Ice Heal

Building off this, while moves that can inflict Burn have a 10% chance to do so, they have a 100% chance to Thaw if used on a Frozen Pokemon.

Posted
Just now, Sunflower said:

It was only one turn. :p

I very specifically asked for clarification how long the freeze lasted for, which is what Irish is referring to in terms of it being broken. :v

Posted

Any chance to change that since it could potentially be worse than wrap/bind/fire spin? We don't have the ability to purchase Ice Heal, while we can't use a fire move to unfreeze ourselves, and I don't think I have any pokemon have can learn Haze.

Posted
Just now, TheIrishman said:

Any chance to change that since it could potentially be worse than wrap/bind/fire spin? We don't have the ability to purchase Ice Heal, while we can't use a fire move to unfreeze ourselves, and I don't think I have any pokemon have can learn Haze.

None at all.

Posted
Just now, TheIrishman said:

I'd have to look, but I don't recall the move but then again I don't even know what Haze does.

That status effect came into effect for a battle already so it's too late to change it now.

Posted
Just now, Shade939 said:

None at all.

Just now, TheIrishman said:

I'd have to look, but I don't recall the move but then again I don't even know what Haze does.

Yep, just confirmed, none at all.

Posted
Just now, TheIrishman said:

We changed Fire Spin, Clamp, Wrap, and Bind afterwords

No, we didn't. We changed Fire Spins duration to be in line with other trap moves.

Posted
Just now, OrangeP47 said:

I'm probably not even going to go with ice beam as my primary attack :v

It's not just about this battle, I have a Pokemon with Ice Beam as well, still seems unfair.

Posted
Just now, TheIrishman said:

Pretty sure Jeod changed the accuracy.

I did not change the accuracy. It was 85 just like the others. Shade is correct. You sent me a PM to change it to 75 after the fact, which I declined since it was already used in a battle. The same reasoning applies here.

Posted
Just now, Shade939 said:

No, we didn't. We changed Fire Spins duration to be in line with other trap moves.

And yeah, Bind, Wrap, and Clamp were changed too. They all said 4-5 which is what they are now for the current gen. The original Gen 1 placed them at 2-5 turns which is what they were changed to.

Just now, Jeod said:

I did not change the accuracy. It was 85 just like the others. Shade is correct. You sent me a PM to change it to 75 after the fact, which I declined since it was already used in a battle. The same reasoning applies here.

Alright.

Posted
Just now, Sunflower said:

##Trainer Irish

What have you done?

Player Trainer Nomination Rocket Nomination
OrangeP47 Category 5 TheIrishMan
Killing_You Sunflower  
Shade939 TheIrishMan Shade939
FRAYDO    
Sunflower TheIrishMan OrangeP47
TheIrishMan Sunflower Shade939
Category 5 Hurricane Category 5 Shade939
Posted

Player Trainer Nomination Rocket Nomination
OrangeP47 Category 5 TheIrishMan
Killing_You Sunflower  
Shade939 TheIrishMan Shade939
FRAYDO    
Sunflower TheIrishMan Category 5
TheIrishMan Sunflower OrangeP47
Category 5 Hurricane Category 5 Shade939

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