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Posted

Right, so here's the initial changelog I have for the rolesheet:

-Light Infantry max number increased to 7

-Officer max number increased to 2

-New Unit Type Added: Vehicle. These roles are immune to daykills (unless the shooter is anti-vehicle)

-New units added to GDI: Disc Thrower (Anti-Vehicle), Wolverine (Roleblocker), MSA (Self Watcher)

-New units added to Nod: Elite Cadre (Role Cop), Rocket Soldier (Anti-Vehicle), Engineer (Roleblocker), Devil's Tongue (Ninja)

Posted
1 hour ago, Killing_You said:

Right, so here's the initial changelog I have for the rolesheet:

-Light Infantry max number increased to 7

-Officer max number increased to 2

-New Unit Type Added: Vehicle. These roles are immune to daykills (unless the shooter is anti-vehicle)

-New units added to GDI: Disc Thrower (Anti-Vehicle), Wolverine (Roleblocker), MSA (Self Watcher)

-New units added to Nod: Elite Cadre (Role Cop), Rocket Soldier (Anti-Vehicle), Engineer (Roleblocker), Devil's Tongue (Ninja)

Multiple officers isn't a good thing, it means that you can't trust any officer claim then since a single counterclaim puts you at a 33% chance of figuring out who's making a fake claim.

Posted
52 minutes ago, Shade939 said:

Multiple officers isn't a good thing, it means that you can't trust any officer claim then since a single counterclaim puts you at a 33% chance of figuring out who's making a fake claim.

To be fair, there was a ton of speculation that the setup had two cops (one sane, and one insane), and even if I don't do that in the future, allowing for the mere possibility can make for good dialogue.

Posted
15 minutes ago, Killing_You said:

To be fair, there was a ton of speculation that the setup had two cops (one sane, and one insane), and even if I don't do that in the future, allowing for the mere possibility can make for good dialogue.

The one arguing for that was Voe, who didn't exactly happen to be a Town player.

That's the sort of argument you actually consider lynching a player for having, or outright shooting him on the spot.

Posted

 

1 hour ago, Shade939 said:

Multiple officers isn't a good thing, it means that you can't trust any officer claim then since a single counterclaim puts you at a 33% chance of figuring out who's making a fake claim.

That is entirely the point!

Posted
4 minutes ago, Category 5 Hurricane said:

 

That is entirely the point!

Then all of you have to do is kill the cop after a couple of rounds to figure out if their report is right or not, otherwise they're a pretty useless role.

Posted
1 minute ago, Louis said:

Hey @Jeod if you're ever gonna host a game again hit me up cause I definitely want to learn

No. Never again.

 

Just kidding, I’ll try to host AR Mafia in like two weeks.

Posted
2 hours ago, Jeod said:

No. Never again.

 

Just kidding, I’ll try to host AR Mafia in like two weeks.

Looking forward to it! I'm glad this style of Mafia is making a comeback!

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