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Showing most liked content on 12/22/2015 in all areas

  1. How about we start going at it like this, one day of each week is a W3D Hub game day. Personally I'd opt to make this Saturdays since that was proven to be the best time for most people to participate. And how about making to that the usual gathering-on-server times are European evenings (around 8pm+) and US mid-day (1pm+) time frames? So, in theory, we'd check the servers and start jumping into TSR around those times depending on where you are located. We should all end up in game around the same time. Anyone have a better idea or something else to contribute to this work-in-progress concept that isn't actually that new at all? NOTE: One problem with saturdays could be the usual testing hours where a portion of the playerbase has to leave for testing other W3D games, just to put it out there. More play-time should be counted on if testers want to get some TSR in before testing sessions and whatnot. I'm just brainstorming over here. Thoughts?
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  3. So I've been remaking the flying GDI units since they added atmospheric thrusters and planets to space engineers. A link to my work shop http://steamcommunity.com/id/rs4015/myworkshopfiles/?appid=244850
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  4. I should be able to on the Saturday after this next one, I will be down in another state on the 26th.
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  5. The APB developers over at Bluehell Productions have released a new blog! Check it out! The Red Alert: A Path Beyond team has been working hard on their game to polish it and make it better. Their latest improvements include beautiful map assets/foliage, new infantry, upgraded buildings and nicer weapons. Check out their new blog here!
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  6. This is something some of us have already been discussing around the community, and it connects to somewhat of a larger inactivity problem during the winter holidays. I'd like to bump this up as well - we should really either set a weekly time frame for when TSR is usually played (so more people can show up) or just organize a one time thing sooner rather than later. It's getting dusty around these parts, so lets start collectively clearing that up. Who else would be interested in playing TSR sometime soon (ideally on a weekend)?
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