I'm interested to know your reasons behind that opinion.
Keep in mind I am not part of the current APB team so my opinion is my own.
Sometime after Beta launched, an effort began to improve various art assets. Different design methods were created, and the template for future designs started to become more firm near Gamma's launch. This overal design style has not changed since then, so to change it again now, would in my opinion be compromising the present art direction.
Hope that made sense, writing this post with a tired mind.
That's an interesting viewpoint, but it has little to nothing to do with the art direction because the artists didn't decide how they wanted the camouflage to be implemented. The ability to choose your camo in the game is arguably a decision that was made by the game designers and leads at the time with little to no foresight on how that would affect the look of the game. My counter argument is that being able to choose your camo isn't a topic of the art direction at all, but one of how the designers and leads have chosen to implement the art in a way that allows players to compromise the art direction when playing the game.
As for maps where more than one camo would be useful (i.e. Stormy Valley = forest + Urban) then yeah sure! If it fits then why not. My argument is against stuff like snow on forest and desert on snow combos.
What is an art direction or game design choice ultimately matters little when APB never had, and never will have, a firm development structure. There is no design document or anything of that nature that declares anything about anything.
What we're left with is just what we think of something as it currently exists. I merely gave a brief backstory into how the current state of things originated, as an argument towards claiming that changing anything about the current game, might change what the game actually is... A game that doesn't take itself extremely seriously.
By making camos map specific, you make a step towards changing APB towards a game with a more serious tone. This is normally a design change and not an art direction change, but since the very subject covers art, is sort of would cover a grey area... If there was actually a design document, anyhow.
Did I stop making sense by now? Good, that means we can drop this subject and get back to the more important subject; Snow camo Technicians on Pipeline.