Hey guys,
Since I'm officially done with APB level contributions, I'm more or less free to pick up the occasional small tasks. The first thing I've worked on today was an updated Soviet Airfield, since I really did not like the existing low resolution single black asphalt texture that was on it.
I've had to make sure not to modify the existing geometry much, else complications may have surfaced in various levels. The screenshots below are 100% material/texture work with no geometry changes outside of vertex coloring.
The runway stripes glow, making them easy to spot in night time maps. The runway consists of 11 new textures and ~13 new 3-pass materials.
Snow version:
Grass version:
I may do a desert version if @Pushwall requires it, but keep in mind none of the current buildings even have a desert version.
If I end up doing any additional contributions, I'll post them here.