I'd like to return to Shotties topic.
Sergeant - Indeed, they are pretty good even at longer ranges. I saw people shooting down others from rather huge ranges and still taking kills. Guess thats the unexpected outcome of afterburn damage changes. I feel like their range should be reduced a bit as a compensation for that. Regarding their secondary, i really enjoy the slug. It feels very effective against vechicles and because of that shottie is always my #1 pick when facing mixed enemy unit comps. Also, HSing someone with secondary always feels good
If it has to go away, let it be. If it's bound to be replaced, i guess some kind of specialized armor shredder slug would be nice.
Starshina - In all the games i used it i dont think i have ever got a single kill from secondary. I dont know if i just suck that badly or its unreliable, but i couldnt hit the broad side of the bar with it. If you keep on missing at bunch of enemies who are inside your barracks then you know that something is not right. If i buy Starshina, its for primary exclusively.