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FRAYDO

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Everything posted by FRAYDO

  1. beats me, but I want it. ##hook Nodlied
  2. This just in: SHADE LITERALLY BTFO'D.
  3. I’ve been away at the beach. What’s going on? Another D1 NoLynch? ##vote OrangeP47
  4. I remember the days when they said Snake could never be in Smash because he's "too serious". Add to that the fact a big part of Snake was his use of guns, which is something you can't so easily introduce into Smash Bros. As it turned out, Nintendo's workaround at the time was to replace Snake's guns with explosives. Guns are bad, but things that go boom fit greatly in the Smash universe!
  5. Ah sweet! A Ryan Reynolds plush!
  6. This is now Smash Bros Mafia 3 stock, no items, Final Destination
  7. I would rather have this one.
  8. He's not a Pokémon, that's just a fursuit he's wearing
  9. IMMERSION
  10. It's very easy indeed. And yet, where is your Nintendo image to go alongside your post? r u scum @Shade939
  11. What's life without impending danger?
  12. You would be a lot cooler if you were a pirate. Everyone knows pirates are cool.
  13. Taking the mantle of Shitpost Leader? Bold move.
  14. OH SHIT YOU'RE ABOUT TO LAND A CRITICAL HIT QUICK SAY SOMETHING COOL
  15. The laws of the land require that I must kill you for the pun, but I then realize it's actually a pretty sick choice. You may live another day.
  16. What does the Nod Commando get? Seems GDI always get the cool weapons.
  17. It has been some days without some TS:R news, huh? I would like to thank those of you for noticing and speaking up in our Discord, such as DenWellinston. I appreciate your interest and will now deliver some long-awaited news. This news update may or not be very GDI focused. And why, you may ask? Some would argue that: Of course, we brothers of Nod know this to not be true and that this is only slander. Kill Icons Nearing Completion Since the last update of the kill icons, the team has achieved full completion on the weapon list. The screenshot below shows off a few guns icons in use. Users viewing the image may notice something peculiar about the screenshot. Worry not! I know exactly what's peculiar about it. When you kill bots, the kill icons have no name on the receiving end. Thankfully, with a bit of coding this issue has been fixed. Misc Building Fixes Raap has been keeping busy in the background with numerous changes. He has overhauled the GDI Power Plant exterior textures and also added new destroyed decals to the building. Most importantly, Raap has also removed the GDI Power Plant's particle overload and replaced the associated materials. This translates to a more performance-friendly building, which is always a benefit for our games. In more aesthetic changes, Raap has also fixed the Construction Yard's rotating fan and light animations to rotate in a perfect circle and no longer hitch. Inside and out of the Construction Yard, he has fixed the white cables and the elevator fences now use Alpha Test instead of Alpha Blend. These miscellaneous changes translate to "the Construction Yard is better to look at now". Having finished these changes, Raap has since returned back to mapping. There is much to be done! New Refinery Tiberium refining is a thankless job, and a boring one at that. So boring, in fact, that the guys in the break room spend their time doodling away. An officer confiscated this and subsequently fired the man responsible. ...we have no idea what this is supposed to be. However, while we are on the subject of the Refinery you should know that it is getting redone! CMDBob has undertaken this task and has produced something great. Below are screenshots of his progression. Identifying the w3d materials of the Refinery Refinery concept. Added basement and proposal for a back door Back door added Ramp down to the basement Size comparison of the Refinery between new (left) and old (right). Though a subtle change in size. the new Refinery is 10% bigger The new Refinery is coming along nicely, though if the screenshots alone are not enough to satisfy, please take a look at this video. Laser Fence Upgrade Normally, it is difficult to find live crash test dummies. However, when these crash test dummies are fanatical members of Nod who will give their lives for the betterment of technology well, it's much easier. The Nod Laser Fences have been upgraded to properly dispose of would-be infiltrators. Our prayers go out to the fallen soldiers of Nod for their great sacrifice in demonstrating the Laser Fence upgrade. Cyborg Reaper Here's a thing. Imagine this terrifying monster approaching you. Credit to Permagrim of the Renegade X team for the new animations! "Fear the Reaper." I hope this update is enough for this week. More news to come! GDI stuff especially![blurb]Big news update incoming! More kill icons, misc fixes, new Refinery, upgraded Laser Fence, the Cyborg Reaper, and our Twitch! Come take a look![/blurb] Bonus Post Follow W3D Hub on Twitch or keep an eye on our Discord when we announce dev streams and tune in!
  18. Bernadetta best girl
  19. it's all fun and games until you get to Firestorm, then the Artillery is no longer the devastating weapon it once was
  20. Alright gang. Reddit video post showing off the new Mammoth MK. II, do your thing. Look for it on the social media too and/or give it likes on our YouTube too! https://www.reddit.com/r/commandandconquer/comments/cntel6/the_mammoth_mkii_is_unleashed/
  21. Thank you all for your patience. I can promise you will not be disappointed with the new Mammoth Mk. II! Huge thanks to @OWA and co. for the amount of work they have put into this magnificent beast, and for this video showing off the changes. Special thanks also goes out to the Renegade X team for assisting with the animations! Enjoy! [blurb]Thank you all for your patience. I can promise you will not be disappointed with the new Mammoth Mk. II! Come check out the video![/blurb]
  22. I disagree with the early close. We should get more players for more absurdness!
  23. Update: A text post alone cannot rightfully show off the the Mk. II changes. While our operatives gather the footage for this update, I ask for another week and thank you for your patience.
  24. Seems we had a bit of a break since the last TSR update. Someone may or may not have went on vacation without notifying the others. Whoops. Anyway, a small update of things happening. This post will have our high-res GDI mechs, a few more kill icons, and what to look forward to in the coming week. High-Res GDI Mechs Our GDI mechs have received the high-res treatment, especially the Mammoth Mk. II. What perhaps may have been an oversight for quite some time, we have changed the colour of its texture to more closely match the other GDI vehicles. More on the Mammoth Mk. II at the end of this post. "I'm a Mechanical Man" "GDI Mechs 2030" More Kill Icons Pushwall has lent a hand to ChopBam and OWA and provided more icons for use in our kill feed. In fact, I think we have all the icons we need and are finished! I believe we are still reviewing the full list for visibility, though otherwise we are completely set. Mammoth Mk. II Coming up next week, we have some big news to reveal of the Mammoth Mk. II. OWA has been putting in work to realize the full potential of this beast, and we have reached the end. Next week's update will have all the details on this. For now, I leave you with this. Do not be alarmed if you notice the towering monstrosity aiming its railguns at you. It's just testing its new weapons system. See you next Thursday![blurb]A small update of things happening. This post will have our high-res GDI mechs, a few more kill icons, and what to look forward to in the coming week.[/blurb]
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