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Jeod

Forum Game Masters
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Everything posted by Jeod

  1. It's only following the theory that there are Allies in the game. We know Mojoman wasn't scum, he was most likely a cop. So KY blocking Mojo would mean he wasn't blocking scum. Follow me so far? It's circumstantial and dependent on KY blocking scum N1, who he is now trying to hide.
  2. Don't take this personally, but I'm not buying it.
  3. If you blocked Mojo last night then why was there no night kill? Who did you block N1? I have a feeling you're lying.
  4. Also, whatever happened to your gimmick? I understand your point, don't worry, it was clear enough. Visceroids can apparently convert people really quickly. If we didn't catch Isaac on D1, we might have ended up with two conversions last night, which would have pretty much been GG. However, I have two theories that may work in favour of town. 1. Visceroids are made up of mutated humans/dogs/flesh/whatever, so fluff wise, they wouldn't be able to convert buildings. This would slow the conversion process to a more balanced level. 2. I received an invitation for Rifle Training on N1. I don't know what it does, but it is most likely a boost to our shooting capabilities, be it with increased accuracy or an additional shot. Oops, posted too soon. Mafia edit: 1) That reminds me, Cat5, you said that something would happen if you were lynched/killed. You effectively claimed third party. Time to fess up, for the good of us all. 2) ChopBam, did you receive that shotgun as a second gun? i.e. Is your ##shoot command refilled? 3) Interesting. A gunsmith. That would add balance to the game. Any idea who it was?
  5. Seems too unbalanced to have scum and cult in the game, I agree. Plus, with only Cat5, Chaos, ChopBam, myself, Nodlied, and Wallywood left after Killing_You (who I also agree on lynching due to Mojoman's investigation soft), I'm even further inclined to believe it. It's hard to scumread any of you after the game's events so far. By the way, as shown by the random shotgun lying around, Visceroids can't shoot. I did at the start of the day, in case you're wondering if I got attacked last night. ##vote Killing_you Mafia Edit: Hard to scumread anyone except Wallywood, that is. He's my prime scumspect if there are scum since Vertigo has been trying to replace him "urgently".
  6. I have actually asked him about it a lot. He's always cryptic in his responses. I wouldn't want to bother him much.
  7. Confirm for us: what was your role before you became a visceroid?
  8. Wow. That was useless. Hooray for no day-action conversions though.
  9. Mojoman was almost certainly a cop before Isaac got got to him. I went back to look at his analysis post because I thought he softed he was targeting Killing_You next...however, I'm having some doubts about that. The text is too vague. ##vote Mojoman
  10. Can't see it with no actual weapon pickup system other than crates. But it would be neat, I admit, if on April Fools day or other random days, weapons were turned into different things. (Grenadier's grenades are turned into bananas)
  11. I imagine with three players it won't mean much, but on Zama, I singlehandedly took a Captain, went to the rear of the Soviet base, killed two Flame Towers, and planted a flare on the roof of the Power Plant with Tesla Coil's vision blocked. I wiped out all production buildings. Would it be beneficial to replace the Flame Tower near the Missile Silo with a second Coil to have vision and reach toward that hill? Or do you think that would make the Soviets too OP?
  12. Thanks, but I tried coming back to this two or three times over the past year. Just can't figure out the AI. I'm probably doing something wrong in CCWMap; I can make the teams, but I can't send them to attack. It's buggy, too--even in Time Warp sometimes the GDI vehicles will stop and do nothing in the middle of the map.
  13. A few years ago I played around with CCWMap and decided to make a short mini-campaign centered around Nod's use of a time machine after GDI's victory in the First Tiberium War. It involves some custom maps but also some modified versions of existing campaign maps. Has five Nod missions and five GDI missions...possibly expandable. I've only 'completed' one mission in this pack. I haven't figured out how AI works in C&C95, so I've run into difficulty completing the rest. If anyone's interested in something like this, I'd welcome to help! I attached a zip file to this post. Drop the .bin and .ini files in a C&C95 1.06c installation folder and check the New Missions tab--both are Nod. The first is Time Warp, the first mission in this little campaign. The second is a beta version of Nod Mission 4. I wanted to make use of some neat ideas that make the maps stand out, and the small invasion at the start of Mission 4 is an example of the aim. Time Warp.zip
  14. I men I will be analyzing the information we have so far.
  15. I'm fully confident Isaac is scum (and a nervous scum). I will be focusing tonight on who his partner would be.
  16. FYI im posting from my phone so I can't respond to every argument like usual. A fool's win condition is to be lynched. Hence wanting to shoot cat5 over lynching until we know he isn't a Fool role.
  17. Elaborate on the stolen ID thing. Did you receive a message stating something other than that you were simply visited?
  18. Mafia Edit: I'll be gone starting in about 30 minutes until around 2, after which I'll be busy for most of the rest of the day here. In case I don't make it back in time for hammer, I'm putting my vote back up. ##vote Isaac The Madd
  19. Cat5 has officially lost it. Dude, people were voting Mojoman, ignoring Isaac even though people have said they agree with my reasoning on him, and more people who haven't even voted think Mojoman is scummy. And you yourself said there are roles not on the role sheet. Are you upset that I'm playing well? Em, I don't think hammer triggers by just everyone casting their vote, esp. with forced voting in place. And Wally is still "technically" playing. Not that I would risk it anyway. Early day ends are no good for town. Just as tie RNG lynches btw >_> Now, Mojoman hasn't confirmed or denied anything. Which is strange. Even stranger, he went on how Jeod is a nice person and everything even though he wasn't exactly in the crosshairs to say. Then he tossed another jab at Cat5 and left without saying much else. This just doesn't glue together well. Isaac is pretty defensive, understandably so considering him behind one of the top lynch targets. But how come he has no suspicion about anyone but Jeod? Unless he's afraid of confrontations and thus active discussions. If Mojoman is trying to soft that I'm correct in my suspicion, then he's awful at it. Regarding the hammer, with no nightkill and Wallywood gone, it's not worth the risk. Day 2 is when forced voting starts, right? Last point to Cat5: If I were scum and spotted that soft before any of you, why would I openly draw attention to it with Mojoman being suspicious? Your argument is flimsy at best.
  20. ##unvote No hammer for Chaos. Look, Mojo, just investigate Cat5 tonight (also confirm if you're cop so people can unvote you). Or Isaac. I still think Isaac should be lynched.
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