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Threve

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Posts posted by Threve

  1. 2 minutes ago, notDMB said:

    I am suggesting setting up a fund to pay freelancers or really anyone with the skill or time to create new maps for IA.

    While I do agree to this, it comes with a couple things that are special to IA in my opinion.

    - To really make efficient maps for this game you have to understand the game in the first place which I don't think any free lancer has ever heard of or played Interim Apex. This therefor makes it hard to design a map with zero knowledge of the game. What may look good in Call of Duty may actually just be a place where Nod can place all their artillery and blow up GDI base in seconds.

    - I haven't looked so I'm not going to exclude it out. But I would imagine many free lancers work on projects that deal with industry standard stuff like UE4. What this means is that a free lancer would have to learn how to use Renegade Map Maker or whatever it's called. 

    - I've talked to Yap many times about this and for some reason he keeps saying that he wants for GDI to have the advantage on maps. Although this has lead to Nod having a major uphill battle nearly every round due to defenses that kill themselves, GDI getting an AGT while Nod gets nothing, defenses that can't hit a moving target (Flame Tower, Turrets, Tick Tank, Vanquisher Turret), and the Laser Turret having 1/4th the health that the GDI Pillbox does. As a result if a map was made by someone else that's not Yap I don't know if he would like it because he wants GDI to have the advantage or playstyle mentioned.

    - The requirements of making someone make a map would dictate an increased price to learn the material. If it's someone from here that already knows what to do and would do it for $ like the APB Team. Then I could see it working.

    Saying this, the problem with the maps in IA after playing for so long is that GDI has a better base. The ADATS is WAY better, the gun towers are slightly better and the MANTIS 35mm is better. In addition most maps like I said have an AGT that slows everything down for Nod. For example.
    Maps which I consider extremely good and I believe a lot of other people do as well are 
    - Hidden Valley
    - Infinite Isle (debatable)
    - Vile_Facility (New)
    - Urban_Conflict (The Vehicle and Infantry Map. NOT Infantry only)
    - Blazing Sands (Debatable but still a fun time)
    - Cold_River

    Why are these maps favorited? Well Vile_Facility  (New) started to get rave reviews after the removal of AGT. I also believe this applies to Urban conflict. It speeds up gameplay tremendously and helps Nod on a level playing field because on both mentioned maps Nod did not have an OB. What other reasons..?
    - The maps encourage aggressive gameplay with different routes that can be utilized. 
    - You can mine critical places. But you still kinda have to defend your base. This means you can go all defence or all offensive and will be doing something.
    - Some of the maps listed are Meat Grinders but not "Kill Zone Maps". Kill zone maps imo are maps like Orca Heights or Great wall where it's impossible to do anything without taking major damage, then being attacked while trying to attack the base constantly because the routes are so forced. These are the maps people don't like.
    - Hidden_valley is not a Killzone map because it's just perfectly spaced out enough where you can attack the middle but you have no where to hide if you do. You also can't hit from the left side of the map to the right.
    - Most of these maps encourage gameplay but placing a Silo or an ATM the enemy team must take. If you're being whored out you can take the silo or ATM to turn the tide. Making for an exciting game.

    My suggestion would be to make maps yourself or get some people to make Renegade Maps. I would like to help if you choose to do so.

    I believe that there are some games such as Company of Hero's that have great map ideas that we can use. For example, I've wanted to use "Angoville" for a long time and think it would be incredible. Take a look at this quick mock up I did.

    287571921_Angovilemap.thumb.jpg.0a0d82d7a5d0f64add01574ef5762745.jpg

     

    As you can see in the map idea.
    - The defenses can be killed but actually make it so you can't just rush in much like Hidden_Valley. This makes them worth defending but never impossible to defeat for the other team.
    - Green Tib route that AI Harvs go to. Like Cold_River this will encourage fierce gameplay from both sides for their harv.
    - Blue Tib in the middle that Players can go Harv and Nod can use Mutants to reheal on. Adding more dynamic to the game. It's however in the middle of the map and camped by 3 houses. Making it a risk for both sides.
    - Forg Silo (Red) that awards those who can hold the position. Easily killed by either side and easily capturable. This forces aggressive gameplay.
    - Possible Com Center for the map to encourage ether side to actually care about their economy. Encouraging aggressive gameplay. This can also be used to make defenses stronger if you defend them. Or speed up income encouraging you to actually repair the silo or protect the harv.
    - House near the Green Tib Field that ether side can use to hold a position there if they prefer infantry.
    - The map ideally would be the size of about Hidden Valley/Cold_River making it short but fierce gameplay. Both have proven to always be a good game playing IA for three years. Both can go for ethier side and are very balanced in my opinion.
    - The walls are just a quick idea but can be redone to decide the best places to put them. The walls being destructable also add a dynamic to the game so that ethier team can't just camp forever.

    You want a good map. I believe something like this is how you do it. 

  2. On 11/28/2020 at 3:19 PM, Jezerniczky István said:

    Sorry Im hungarian. My problem not heavy: Im invisible, but see me. And full healt and armored t-62 dead a centurion tank 1 shoot- its impossible. Thats it...

    And now today again: im invisible, but everybody see me. Why sense buy stealth soldier?!

    Interim Apex has a system where tanks have weakspots in their armor like in real life. For example the rear armor means you take like 10% more damage if you get shot there. The is exaggerated on some vehicles. This means if you land an extremely lucky shot as a 105mm Centurion into the middle turret ring you can 1 shot the tank.

    Also if you're invisible or think you are, check your radar constantly if you're being shot at for no reason. If there is a red dot where you are, that means you are being detected by an MSA.

  3. On 11/14/2020 at 4:11 PM, Stavatar said:

    I install the game and almost at the very end of it an error occurs:
    unknown.png

    We're you able to install? Can you try reinstalling again, it usually does the trick just trying again.

    If you're unable, I can upload the game here so you don't have to use the installer if it's for some reason not working for you still.

  4. Incredible news! It actually works. You're able to see the different language displayed on the unit HUD. This means I should be able to turn all the HUD into Chinese for you. This also means other languages can be supported so it's not just limited to abcdefghIjklmnop.. etc.. 

    I may need your help with some more unit names I forgot to include. But i'm working on IA's first outter language strings now.

    1576432262_Renegade10_29_202020_48_58.thumb.png.cc525c3c8a2de9cae0c40a2e2081cdc8.png

  5. 20 hours ago, Raptor29aa said:

    I noticed that Soviets had dogs in RA1 and then later both Soviets and Allies had dogs in RA2 Strangely after the tiberian meteor hits and tiberian dawn rolls around no dogs. Later in tiberian sun this creature emerges the tiberian fiend. 

    I think it is possible that the large numbers of dogs became mutants?

    The dogs that become mutants were more than likely just normal stray dogs as due to people abandoning major cities in hours due to tiberium and war. We can see IRL people abandoning their homes and unfortunately pets when hurricanes happen or other natural disasters. I can imagine that this would be exuberated in TS due to how fast the conflict moved. These stray dogs probably just mutated into what we see in TS.

    In terms of the official attack dogs, they disappeared from the strategy of both armies as this topic is obviously discussing. I believe the reason for so during Tiberian Sun is that the world simply became too toxic and infected. Every GDI and Nod soldier dons helmets and gear to help protect them. With the exception of Slavik and a couple of other units for aesthetical reasons, we can see that both armies are doing their best to protect themselves from the world they're fighting in. In fact most of the units we see without gear are mutants themselves. My best guess for the dogs disappearing is that the world has become too infected and using dogs would only kill them or turn them into untrainable tiberium fiends. It was just too much of a risk to take for either side or became ineffective to use because other units had taken their place in a more safer better way (For example, wolverines were able to move fast and kill people a lot better and safer than a dog could).

    (Although it should be noted some missions allowed you to take control of a fiend. Maybe Nod and GDI never were able to or trusted training tiberium fiends.)

  6. 1 hour ago, DoDoCat said:

     

    DoDoCat. Thank you very much for providing these translations. I however, have to request that you read the above. Renegade as it’s been discussed will not handle custom characters other than what’s provided. 

    On 5/8/2019 at 4:27 PM, Threve said:

     

    I'm unsure. Those servers may have been custom servers. To my knowledge and understanding here is how it works and hopefully this will clear up any confusion anyone has.

    So, the strings can all be easily changed with the string editor I've included in the file download from another topic. When people post their language up I will edit the string files in IA to reflect it and in-turn every single vehicle/text based object will be displayed in said language. The language translated will have to be (at the moment) in these characters abcdefghijklmnopqrstuvwxyz1234567890-=_+[{]};:'"<>,./?`~!@#$%^&*()

    Basically the standard english keyboard layout. This results in a couple of things that do not work in our favor.

    The languages translated will have to be using these characters otherwise they will not load on the server or work. The reason for this is that the server uses scripts to determine what characters can be utilized. As said earlier for most servers they are using the letters abcdefghijklmnopqrstuvwxyz1234567890-=_+[{]};:'"<>,./?`~!@#$%^&*()  Another problem that we run into is that you can only use a certain number of custom lettering. As pushwall displayed in another topic for APB and in the picture shown you can only use about 40 or so custom letter "Spots". 

    So say you replace the custom lettering spots with Chinese lettering and then set the server scripts (by convincing the server owner to update said scripts) so that they display them. You probably don't have enough "Custom letter spots" to display all the chinese characters and you also don't have any leftover to add Russian Lettering/Any other language you fancy. The result of all of this is that IA at the moment cannot display custom characters other than listed above and even if we added custom letters there is not enough "room" on the font file to make every language work. 

    However what can work is changing the strings to match other languages that don't use alot of custom lettering and also change the PT icons as well (which I will do myself).

     

    Image11.thumb.png.2aab92b187efbcaa6361a3e0bbf98823.png


    I will input some of the Text tomorrow into the string file (the list that defines what is called what in IA). The problem is, I don’t believe it will work because as said above Renegade doesn’t recognize Custom lettering from other countries like Russian or Chinese. I will try it and post the results.

  7.  

    16 hours ago, razorz13 said:

    i am sorry i promise i will never issue and teamhampering again.

    Quote

    I might give you another chance in two months. I might not.

    Apology accepted.
    You're still banned for at least two months.


    Every single game I have to baby sit you through spectating at the start of every game.
    Every single game you join I have players (and now other mods) coming up to me or making topics about you stealing peoples vehicles.
    Every time you steal someone's vehicle you blame it and troll them about it.
    Every time I !qkick, 24hr !kick or PM you about it you do it again.

    It's a big problem when i'm in game and I can only imagine the countless other times I haven't been around when you're hampering players who don't talk/notice you're the one who TH.

  8. On 10/24/2020 at 7:27 PM, razorz13 said:

    I was Banned for TH...didnt manage to see the reason what i did? 

    Good Evening Razorz13. 

    You were banned by me for Team Hampering once again. Ever since I started playing this game two years ago you team hamper neraly every game in some way. Whether it's throwing grenades at buildings people are trying to build on your team, stealing other peoples vehicles and selling them (Or trying to destroy them), or your typical approach of stealing someone's vehicle then saying that they are team hampering you and to ban them.

    I have pulled the IRC logs which unfortunately for me go back only 8 times. The fact there are 8 marks in there that aren't all just AFK really says something.

     

    Spoiler

    [19:34:07] <Threve> [19:33:07] <~ikmapsbot> [24/10/20 - 19:19] [BAN] Razorz13 (46.103.38.) was banned by Threve for 'Teamhampering for the last time. Appeal @W3DHub.com'. (Ban ID 33)
    [19:34:07] <Threve> [19:33:07] <~ikmapsbot> [23/10/20 - 18:07] [KICK] Razorz13 (46.103.38.) was kicked by Kickmofo for 'do it again and 24 hrs'.
    [19:34:07] <Threve> [19:33:07] <~ikmapsbot> [11/01/20 - 19:36] [KICK] Razorz13 (79.167.111.) was kicked by Kickmofo for 'if you do that again its 24hr then perm ban'.
    [19:34:07] <Threve> [19:33:07] <~ikmapsbot> [15/11/19 - 18:12] [KICK] Razorz13 (141.237.41.) was kicked by Kickmofo for 'show some respect'.
    [19:34:07] <Threve> [19:33:07] <~ikmapsbot> [13/11/19 - 14:40] [KICK] Razorz13 (141.237.41.) was kicked by Threve for 'Once again Team Hampering'.
    [19:34:07] <Threve> [19:33:07] <~ikmapsbot> [15/09/19 - 15:42] [KICK] Razorz13 (79.167.130.) was kicked by Threve for 'AFK'.
    [19:34:07] <Threve> [19:33:07] <~ikmapsbot> [24/07/19 - 15:20] [KICK] Razorz13 (79.166.41.) was kicked by Threve for 'Constant team hampering every game. Next team hampering will result in a ban'.
    [19:34:07] <Threve> [19:33:07] <~ikmapsbot> [24/07/19 - 15:17] [KICK] Razorz13 (79.166.41.) was kicked by ROZPIERDALATOR for 'th'.

    What's not listed here is the numerous warnings i've given you which has to be in the 100's through ethier pm or in public chat. This decision is coming from me and other moderators that you've Team hampered against

    In terms of what was the final straw, you took Toxickun's Vehicle then tried to drive it off into the ocean. Then in classic Razorz13 fashion blamed him.

    It takes a lot for me to permantly ban someone from a game but every time. Every game. I have to spectate you and I am sick of baby sitting you especially since you know exactly what you're doing and have been warned banned before.

    Spoiler

    [19:13:01] <~ikmapsbot> [PURCHASE] Toxickun - AAVP7A1     (Razorz13 did not purchase this vehicle since start of the match)

    Spoiler

    [19:15:32] <~ikmapsbot> Toxickun: !vkick
    [19:15:34] <~ikmapsbot> Toxickun: !vlock
    [19:15:35] <~ikmapsbot> [PURCHASE] WhereIsMyMedal - FAV 50.Cal
    [19:15:36] <~ikmapsbot> Toxickun: !vkick
    [19:15:39] <~ikmapsbot> [Team] AlexDaLegend: hearthat
    [19:15:41] <~ikmapsbot> Toxickun: !vkick
    [19:15:44] <~ikmapsbot> [Team] Justice: i am going to find them
    [19:15:44] <~ikmapsbot> Polecat: wind
    [19:15:46] <~ikmapsbot> [Team] Justice: and fuck them
    [19:15:47] <~ikmapsbot> Toxickun: !vkick
    [19:15:47] <~ikmapsbot> [Team] Timeeeey: !stuck
    [19:15:49] <~ikmapsbot> Toxickun: !vkick
    [19:15:49] <~ikmapsbot> [KILL] Timeeeey had a great fall (Technician/Gizmo Repair Gun Mk.III)
    [19:15:52] <~ikmapsbot> Toxickun: !vkick
    [19:15:52] <~ikmapsbot> [Team] Razorz13: ffs
    [19:15:53] <~ikmapsbot> Toxickun: !vkick
    [19:15:54] <~ikmapsbot> [KILL] Selicia killed NiteHawk HEADSHOT! (AMX-13/90mm Gun VS. Rocket Soldier Officer/Szakolczay 66mm Type R12 )
    [19:15:56] <~ikmapsbot> [PURCHASE] Timeeeey - Technician
    [19:15:57] <~ikmapsbot> Selicia: ps
    [19:15:59] <~ikmapsbot> Toxickun: GET OUT OF MY FUCKEN VEHCIALK
    [19:16:02] <~ikmapsbot> Toxickun: ASSHOLE

    [19:16:04] <~ikmapsbot> [VEHKILL] Howd_mydiktaste destroyed Snuffleuffagus's M1128 Stryker Mobile Gun System (Black Hand Chameleon /AT4 CS VS. M1128 Stryker Mobile Gun System)
    [19:16:05] <~ikmapsbot> [Team] mask012: COASTAL REF
    [19:16:05] <~ikmapsbot> [Crate] Selicia got the Tank Destroyer crate  ( Vehicle )
    [19:16:05] <~ikmapsbot> Toxickun: !vlock
    [19:16:06] <~ikmapsbot> [KILL] WhereIsMyMedal killed besies HEADSHOT! (FAV 50.Cal VS. Deadeye/Calico M950 Pistol)
    [19:16:08] <~ikmapsbot> Toxickun: !vkick
    [19:16:09] <~ikmapsbot> [Team] Razorz13: mine now

    [19:16:10] <~ikmapsbot> Toxickun: !vkick
    [19:16:13] <~ikmapsbot> [PURCHASE] Mar10101 - Engineer
    [19:16:13] <~ikmapsbot> [KILL] Crane_Murder killed Snuffleuffagus (Nod Officer/AR7 Condor Chain Gun VS. GDI Rifleman/M3 Grenade)
    [19:16:14] <~ikmapsbot> Toxickun: !vick
    [19:16:14] <~ikmapsbot> [Team] MateNone: migs top
    [19:16:16] <~ikmapsbot> Noizzer: stfu
    [19:16:16] <~ikmapsbot> Toxickun: !vkick
    [19:16:16] <~ikmapsbot> [Team] mask012: NONA AT COASTAL WATERS
    [19:16:19] <~ikmapsbot> Toxickun: !vkick
    [19:16:20] <~ikmapsbot> [PURCHASE] Snuffleuffagus - Engineer
    [19:16:22] <~ikmapsbot> Toxickun: !vkick
    [19:16:23] <~ikmapsbot> [KILL] A GDI Gun Tower killed Gsharp77 HEADSHOT! (Gun Tower VS. Rocket Soldier Officer/Szakolczay 66mm Type R12 )
    [19:16:24] <~ikmapsbot> [PURCHASE] Snuffleuffagus - M270 Mobile Launcher Rocket System
    [19:16:24] <~ikmapsbot> Nod has captured the Forgotten Tiberium Silo!
    [19:16:25] <~ikmapsbot> [VEHKILL] argetmi destroyed WhereIsMyMedal's FAV 50.Cal (Gunner/Szakolczay 83mm Type R12  VS. FAV 50.Cal)
    [19:16:25] <~ikmapsbot> [Team] Justice: DONATE TO ME FOR UPS
    [19:16:25] <~ikmapsbot> Toxickun: !vkick
    [19:16:26] <~ikmapsbot> [PURCHASE] kobravipe - Rocket Soldier Officer
    [19:16:27] <~ikmapsbot> [PURCHASE] NiteHawk - BRDM-2
    [19:16:31] <~ikmapsbot> [Team] mask012: HELP
    [19:16:32] <~ikmapsbot> [Team] mask012: AT WATER
    [19:16:32] <~ikmapsbot> [PURCHASE] Gsharp77 - Rocket Soldier Officer
    [19:16:36] <~ikmapsbot> [PURCHASE] besies - Engineer
    [19:16:37] <~ikmapsbot> [Team] mask012: costal water
    [19:16:37] <~ikmapsbot> Toxickun: fucken razorz13 keeps taking off in my vehcualk
    [19:16:40] <~ikmapsbot> Toxickun: vehcial

    [19:16:41] <~ikmapsbot> [PURCHASE] Gsharp77 - BRDM-2
    [19:16:44] <~ikmapsbot> Razorz13: wtf
    [19:16:46] <~ikmapsbot> [Team] MateNone: front??
    [19:16:46] <~ikmapsbot> Toxickun: !vkick
    [19:16:46] <~ikmapsbot> [PURCHASE] Nikolai - M104 Wolverine Heavy Assault Bridge
    [19:16:48] <~ikmapsbot> Razorz13: idiot liar
    [19:16:54] <~ikmapsbot> [PURCHASE] NiteHawk - Red Tide Infantry
    [19:16:54] <~ikmapsbot> The Nod Forgotten Hub was destroyed by argetmi (GDI)
    [19:16:55] <~ikmapsbot> Toxickun: !vkick
    [19:17:03] <~ikmapsbot> [Team] MateNone: ref side water dum asses say so
    [19:17:07] <~ikmapsbot> [KILL] A Nod Degtyaryov MG Sentry killed argetmi HEADSHOT! (Degtyaryov MG Sentry VS. Gunner/Szakolczay 83mm Type R12 )
    [19:17:08] <~ikmapsbot> GDI has captured the GDI Helipad!
    [19:17:10] <~ikmapsbot> [PURCHASE] besies - M1128 Stryker Mobile Gun System
    [19:17:13] <~ikmapsbot> [Team] Toxickun: how do you lock your vehciakl
    [19:17:15] <~ikmapsbot> [PURCHASE] Crane_Murder - Black Hand
    [19:17:16] <~ikmapsbot> [PURCHASE] argetmi - Delta Force Soldier
    [19:17:20] <~ikmapsbot> Toxickun: !vkick
    [19:17:21] <~ikmapsbot> [Team] mask012: with !lcok
    [19:17:22] <~ikmapsbot> [KILL] Howd_mydiktaste killed the_1Q HEADSHOT! (Black Hand Chameleon /Scorpion Railgun VS. Rocket Soldier Officer/Szakolczay 66mm Type R12 )
    [19:17:25] <~ikmapsbot> [Team] mask012: do !bind then !lock
    [19:17:25] <~ikmapsbot> [PURCHASE] WhereIsMyMedal - Mobile Sensor Array
    [19:17:28] <@ROZPIERDALATOR2> !page oda10 hi LaMeDilDo XD
    [19:17:29] <~ikmapsbot> Page Sent to oDa1000 --> (ROZPIERDALATOR2@IRC): hi LaMeDilDo XD
    [19:17:30] <~ikmapsbot> mask012: haha
    [19:17:31] <~ikmapsbot> [Team] Ivan275g4: dont lock,
    [19:17:32] <~ikmapsbot> [PURCHASE] the_1Q - Hotwire
    [19:17:38] <~ikmapsbot> oDa1000: shh
    [19:17:41] <~ikmapsbot> [PURCHASE] Toxickun - Hotwire
    [19:17:42] <~ikmapsbot> [PURCHASE] Mar10101 - GDI Tiberium Harvester
    [19:17:42] <~ikmapsbot> mask012: tt2
    [19:17:43] <~ikmapsbot> [Team] Ivan275g4: do !bind and then you can !kick
    [19:17:44] <~ikmapsbot> [Team] Selicia: vc
    [19:17:48] <~ikmapsbot> [Team] Selicia: or I torment your building
    [19:17:49] <~ikmapsbot> [Team] Toxickun: oh okay thanks ivan
    [19:17:50] <~ikmapsbot> [Team] TheDarkMystic: Who wants to Ez rush with me?
    [19:17:52] <~ikmapsbot> [Team] Toxickun: !bind
    [19:17:53] <~ikmapsbot> [VEHKILL] AlexDaLegend destroyed oDa1000's 2S9 Nona 120mm Mortar (ORCA Fighter VS. 2S9 Nona 120mm Mortar)
    [19:17:53] <~ikmapsbot> Host: AlexDaLegend has been recommended by BRenBot for: Destroying 6 enemy vehicles
    [19:17:53] <~ikmapsbot> [KILL] AlexDaLegend killed oDa1000 (ORCA Fighter VS. Nod Tank Crew/Swimming)
    [19:17:54] <~ikmapsbot> The Forgotten Tiberium Silo was destroyed by Snuffleuffagus (GDI)
    [19:17:55] <~ikmapsbot> AlexDaLegend: sit
    [19:17:56] <~ikmapsbot> Selicia: !stuck
    [19:17:58] <~ikmapsbot> [PURCHASE] TheDarkMystic - Ezekiel's Wheel Stealth Tank
    [19:18:00] <~ikmapsbot> [BUILDINGKILL] DEMONDSPN destroyed a GDI Gun Tower (Nod Anti Tank Rifleman/Anti Tank Rifle VS. Gun Tower)
    [19:18:01] <~ikmapsbot> Timeeeey: hehe
    [19:18:02] <~ikmapsbot> [PURCHASE] Toxickun - AAVP7A1
    [19:18:04] <~ikmapsbot> [Team] mask012: help
    [19:18:05] <~ikmapsbot> Nod has captured the Forgotten Hub!
    [19:18:07] <~ikmapsbot> [VEHKILL] AlexDaLegend destroyed NiteHawk's BRDM-2 (ORCA Fighter VS. BRDM-2)
    [19:18:08] <~ikmapsbot> [Team] MateNone: wtf]
    [19:18:09] <~ikmapsbot> Toxickun: !vkick
    [19:18:10] <~ikmapsbot> [Team] Timeeeey: !stuck
    [19:18:14] <~ikmapsbot> [Team] Timeeeey: !stuck
    [19:18:17] <~ikmapsbot> Toxickun: don't pm me laughing
    [19:18:20] <~ikmapsbot> [PURCHASE] WhereIsMyMedal - FAV 50.Cal
    [19:18:22] <~ikmapsbot> oDa1000: hehe
    [19:18:26] <~ikmapsbot> Toxickun: your not funny razorz13
    [19:18:27] <~ikmapsbot> mask012: yes
    [19:18:29] <~ikmapsbot> Selicia: if you didn't get in the vehicle first it won't be owned by you
    [19:18:31] <~ikmapsbot> [KILL] Polecat killed oDa1000 HEADSHOT! (Deadeye/Vervack R69 Pierce Sniper Rifle  VS. Nod Soldier/Cobretti AR-70 Raptor)
    [19:18:31] <~ikmapsbot> [Team] Toxickun: your a piece of shit
    [19:18:34] <~ikmapsbot> Polecat: haha
    [19:18:34] <~ikmapsbot> Razorz13: wtf u talking about idiot
    [19:18:36] <~ikmapsbot> Polecat: die
    [19:18:36] <~ikmapsbot> [VEHKILL] Snuffleuffagus's M270 Mobile Launcher Rocket System was destroyed.
    [19:18:38] <~ikmapsbot> [Team] Timeeeey: !stuck
    [19:18:40] <~ikmapsbot> Toxickun: fuck off you stupid cunt
    [19:18:41] <~ikmapsbot> [Team] Timeeeey: !stuck
    [19:18:43] <~ikmapsbot> Host: [BR] Type !cmd to find out the extra veteran commands.
    [19:18:44] <~ikmapsbot> Host: Dunkaccino (ID: 9) requested to join server.
    [19:18:46] <~ikmapsbot> [PURCHASE] mask012 - M579 Fitter Repair Vehicle
    [19:18:47] <~ikmapsbot> mask012: yes
    [19:18:48] <~ikmapsbot> [Team] Timeeeey: !stuck
    [19:18:51] <~ikmapsbot> [Team] MoltenJam: ty
    [19:18:53] <~ikmapsbot> Razorz13: who put u to accuse me for no reason?

    I might give you another chance in two months. I might not.

    You will remain banned unless Yap or Dblaney says otherwise for now.

  9. 1 hour ago, LiMaDo said:

    What we do is called Teamwork, this is the essential in this game, I know that there are some new players (few), but what if there are many people who do not listen.

    I've led 6 random people out of 10 to do rushes to end a game with mammoth tanks, T-62's or flame tanks. I am not saying you can't use teamwork with each other, but stop abusing the !swap command by leaving or telling other players to leave. Simply type !swap and wait for someone to swap.

     

    1 hour ago, LiMaDo said:

    Anyone can beat a great team (as you say) If the members of the other team are willing to listen to the plans.

    Then start to learn how to work with others on your team. Everyone is different and good at different things along with skill level. Effectively decide who should repair, who should provide support and who should constitute the main rush as a result of taking command with your team or organizing something.

     

    1 hour ago, LiMaDo said:

    of course you can ban me if you want, because of the rejoin. I don't have a problem with that.

    It's not my intention to. Believe it or not I really don't care if you guys are on the same team. It's the fact that people leave the game after you and ElySpain abuse the !swap command to get on the same team unfairly. If you use !swap and someone swaps with you the way it was meant to be, I don't have a problem with it.

     

    1 hour ago, LiMaDo said:

    I will continue doing it because nobody else listens to us.

    Type !swap and wait for someone to swap. Stop abusing it or I will start to !ftc you.

     

    1 hour ago, ElySpain said:

    Leave us alone friend.

    @Kaskins or @dblaney1 is in charge of moderator discipline as they are admins. 

  10. On 10/4/2020 at 4:39 PM, mekily said:

    okay ,

    can i keep a backup incase of i installed a new windows so i can import instead of redownloading again !?

    You can keep a backup or Interim Apex. The files are located in Program files x86>W3DHub>Games>Interim Apex if memory serves correct. However...

    you should be aware that your backup in a couple months may be outdated and you'll have to update/redownload anyways from the launcher to play on the server.

  11. I’ve messaged Kaskins about it and he’s on the fence about punishing players who do this. Notably, there was a !squad function that allowed players to always be on the same team but it got removed because every single game would be 6 god tier players against people who do nothing but repair and use a harvester.

    I will always do my best to balance the teams as the most important thing to me is giving the other team a fighting chance. No one wants to play what’s essentially a 7 v 2 (in a 10 v 10 game). Yes there is a game here and there that’s a steamroller but this is generally what I try to do. But I do understand the importance of having fun in a game with your mates.

    Therefor, I ask that if you want to go to the other team you use the !swap command instead of leaving and joining which I’m assuming is what’s happening here. I personally won’t punish honestly if you do abuse the leave and join since it’s not a rule yet... but if and when it starts to become a problem (As team balance has already) because people are leaving due to stacked teams, then expect to be balanced first to the other team by me when people leave. Along with Kaskins getting fed up/making a decision, punishing players with !ftc or !24hrbans if evading.
     

    Just use !swap @LiMaDo @ElySpain.

  12. Hover MLRS for the price is very nicely balanced in my opinion. I feel the problem as said above is that nod has zero offensive ability on the water. Getting an aircraft is usually the answer but to Kickmofo's credit, your Hind can be killed by a Hover MLRS from far away by a skilled player or because you're trying to fly across the map to the Hover MLRS and taking hits during flight.

    The new Sprout Tank Unit is useless. It's too expensive, too weak, too slow, and I don't think it even has a machine gun. Only other option is the AMX-130 which is... a tank. It's really average in every regard. Not bad, but not specialized or able to do anything on it's own really unless in groups. It can harass units but is usually outranged by said Hover MLRS.

     

    I think it would be best if Nod got some amphibious love as the solution.

  13. 1 hour ago, redbullboss01@gmail.com said:

     I'm dying to get online here! :'(

    Good Evening and welcome!


    Are you by chance using the W3DHub Launcher to get online, or are you using Renegade itself?

    Are you trying to connect to Vanilla Renegade or Interim Apex?

    Are there any messages that occur when the game exits? Or do you join, it says Gameplay pending and then the game just crashes?

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