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Everything posted by Killing_You
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I did try to repair Nodlied. Maybe Moonsense protected me, and the vortex got him because we got so close to the chronosphere? That's the only thing I can think of. After all, the PM did say that the vortex made being near it unsafe.
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Well, to quote a good friend of mine, "Everything is OP when the enemy is using it. "
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Do said shenanigans include spaghetti?
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Wow, you guys got BIZZAY while I was at work. As for what happened: I was all for the plan to revive Nodlied and see if that stopped the Chrono vortex. Unfortunately, it seems like the golden wrench didn't work due to missing components, some of which chronoshifted away, and the vortex made being around it unsafe. So that plan is out the window. Feck. I did get infantry training, which is awesome. Decided to refill my engy.
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Well, if the Barracks goes down on a map that's not ToTheCore, Allies don't have very many good AA options. The APC seems pretty well suited for this niche.
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Its October, and you know what that means! Thats right, another Spooooky forum theme change! Greetings and salutations, ladies and gentlemen, boys and girls of all ages, genders, sexualities, preferences, colors, and religious beliefs or lack thereof. KayWhy here, bringing you this month's theme! Well, since it's October, this month's theme is Halloween! Pumpkins, costumes, monsters, spooky scary skeletons! Anything celebrating the most frightening night of the year is a go! So go out there and GET SPOOPY!!!
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I'm going with the plan that has a tiny sliver of a chance of working.
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Aaaaaand *hammer*
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Just going to leave this here in case I forget. ##vote nolynch
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That's it. I blame Voe.
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Translation: role flavor giving me a miss chance.
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*insert string of expletives here*
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No, the role sheet says the engineer is 50% stuck, 25% kill success. Only difference in my PM is the addition of 100% kill success vs buildings.
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We may not win when we kill you. But you won't win either People who played DS2 RPG with me can remember that I'd rather have nobody win than let my enemy do so So. All I can say is. All guns open up on Jeod! I've got 100% vs buildings, so okay. If the game is still going, we still go ahead with the golden wrench. At that point, it'll be our only chance to win. ##shoot Jeod
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Okay, okay! I'm awake, I'm awake! Sheesh. I received training tonight and I got an Engineer. I'm legitimately curious to see if this will work.
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Whoops. Didn't see THAT coming.
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This is all assuming that this isn't something with a deadline of "tonight." And with that, I leave you all with a ##vote Jeod
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Makes sense, I guess. I kind of want to test Jeod for a one-time lynchproof gimmick.
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What's why? And what do you propose as an alternative?
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I mean, there's a possibility that we could still give Moony engineer Night 5, and then training him for a heavy night 6 after he repairs while also refilling me. Same result, except possibly with a better shot.
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Goddamnit. Worth a try, I guess.
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Thing is, I have to leave soon and I'll miss hammer. If this doesn't work, we move forward with the "fix-and-kill-Nodlied" plan. We simply won't have time to repair Jeod. ##shoot Jeod
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But you didn't change class. You simply got a refill on your sniper rifle. Did you get an option to choose a new class or did you just get a notification on your refill? I could either get a new class or refill. I chose to refill because I figured that accuracy would be necessary in the following days.
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It should be. I was able to scout moony last night, and got the training notification upon day start.
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And let's say this crazy theory of yours doesn't work. We won't have a contingency for either you or moony being scum. Pretty easy scum win one way or another. Hard to predict.It could go grave after grave. Or it could just hit us tomorrow and cause a GG. Not only I don't know anything about Vortex behavior in this game, in RA1 they moved completely randomly. Also a good point. Heck, for all we know, it could be GG tonight.
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