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Games [GAME OVER] RA:APB-themed Mafia Game V (Big Fireworks Edition)
ChopBam replied to VERTi60's topic in Forum Games
Also ##unvote After reading Mojo's posts again I'd rather try for somebody else first, as, in my mind at least, we have more suspicious people lurking this thread.- 854 replies
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Games [GAME OVER] RA:APB-themed Mafia Game V (Big Fireworks Edition)
ChopBam replied to VERTi60's topic in Forum Games
To clarify on this part from myself. We know FRAYDO was an Engineer and we suspect there is an Allied Engineer somewhere, afaik. But "a number of engineers" indicates more than one. I actually hope this is the case, since we need help if one or more missile silos die.- 854 replies
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Games [GAME OVER] RA:APB-themed Mafia Game V (Big Fireworks Edition)
ChopBam replied to VERTi60's topic in Forum Games
An opinion-change between D1 and D2 regarding activity, eh? Not a scum thing, just an observation. In fact, Mojoman, Jeod, and KY read as town to me. Anyway... I've basically skimmed through this whole thread again, and I've picked up some quotes. At this time, Retaliation seems a bit crooked to me. Nothing 100% substantial, but I'm taking his posts as a general whole here. He's asked a lot of questions about the game mechanics, most of which I am not quoting below, but it should be factored in. When I was new to the game, I made sure to ask lots of questions and I thought it'd be a good way to try to hide as scum while asking questions to pad one's own content submissions. Is Retaliation thinking from the scum perspective for the purpose of scumhunting and determining scumtells, or is he unwittingly revealing a scum alignment himself? A lot of words here without a whole lot being said. Parroting some post Cat5 made "at some point." Something about starting a debate. Why, Retaliation, do you suspect there are a number of engineers? Does the Allied team have an Engineer you know about, so it makes sense to you to posit there are Soviet Engineers as well? "I was going to do [what the Soviet analyzation exraordinaire] Cat5 did but I got ninja'd by him." Trying to associate and align himself with a known scum-hunter genius. Retaliation also fears lynching Voe D1, OK. Let's keep that in mind. You were worried about Voe being a building, and on D1 you really didn't vote for Voe because you thought he'd be a building, but the reason you stated was that he could be another explody-hurt-town-thing? Why did Jeod's telling you the stahp-thing is a common scare tactic persuade you to tell us you weren't actually afraid of Voe being a stahp-thing? He really could be an explody thing or just some other 3rd party poop-stopper, and his utter lack of content pushes me that way. He's also been a SK before. The fact Voe seemed hesitant to sign up for this game (he came to the thread only after he was tagged) tells me he doesn't have much time to play, and so now has a role that is really interesting but hardly requires any thread input. Maybe even no night actions. Again appealing to Mr. Awesome himself. Suddenly a change of heart on Voe? Scum would be confused about kills they didn't make. Hey, just putting that out there. Ah, good to know I'm not the only one seeing some potential issues with Retaliation. I know I responded to a lot of quotes there, but I thought I would take advantage of the multi quote button while skimming the thread. Retaliation again isn't a 100% case from me, but as I said it's rubbin' me wrong. See next quote re: easy mode. I suspect this is why the bad guys are so strong. They are few in number, but they each get a powerful nighttime ability. If the town can scumhunt correctly, we could maybe put this game in the bag through day actions alone. Plus the fact that there are Missile SIlos they need to kill. Yeah, I'm thinking Allies need to be pretty strong this game for balance. KY, are you telling us you have a gun?- 854 replies
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Games [GAME OVER] RA:APB-themed Mafia Game V (Big Fireworks Edition)
ChopBam replied to VERTi60's topic in Forum Games
And just to be crystal clear that I answered KY's question, nobody visited me last night nor did I do any actions nor do I have anything else to report.- 854 replies
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Games [GAME OVER] RA:APB-themed Mafia Game V (Big Fireworks Edition)
ChopBam replied to VERTi60's topic in Forum Games
Jeod is right that I've been busy with work. I even had a wedding far away last night (a Monday). It was during dinner that I made my post and I saw KY had replied after I pressed submit. I was out of time at that point and needed to jump into photographing the toasts. I do have a night action that could be good or bad for town, depending on how I use it. I'd rather try my day action first, as that is much lower risk and done in full disclosure. I had more to write here but I erased it as I don't want to tell scum too much. But what I will say is this: if we agree on a target, I can likely save us some effort. Voe seems the most probable candidate. I'll do more analyzation later. Right now I'm still on my phone and I just woke up after getting in late last night.- 854 replies
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Games [GAME OVER] RA:APB-themed Mafia Game V (Big Fireworks Edition)
ChopBam replied to VERTi60's topic in Forum Games
I think Jeod's right about Cat5 protecting Alstar. I also agree with him that Alstar is town for now. The best scenario right now is to find and kill the singular 3rd party member, assuming it exists and it exists with one member. If we take care of that, we're back down to one kill per night instead of two. I don't know if Voe is that third party member, but I am afraid of stahp-whatever again. Should we risk killing him?- 854 replies
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Games [GAME OVER] RA:APB-themed Mafia Game V (Big Fireworks Edition)
ChopBam replied to VERTi60's topic in Forum Games
Based on the wording of FRAYDO's death, I suspect a third party is at play. This is usually the case in games so large. Allies meanwhile went for the gullet. Let's follow, use, and continue Cat5's work up till this point since we now actually know with 100% certainty that he's not scum. He was going to target Mojoman to find a possible scum team so let's do that. ##vote Mojoman- 854 replies
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Games [GAME OVER] RA:APB-themed Mafia Game V (Big Fireworks Edition)
ChopBam replied to VERTi60's topic in Forum Games
Really? What about this post? When I flip Soviet, will you eat these words or try to cover them up? Why would I call attention to myself like that if I were mafia? No, I am scumbaiting, and you + KY are among the first to jump straight into it.- 854 replies
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Games [GAME OVER] RA:APB-themed Mafia Game V (Big Fireworks Edition)
ChopBam replied to VERTi60's topic in Forum Games
You got a problem with that, fardo? Sometimes I am just not available to analyze everything and type out a huge thing. Especially on weekends.- 854 replies
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Games [GAME OVER] RA:APB-themed Mafia Game V (Big Fireworks Edition)
ChopBam replied to VERTi60's topic in Forum Games
##unvote ##vote Alstar I am following the above narrative and it makes sense to me.- 854 replies
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Games [GAME OVER] RA:APB-themed Mafia Game V (Big Fireworks Edition)
ChopBam replied to VERTi60's topic in Forum Games
True, Orange, although the other extreme can apply, where so many possibilities are presented that it becomes confusing. And scum thrive on confusion.- 854 replies
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Games [GAME OVER] RA:APB-themed Mafia Game V (Big Fireworks Edition)
ChopBam replied to VERTi60's topic in Forum Games
You make me feel all fuzzy inside.- 854 replies
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I just attach the images to a post.
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Games [GAME OVER] RA:APB-themed Mafia Game V (Big Fireworks Edition)
ChopBam replied to VERTi60's topic in Forum Games
My scumbait worked! ##vote Voe- 854 replies
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Games [GAME OVER] RA:APB-themed Mafia Game V (Big Fireworks Edition)
ChopBam replied to VERTi60's topic in Forum Games
nvm OP47, I'm voting this guy. ##vote Mojoman- 854 replies
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Games [GAME OVER] RA:APB-themed Mafia Game V (Big Fireworks Edition)
ChopBam replied to VERTi60's topic in Forum Games
Sounds good. ##vote OrangeP47- 854 replies
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Games [GAME OVER] RA:APB-themed Mafia Game V (Big Fireworks Edition)
ChopBam replied to VERTi60's topic in Forum Games
Are you suggesting I'm an Allied Thief? Perhaps one of my favorite units to play in APB The Game™, but never here!- 854 replies
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Games [GAME OVER] RA:APB-themed Mafia Game V (Big Fireworks Edition)
ChopBam replied to VERTi60's topic in Forum Games
Does your handy Radar Dome dish tell you that?- 854 replies
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Games [GAME OVER] RA:APB-themed Mafia Game V (Big Fireworks Edition)
ChopBam replied to VERTi60's topic in Forum Games
Any first words, Voe?- 854 replies
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Games [GAME OVER] RA:APB-themed Mafia Game V (Big Fireworks Edition)
ChopBam replied to VERTi60's topic in Forum Games
*Reads into this as a scumtell.* What? Day 0 is never too early to start.- 854 replies
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Departures from gameplay are fine if they're fun. As I've stated before, if a map is very large with high visibility, unidirectional routes into the base, and slow units to boot, you're gonna have complaints. Now if the bases were moved right up to the icebergs, things might get interesting. It would take less time to reach the enemy, resulting in much less wasted time traveling. Visibility would be blocked by the bergs, so sneak attacks would become more viable. And players could reach the base from several narrow sides rather than one really broad side. With Fissure, people either love it or hate it. Players good at infantry combat tend to enjoy it more than players who merely die a lot. Core strategy and sneaking still exists, just with infantry only. I suppose some folks just want to drive a tank and not die so much.
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