Mojoman Posted July 14, 2017 Report Share Posted July 14, 2017 Anyone who votes Voe after this post d1 is scum. 0 Quote Link to comment Share on other sites More sharing options...
FRAYDO Posted July 14, 2017 Report Share Posted July 14, 2017 Wew. 0 Quote Link to comment Share on other sites More sharing options...
ChopBam Posted July 14, 2017 Report Share Posted July 14, 2017 Just now, Mojoman said: Anyone who votes Voe after this post d1 is scum. Does your handy Radar Dome dish tell you that? 0 Quote Link to comment Share on other sites More sharing options...
Mojoman Posted July 14, 2017 Report Share Posted July 14, 2017 I don't know Chopbam. Even if I was, someone else probably told you that. You always like to steal the credits from others eh? 0 Quote Link to comment Share on other sites More sharing options...
ChopBam Posted July 14, 2017 Report Share Posted July 14, 2017 Just now, Mojoman said: I don't know Chopbam. Even if I was, someone else probably told you that. You always like to steal the credits from others eh? Are you suggesting I'm an Allied Thief? Perhaps one of my favorite units to play in APB The Game™, but never here! 0 Quote Link to comment Share on other sites More sharing options...
Mojoman Posted July 14, 2017 Report Share Posted July 14, 2017 Who knows. Maybe you'd prefer a different game? I know you like 'I spy with my little eye'. 0 Quote Link to comment Share on other sites More sharing options...
OrangeP47 Posted July 14, 2017 Report Share Posted July 14, 2017 Whelp, here we go. I actually forgot it started today, me, Mr. Eager poster of all people. Glad we've not gotten to far in when I realized Let's get to stirring this pot. 0 Quote Link to comment Share on other sites More sharing options...
FRAYDO Posted July 14, 2017 Report Share Posted July 14, 2017 I'll stir your pot. 0 Quote Link to comment Share on other sites More sharing options...
OrangeP47 Posted July 14, 2017 Report Share Posted July 14, 2017 Zesty! 0 Quote Link to comment Share on other sites More sharing options...
ChopBam Posted July 14, 2017 Report Share Posted July 14, 2017 3 minutes ago, OrangeP47 said: Let's get to stirring this pot. Sounds good. ##vote OrangeP47 0 Quote Link to comment Share on other sites More sharing options...
OrangeP47 Posted July 14, 2017 Report Share Posted July 14, 2017 Just now, ChopBam said: Sounds good. ##vote OrangeP47 I suppose, in a way, I asked for that. 0 Quote Link to comment Share on other sites More sharing options...
VERTi60 Posted July 14, 2017 Author Report Share Posted July 14, 2017 11 minutes ago, ChopBam said: ##vote OrangeP47 [Vote Counted] ChopBam voted OrangeP47 to be lynched! 0 Quote Link to comment Share on other sites More sharing options...
VERTi60 Posted July 14, 2017 Author Report Share Posted July 14, 2017 Time Left: 1 day(s) , 22 hours, 55 min, 33 sec CVC: Alstar voted nobody Category 5 Hurricane voted nobody Chaos_Knight voted nobody ChopBam voted OrangeP47 FRAYDO voted nobody Jeod voted nobody Killing You voted nobody Mojoman voted nobody OrangeP47 voted nobody Retaliation voted nobody TheIrishman voted nobody Voe voted nobody 1/12 votes casted so far OrangeP47 has the most votes - 1 0 Quote Link to comment Share on other sites More sharing options...
Jeod Posted July 14, 2017 Report Share Posted July 14, 2017 So the Allies essentially have a little under a month (21 real-time days) to find the Missile Silos. We have 12 players in the game, and the Allies have six possible nightkills, and even if we factor in the possibility of day kills, the odds of the Allies outnumbering us before Day 7 are low. That means that the Allies are dependent on finding the Missile Silos--there is no alternative way for them to win save for pulling off the biggest heist in our history of mafia games. It won't happen because I'm not mafia this time. So! Given the win condition, I'll take a bet for the roles. Allied #1: Sniper Allied #2: Medic Allied #3 (if exists): Engineer This is of course supposing that there are no new roles in the game, and I'm certain that at least one scum is a new role. 0 Quote Link to comment Share on other sites More sharing options...
Mojoman Posted July 14, 2017 Report Share Posted July 14, 2017 Why so certain Jeod? 0 Quote Link to comment Share on other sites More sharing options...
Jeod Posted July 14, 2017 Report Share Posted July 14, 2017 15 minutes ago, Mojoman said: Why so certain Jeod? Because of their win condition. Those three are the best roles for the job. 0 Quote Link to comment Share on other sites More sharing options...
OrangeP47 Posted July 14, 2017 Report Share Posted July 14, 2017 Given some of the things said in the setup, I'd wager the Allies have a roleblocker. Unless that's a red herring. 0 Quote Link to comment Share on other sites More sharing options...
Mojoman Posted July 14, 2017 Report Share Posted July 14, 2017 I agree with engineer at least. Roleblock the missile silo (assuming there is only 1). The other two are up for debate. Verti might not have given optimal roles to the Allies, only the necessary one (role block). There's also the possibility of a third party, which would again would probably make the Allied team makeup not optimal, as the third party would most likely want to stop the missile silo as well (or divert it into the base?) Ugh that means if we lynch a building someone will have to try to protect it from the engineer, and even then they could be an Allied building. OR MAYBE WE ALL ARE MOLOTOV BROTHERS WHO KNOWS! 0 Quote Link to comment Share on other sites More sharing options...
Mojoman Posted July 14, 2017 Report Share Posted July 14, 2017 Oh just a heads up too that I will be a lot less active this coming Sunday as I've got an extra long day at work coming up. 0 Quote Link to comment Share on other sites More sharing options...
OrangeP47 Posted July 14, 2017 Report Share Posted July 14, 2017 I wouldn't be so sure about only one missile silo. Granted, I don't think the setup would go overboard with them, but 1 just feels a little too 'all or nothing'. I'd wager there are two. 0 Quote Link to comment Share on other sites More sharing options...
Alstar Posted July 15, 2017 Report Share Posted July 15, 2017 Looking at the number of players? Two at least. 0 Quote Link to comment Share on other sites More sharing options...
Mojoman Posted July 15, 2017 Report Share Posted July 15, 2017 1 minute ago, OrangeP47 said: I wouldn't be so sure about only one missile silo. Granted, I don't think the setup would go overboard with them, but 1 just feels a little too 'all or nothing'. I'd wager there are two. I think there might be a trade off. We either have 2 missile silos and 1 flame tower or 2 Flame towers and 1 missile silo. Either way the Allies have to get really lucky and guess on the missile silo, or they have to risk investigating people which would could kill them (Even if they have a spy they can't just have 1 person investigating to be safe because that would take too long). 0 Quote Link to comment Share on other sites More sharing options...
Jeod Posted July 15, 2017 Report Share Posted July 15, 2017 20 minutes ago, Mojoman said: I agree with engineer at least. Roleblock the missile silo (assuming there is only 1). The other two are up for debate. Verti might not have given optimal roles to the Allies, only the necessary one (role block). There's also the possibility of a third party, which would again would probably make the Allied team makeup not optimal, as the third party would most likely want to stop the missile silo as well (or divert it into the base?) Ugh that means if we lynch a building someone will have to try to protect it from the engineer, and even then they could be an Allied building. OR MAYBE WE ALL ARE MOLOTOV BROTHERS WHO KNOWS! I agree with your hypothesis that a third party would want to stop the missile silo(s). If Verti's track record is any indication, game flavor often provides clues into new roles. In this case, the inclusion of Dark Horseman base in the Day 1 post leads me to believe that Vladimir Kosygin could be our man. Although, the Allies only discovered Dark Horseman after he defected, so our Mystery V is still a toss-up. Also, given the setting of Dark Horseman, the importance of the airfield in protecting the base means we probably have some air roles. Return of the air masonry? Sources: http://cnc.wikia.com/wiki/Dark_Horseman http://cnc.wikia.com/wiki/Vladimir_Kosygin 0 Quote Link to comment Share on other sites More sharing options...
OrangeP47 Posted July 15, 2017 Report Share Posted July 15, 2017 If we have an airfield, that might imply the allies have a building. Else possible masonry seems like that role would only be half-utilized. 0 Quote Link to comment Share on other sites More sharing options...
Mojoman Posted July 15, 2017 Report Share Posted July 15, 2017 30 minutes ago, OrangeP47 said: If we have an airfield, that might imply the allies have a building. Else possible masonry seems like that role would only be half-utilized. Can buildings do night kills? Not sure what the precedent or rule is for that. I doubt the Allies would be bogged down with an AA gun, unless there is a surprising amount of migs and Yaks flying about >.> My guess on Allied combination (assuming 3) is; Engineer (Obvs for role block) Rocket Soldier (This assumes Soviets have vehicles, probably the Heavy Tank to protect the silo). Spy (To protect Allies against Flame Tower, scout, and to even allow the spy to play themselves off as the Missile Silo). 0 Quote Link to comment Share on other sites More sharing options...
Mojoman Posted July 15, 2017 Report Share Posted July 15, 2017 And I assume a Rocket Soldiers ability would work on air units as well? They are vehicles. 0 Quote Link to comment Share on other sites More sharing options...
OrangeP47 Posted July 15, 2017 Report Share Posted July 15, 2017 I guess when put that way it does seem unlikely, unless there is a custom role... hmmm... 0 Quote Link to comment Share on other sites More sharing options...
Mojoman Posted July 15, 2017 Report Share Posted July 15, 2017 I don't think we've ever had a vanilla game with Verti that didn't have a custom role haha 0 Quote Link to comment Share on other sites More sharing options...
OrangeP47 Posted July 15, 2017 Report Share Posted July 15, 2017 I suppose if we want to talk about long shots, there could be a third party building 0 Quote Link to comment Share on other sites More sharing options...
Mojoman Posted July 15, 2017 Report Share Posted July 15, 2017 Yeah but what about a 4th party 0 Quote Link to comment Share on other sites More sharing options...
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