Popular Post Kaskins Posted December 19, 2018 Popular Post Report Share Posted December 19, 2018 Since November 2016, Interim Apex has been seeing complete overhauls in new damage systems and visual aesthetics of the multitude of vehicles and structures! This upcoming build will deliver even more of that! The long-awaited new naval warfare is here! Captain ships from Frigates to Battleships and wrest control of the seas from the enemy. Masters of the seas who rule the tides will turn the tide of battle on land. On another note, barriers and barricades have been readjusted. Players have noted that they may have been too strong, and as such we have come up with a solution! The introduction of the Bangalore Torpedo Engineers and Sapper Class will allow players to clear obstacles with ease thanks to these units having the proper equipment for the job. Currently, there is no changelog until the second update. There's just so much stuff yet to be overhauled! However, we do have a log of some units that will be removed for the time being. BS-3 100mm Gun (WIP overhauling) ZIS-3 75mm Gun (WIP overhauling) M163 Vulcan (being phased out temporarily) And in returning units, the Nod Sa-8 Gecko stands to challenge the GDI Mim-72 Chaparral. The Gecko is an anti-aircraft unit tasked with keeping the skies clear for Nod. For maximum efficiency against GDI's air wings, the turrets are automated. While on the subject of aircraft, they too have been overhauled, both visually and in controls! The GDI Orca. The staple of the GDI air force, and an excellent support unit in any advance. The Nod Apache. While not as impressive as the GDI Orca, the Apache still boasts firepower to tackle ground threats as they approach. New Constructions Options! Introducing 2 new features. The Tiberium Field will soon be depleted and require some sort of alternative way to "Grow" Tiberium. Now both faction has introduced some sort of contraption which is to accelerate the growth of Tiberium crystals as they are now can be easily depleted when you over harvest. Above is a example of the GDI Pioneer ( Nod Pioneer has one too ) but this I show an example. SInce the introduction of barriers, barricades and obstacles, both side find it rather annoyance to deal with. Now with the introduction of Bangalore Torpedo to both GDI and Nod respectively, you can find them in the Nod/GDI Sapper or Engineer unit. They must be place relatively close to the obstacle that you want to clear, once you deploy them you must ignite the fuse by simple keep repairing it, as the fuse goes live, stand clear as it will detonate shortly. There will be 3 consecutive explosions. Last but not least, the long awaited upcoming map - Winter Assault! It has taken me a long while to optimize it, and I will continue to further optimize after initial release. One could ask, "Is that it? After two years of development?" Worry not! There is much more to be implemented yet, but until then join the server and see for yourself the massive changes in-game! See you on the battlefield! [blurb]Since November 2016, Interim Apex has been seeing complete overhauls in new damage systems and visual aesthetics of the multitude of vehicles and structures! This upcoming build will deliver even more of that![/blurb] 8 Quote Link to comment Share on other sites More sharing options...
ganein14 Posted December 19, 2018 Report Share Posted December 19, 2018 Loving the changes being made all around! Would the Tib growth machine affect all colors of tib? And if you build more than one, will it speed up how fast it grows? 0 Quote Link to comment Share on other sites More sharing options...
bichari Posted December 19, 2018 Report Share Posted December 19, 2018 i miss 40-50 players i hope those changes will bring them back to this server 0 Quote Link to comment Share on other sites More sharing options...
Kaskins Posted December 19, 2018 Author Report Share Posted December 19, 2018 2 hours ago, ganein14 said: Loving the changes being made all around! Would the Tib growth machine affect all colors of tib? And if you build more than one, will it speed up how fast it grows? Ah well they apply to all Tiberium Field's regardless of variant. They can be stack, however I do not recommend in small field as either you block off entire of your team from harvesting or when it is destroy, it causes an exploding chain reaction nearby. 1 hour ago, bichari said: i miss 40-50 players i hope those changes will bring them back to this server Finger cross Christmas is around the corner and I am glad i can make it in time. 0 Quote Link to comment Share on other sites More sharing options...
Einstein Posted December 19, 2018 Report Share Posted December 19, 2018 Looks great! I have always loved the display images you come up with for each unit too, it makes these threads fun to look at 0 Quote Link to comment Share on other sites More sharing options...
Eobard Posted January 30, 2019 Report Share Posted January 30, 2019 Really great game! Is there a way to check all the possible console commands, and is there a one-stop site to check out all the units/buildings/weapons and other special stuff on the battlefield? 0 Quote Link to comment Share on other sites More sharing options...
FRAYDO Posted January 30, 2019 Report Share Posted January 30, 2019 1 hour ago, Eobard said: is there a one-stop site to check out all the units/buildings/weapons and other special stuff on the battlefield? There may be a guide one day. Interim Apex has so much that it would take quite some time, but it can happen! Unfortunately we have nothing yet other than experimenting ingame and exploring the many options available. 0 Quote Link to comment Share on other sites More sharing options...
Threve Posted January 31, 2019 Report Share Posted January 31, 2019 11 hours ago, Eobard said: Really great game! Is there a way to check all the possible console commands, and is there a one-stop site to check out all the units/buildings/weapons and other special stuff on the battlefield? @FRAYDO as well. I have written a guide to ECW after extensively playing it for a while. I am now in the process of cleaning it up and finalizing it for a final version. After doing said i plan to write a guide to IA that will include Veh/Char stats and strategies for each and every map. This will take some time however but it is on my crosshairs. 1 Quote Link to comment Share on other sites More sharing options...
Eobard Posted February 1, 2019 Report Share Posted February 1, 2019 On 1/30/2019 at 9:26 PM, Threve said: @FRAYDO as well. I have written a guide to ECW after extensively playing it for a while. I am now in the process of cleaning it up and finalizing it for a final version. After doing said i plan to write a guide to IA that will include Veh/Char stats and strategies for each and every map. This will take some time however but it is on my crosshairs. Many thanks, Threve! I'll try to figure out whatever I can on the battlefield in the meantime. 0 Quote Link to comment Share on other sites More sharing options...
FRAYDO Posted February 1, 2019 Report Share Posted February 1, 2019 When in doubt, do what the others like ROZPIERDALATOR, Cereal_Killer, and ganein14 are doing. They're the ones usually causing the most damage out there. 0 Quote Link to comment Share on other sites More sharing options...
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