Jeod Posted September 8, 2019 Report Share Posted September 8, 2019 Game over when? 0 Quote Link to comment Share on other sites More sharing options...
VERTi60 Posted September 8, 2019 Author Report Share Posted September 8, 2019 Still missing few PMs, mainly though @Category 5 Hurricane and @Voe 0 Quote Link to comment Share on other sites More sharing options...
Jeod Posted September 10, 2019 Report Share Posted September 10, 2019 Verti saw his shadow, 6 more months of winter. 2 Quote Link to comment Share on other sites More sharing options...
Sunflower Posted September 11, 2019 Report Share Posted September 11, 2019 1 Quote Link to comment Share on other sites More sharing options...
Category 5 Hurricane Posted September 11, 2019 Report Share Posted September 11, 2019 10 hours ago, Jeod said: Verti saw his shadow, 6 more months of winter. At this point, the delay is mostly my fault. I thought my actions were being forced, so I didn't think I needed to submit anything. Then I needed to ask questions once I found out I actually needed to do something. 0 Quote Link to comment Share on other sites More sharing options...
VERTi60 Posted September 11, 2019 Author Report Share Posted September 11, 2019 Make sure you guys re-check the actions again, look if you can cast any actions that will help the most (esp. actions for morale and army, side effects of certain army boosters and religion actions). 0 Quote Link to comment Share on other sites More sharing options...
VERTi60 Posted September 11, 2019 Author Report Share Posted September 11, 2019 I have all the night actions, so I will try to resolve it as soon as possible. Let the last battle at Winterfell begin! 0 Quote Link to comment Share on other sites More sharing options...
VERTi60 Posted September 12, 2019 Author Report Share Posted September 12, 2019 End game post will be ready up by Friday evening. 0 Quote Link to comment Share on other sites More sharing options...
VERTi60 Posted September 14, 2019 Author Report Share Posted September 14, 2019 The Final Battle Results, Winners and Awards Two White Walkers and the Night Queen attacked Winterfell, defended by staged Rubeci's Free Folk forces at Winterfell, assisted by armies from Riverrun (OrangeP47), Storm's End (Shade939), Highgarden (Category 5) and the Royal Army. Undead's combined army consisted of: Sunflower: 100 troops attacked Winterfell (-1 FP) and used Undead Dragon (x6) (-33 FP). Enemy Army's morale tonight was lowered by 60%. Used Winter is Here (costs same as the current WIN: 151) on Category 5: no result. TheIrishman: 13,000 troops attacked Winterfell (-130 FP). voe: 6,520 troops attacked Winterfell (-65 FP). Used Fog of Death (x2) (-65 FP): enemy army's morale was decreased by 25%. The Living Alliance consisted of: Royal Army (10,455) is defending Winterfell using Dragonglass (x2 x2) weapons (-105 Provisions, -523 Gold, -523 FP). Category 5 Hurricane joined the Royal Army with 1,600 troops (-16 Provisions) and used Full Grown Dragon (x6) (-48 Provisions -480 FP). Army's morale tonight was boosted by 60%. Used Special Action of the Dragon Army Booster: Dracarys (200 FP) - If you win engagement with your army using Dragon, you can burn the owner of the enemy army (or one of the owners). If your army is defeated though, you will loose the Dragon. Chance of Success: 50% rubeci joined the defense of Winterfell with 4,640 troops, 1,160 from Casterly Rock (-12 Provisions). Used Warg Army Booster (x2) (-47 Provisions -464 FP). Used Boost Army Morale (100 FP): Army's morale tonight was boosted by 30%. Shade939 joined the defense of Winterfell with 82 troops (-1 Provisions). Used Warg Army Booster (x2) (-1 Provisions -8 FP). Used Boost Army Morale (100 FP): Army's morale tonight was boosted by 30%. OrangeP47 joined the Royal Army with 991 troops (-10 Provisions). Battle Result: 2nd wave (Night King passive action): Casualties: Voe has lost all of his army in this battle. TheIrishman was destroyed by Enemy Dragon's Dracarys action. Shade939 was assassinated by Shadow Assassin. Survivors: Category 5 Hurricane - 1st place for ending on Iron Throne Sunflower - 2nd place for holding the biggest army OrangeP47 - 3rd place as survivor rubeci - 3rd place as survivor Winner of the Game of Thrones: Special Reward goes to voe for accomplishing hidden objective: Joining all Factions in the game (Loyal, Rebel, The Night's Watch, Free Folk, Army of the Dead). Regardless of failing in every faction, still, it was still an interesting adventure for the poor old Tywin! Honorable mentions: Retaliation for excellent Lord Commander and best Night's Watch member! Jeod for ending the Rebellion Shade939 for performing the Jon Snow rotation TheIrishman and Louis for destroying the Dragon Queen and Hand of the King Note: All of you mentioned can claim a special prize: PM me your shipping info so I can send you these metal key rings/key chains based on your House. Winners of the game can also claim a bonus: Sword Dragon necklace! Players' Docs, Roles & Characters Final Player Status: Click Here for bigger picture Game's Documents: Royal Docs: Royal Doc 1 (King Jeod) Royal Doc 2 (Queen Category 5) Royal Army Management (RAM) Kingdom Administration & Resources (KAR) Rebel Docs: Rebellion Doc 1 Rebel Army Management (RLAM) Alliance Docs: OrangeP47 & Category 5 OrangeP47 & Sunflower Jeod & Rubeci Shade939 & Louis Wall Docs: The Wall The Builders The Rangers The Stewards The Heart Tree The Lord Commander Free Folk Alliance Negotiations Army of the Dead Trading: Golden Company (If any of the docs above don't work let me know to fix it) Night Actions There were a lot of Night Actions done this game, and as this is a conquest RPG there is no simple system to track them via simpler charts. I will start giving permissions to all players to see the PMs themselves although I don't normally do this. If you did not play this game and would like to peek, please let me know so I can add you to the conversations. Players can also request that their PMs will be either held private or you can go yourself and edit the conversations (but please not the actions themselves). Game Info, Mechanics and Actions Game was divided into three phases: The 1st War, The Great War and the Last War. During the 1st War players decided themselves which will end up being Kings, Hands, Loyals, Rebels, which will end up on the Wall or under ground. The Great War started when WIN reached 100 points, at this point it only matter who survives the Winter. The Last War was a possible phase to decide the winners if there was a need. The game had a big variety of actions based on your Houses, Holdings and Religion, even combinations of those. Plus as extra, some game docs that you unlocked also contained several actions that you could use (check for those in docs). Religion Action Tree: Click Here for bigger picture House Actions and Capitals: Click Here for bigger picture WIN mechanics Winter Indication Number started counting after 1st King was elected and the 1st Rebellion was formed. Once reached 100, it triggered the Great War Phase. If it remained high above 100, certain Winter restrictions were in effect (e.g. Provision upkeep for troops), and visa versa, if it dropped back, some restrictions were nullified, and some introduced to the Undead (e.g. FP upkeep for troops). There was no possible way to remove the Winter/Great War Phase once activated though, even if the WIN reached 0 again. WIN as you may have guessed, was influenced by the dead body count, and also some of the actions (mostly those that were adding in more body counts). The exact formula is as follows: WIN (+daily increase) = old WIN +10 - Night's Watch Members + WINMOD + Special Actions WINMOD (WIN Modifier) =100 * (Current Dead Body Count - Current Wall's Army) / Total Population You might have noticed that the WIN jumped up more when there was a certain increase of dead, and visa versa, jumped down when the Wall got reinforcements and the Dead Bodies were either converted too much or burned up by the Wall's Stewards. Mechanics that didn't make it in the game The original GoT RPG I had planned a while back was pretty much bigger and more complex game. However, either due to lack of players/interest or lack of my own personal time to do it, these mechanics didn't make it into the game. Because of this the game also had to be re-balanced and some mechanics had to be put in place to keep the pace of the game as planned or to avoid longer stalemates. These are few examples of mechanics that didn't make it: Champion System: For each House, you would also have your own personal champion (e.g. Hero Unit) that could either be used as extra army booster, infiltrator, or duelist. For example, if you were chosen by daily vote to go to the wall, you could have used your Champion in the "Trial by Combat". Other players that voted for this player would then have to choose their own Champion to fight yours, and the result of the battle would be pretty similar to the Jedi vs Sith Mafia. Champions would have their own items, actions and skill tree. Banner men System: Each House would have a certain amount of banner men and more locations that would either join you based on your reputation or could also be conquered and assimilated. Capital Development: Each House Capital Holding would have their own "KAR" doc, which means you would be able to develop your House by building and doing some policy actions as well. This would also influence your status to the Kingdom, not just unlock more actions/army boosters. Reputation System: As I mentioned earlier with banner men, your House would uphold and maintain a certain Reputation by any action you would take. The reputation would also influence your alliances and even your own affiliation (Loyal or Rebel). Rebels and also certain House mechanics had more actions to influence the Reputation of other Houses. Dynamic Open Trading: Trading would be more open and prices of stock and equipment would be influenced by the Market. You would be able to hire more permanent sell swords to replenish your armies instead of just renting them as it was in this game (although still possible too). Bank Loans and Bounty Hunts: Everyone in game would be able to make a proposition to Iron Bank. Iron Bank would then collect it's debts by signing up Bounty Hunts on players that didn't payed up their debts in due times. 0 Quote Link to comment Share on other sites More sharing options...
Category 5 Hurricane Posted September 14, 2019 Report Share Posted September 14, 2019 What is this nonsense? You missed two critical scenes. Here, I can fill them in for you. 0 Quote Link to comment Share on other sites More sharing options...
Jeod Posted September 14, 2019 Report Share Posted September 14, 2019 You...married an Ogre? 0 Quote Link to comment Share on other sites More sharing options...
VERTi60 Posted September 14, 2019 Author Report Share Posted September 14, 2019 17 minutes ago, Jeod said: You...married an Ogre? 0 Quote Link to comment Share on other sites More sharing options...
OrangeP47 Posted September 14, 2019 Report Share Posted September 14, 2019 Let this prove that I don't always backstab the obvious target. 0 Quote Link to comment Share on other sites More sharing options...
Shade939 Posted September 14, 2019 Report Share Posted September 14, 2019 11 minutes ago, OrangeP47 said: Let this prove that I don't always backstab the obvious target. To point out the obvious, but the only reason you didn't backstab Category 5 was you had another way to technically become King... So what's your point again? 0 Quote Link to comment Share on other sites More sharing options...
rubeci Posted September 14, 2019 Report Share Posted September 14, 2019 1 Quote Link to comment Share on other sites More sharing options...
OrangeP47 Posted September 14, 2019 Report Share Posted September 14, 2019 2 hours ago, Shade939 said: To point out the obvious, but the only reason you didn't backstab Category 5 was you had another way to technically become King... So what's your point again? Actually I didn't know that was going to happen. 0 Quote Link to comment Share on other sites More sharing options...
Category 5 Hurricane Posted September 14, 2019 Report Share Posted September 14, 2019 It was a surprise for me as well. 0 Quote Link to comment Share on other sites More sharing options...
Shade939 Posted September 14, 2019 Report Share Posted September 14, 2019 I still take offense at being assassinated by your shadow monster right before the game ends, and it doesn't even benefit you... 0 Quote Link to comment Share on other sites More sharing options...
VERTi60 Posted September 14, 2019 Author Report Share Posted September 14, 2019 10 hours ago, VERTi60 said: The Final Battle Results, Winners and Awards Two White Walkers and the Night Queen attacked Winterfell, defended by staged Rubeci's Free Folk forces at Winterfell, assisted by armies from Riverrun (OrangeP47), Storm's End (Shade939), Highgarden (Category 5) and the Royal Army. Undead's combined army consisted of: Sunflower: 100 troops attacked Winterfell (-1 FP) and used Undead Dragon (x6) (-33 FP). Enemy Army's morale tonight was lowered by 60%. Used Winter is Here (costs same as the current WIN: 151) on Category 5: no result. TheIrishman: 13,000 troops attacked Winterfell (-130 FP). voe: 6,520 troops attacked Winterfell (-65 FP). Used Fog of Death (x2) (-65 FP): enemy army's morale was decreased by 25%. The Living Alliance consisted of: Royal Army (10,455) is defending Winterfell using Dragonglass (x2 x2) weapons (-105 Provisions, -523 Gold, -523 FP). Category 5 Hurricane joined the Royal Army with 1,600 troops (-16 Provisions) and used Full Grown Dragon (x6) (-48 Provisions -480 FP). Army's morale tonight was boosted by 60%. Used Special Action of the Dragon Army Booster: Dracarys (200 FP) - If you win engagement with your army using Dragon, you can burn the owner of the enemy army (or one of the owners). If your army is defeated though, you will loose the Dragon. Chance of Success: 50% rubeci joined the defense of Winterfell with 4,640 troops, 1,160 from Casterly Rock (-12 Provisions). Used Warg Army Booster (x2) (-47 Provisions -464 FP). Used Boost Army Morale (100 FP): Army's morale tonight was boosted by 30%. Shade939 joined the defense of Winterfell with 82 troops (-1 Provisions). Used Warg Army Booster (x2) (-1 Provisions -8 FP). Used Boost Army Morale (100 FP): Army's morale tonight was boosted by 30%. OrangeP47 joined the Royal Army with 991 troops (-10 Provisions). Battle Result: 2nd wave (Night King passive action): Casualties: Voe has lost all of his army in this battle. TheIrishman was destroyed by Enemy Dragon's Dracarys action. Shade939 was assassinated by Shadow Assassin. Survivors: Category 5 Hurricane - 1st place for ending on Iron Throne Sunflower - 2nd place for holding the biggest army OrangeP47 - 3rd place as survivor rubeci - 3rd place as survivor Winner of the Game of Thrones: Special Reward goes to voe for accomplishing hidden objective: Joining all Factions in the game (Loyal, Rebel, The Night's Watch, Free Folk, Army of the Dead). Regardless of failing in every faction, still, it was still an interesting adventure for the poor old Tywin! Honorable mentions: Retaliation for excellent Lord Commander and best Night's Watch member! Jeod for ending the Rebellion Shade939 for performing the Jon Snow rotation TheIrishman and Louis for destroying the Dragon Queen and Hand of the King Note: All of you mentioned can claim a special prize: PM me your shipping info so I can send you these metal key rings/key chains based on your House. Winners of the game can also claim a bonus: Sword Dragon necklace! Players' Docs, Roles & Characters Final Player Status: Click Here for bigger picture Game's Documents: Royal Docs: Royal Doc 1 (King Jeod) Royal Doc 2 (Queen Category 5) Royal Army Management (RAM) Kingdom Administration & Resources (KAR) Rebel Docs: Rebellion Doc 1 Rebel Army Management (RLAM) Alliance Docs: OrangeP47 & Category 5 OrangeP47 & Sunflower Jeod & Rubeci Shade939 & Louis Wall Docs: The Wall The Builders The Rangers The Stewards The Heart Tree The Lord Commander Free Folk Alliance Negotiations Army of the Dead Trading: Golden Company (If any of the docs above don't work let me know to fix it) Night Actions There were a lot of Night Actions done this game, and as this is a conquest RPG there is no simple system to track them via simpler charts. I will start giving permissions to all players to see the PMs themselves although I don't normally do this. If you did not play this game and would like to peek, please let me know so I can add you to the conversations. Players can also request that their PMs will be either held private or you can go yourself and edit the conversations (but please not the actions themselves). Game Info, Mechanics and Actions Game was divided into three phases: The 1st War, The Great War and the Last War. During the 1st War players decided themselves which will end up being Kings, Hands, Loyals, Rebels, which will end up on the Wall or under ground. The Great War started when WIN reached 100 points, at this point it only matter who survives the Winter. The Last War was a possible phase to decide the winners if there was a need. The game had a big variety of actions based on your Houses, Holdings and Religion, even combinations of those. Plus as extra, some game docs that you unlocked also contained several actions that you could use (check for those in docs). Religion Action Tree: Click Here for bigger picture House Actions and Capitals: Click Here for bigger picture WIN mechanics Winter Indication Number started counting after 1st King was elected and the 1st Rebellion was formed. Once reached 100, it triggered the Great War Phase. If it remained high above 100, certain Winter restrictions were in effect (e.g. Provision upkeep for troops), and visa versa, if it dropped back, some restrictions were nullified, and some introduced to the Undead (e.g. FP upkeep for troops). There was no possible way to remove the Winter/Great War Phase once activated though, even if the WIN reached 0 again. WIN as you may have guessed, was influenced by the dead body count, and also some of the actions (mostly those that were adding in more body counts). The exact formula is as follows: WIN (+daily increase) = old WIN +10 - Night's Watch Members + WINMOD + Special Actions WINMOD (WIN Modifier) =100 * (Current Dead Body Count - Current Wall's Army) / Total Population You might have noticed that the WIN jumped up more when there was a certain increase of dead, and visa versa, jumped down when the Wall got reinforcements and the Dead Bodies were either converted too much or burned up by the Wall's Stewards. Mechanics that didn't make it in the game The original GoT RPG I had planned a while back was pretty much bigger and more complex game. However, either due to lack of players/interest or lack of my own personal time to do it, these mechanics didn't make it into the game. Because of this the game also had to be re-balanced and some mechanics had to be put in place to keep the pace of the game as planned or to avoid longer stalemates. These are few examples of mechanics that didn't make it: Champion System: For each House, you would also have your own personal champion (e.g. Hero Unit) that could either be used as extra army booster, infiltrator, or duelist. For example, if you were chosen by daily vote to go to the wall, you could have used your Champion in the "Trial by Combat". Other players that voted for this player would then have to choose their own Champion to fight yours, and the result of the battle would be pretty similar to the Jedi vs Sith Mafia. Champions would have their own items, actions and skill tree. Banner men System: Each House would have a certain amount of banner men and more locations that would either join you based on your reputation or could also be conquered and assimilated. Capital Development: Each House Capital Holding would have their own "KAR" doc, which means you would be able to develop your House by building and doing some policy actions as well. This would also influence your status to the Kingdom, not just unlock more actions/army boosters. Reputation System: As I mentioned earlier with banner men, your House would uphold and maintain a certain Reputation by any action you would take. The reputation would also influence your alliances and even your own affiliation (Loyal or Rebel). Rebels and also certain House mechanics had more actions to influence the Reputation of other Houses. Dynamic Open Trading: Trading would be more open and prices of stock and equipment would be influenced by the Market. You would be able to hire more permanent sell swords to replenish your armies instead of just renting them as it was in this game (although still possible too). Bank Loans and Bounty Hunts: Everyone in game would be able to make a proposition to Iron Bank. Iron Bank would then collect it's debts by signing up Bounty Hunts on players that didn't payed up their debts in due times. End Post is up. 0 Quote Link to comment Share on other sites More sharing options...
Jeod Posted September 14, 2019 Report Share Posted September 14, 2019 What a long game, but I admit I had fun with it. My only feedback is to find a way to make it shorter, but then again if real life hadn't caught up with you Verti60 it probably would have been. I don't need a GoT prize, since I'm not a fan. Give it to my hand @Sunflower. It'll go well with her Daenerys figure. 0 Quote Link to comment Share on other sites More sharing options...
OrangeP47 Posted September 14, 2019 Report Share Posted September 14, 2019 Can I send my reward to Shade as my Shadow Assassin's calling card? 0 Quote Link to comment Share on other sites More sharing options...
VERTi60 Posted September 14, 2019 Author Report Share Posted September 14, 2019 19 minutes ago, OrangeP47 said: Can I send my reward to Shade as my Shadow Assassin's calling card? Sure if he wants it. 0 Quote Link to comment Share on other sites More sharing options...
Shade939 Posted September 14, 2019 Report Share Posted September 14, 2019 9 minutes ago, VERTi60 said: Sure if he wants it. Nagh, I'm fine with somebody claiming my reward if they want it. 0 Quote Link to comment Share on other sites More sharing options...
VERTi60 Posted September 15, 2019 Author Report Share Posted September 15, 2019 Ok so far I've send the prizes to Cat5, if anyone else would like the keychain you have 16 hours from this post to send me ship. info. @Sunflower @Voe @rubeci 0 Quote Link to comment Share on other sites More sharing options...
Phoenix gamer Posted April 20, 2022 Report Share Posted April 20, 2022 Where can I download this game? 0 Quote Link to comment Share on other sites More sharing options...
ChopBam Posted April 20, 2022 Report Share Posted April 20, 2022 5 hours ago, Phoenix gamer said: Where can I download this game? It was a forum game. 0 Quote Link to comment Share on other sites More sharing options...
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