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  1. This will be the last update, the map is scheduled for delivery sometime next week, providing that nothing goes wrong. I've fixed various Advanced Naval Yard areas, added some polish here and there, and most notably, added a new area outside the naval yard that allows more quick navigation for the Allied team and make MCT room camping notably more difficult.
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  2. Here's the link to the version that was too large to upload here. https://drive.google.com/open?id=1TfboJd6AvcQv3KnCvSUaQHJXNyuy0dgS
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  3. Sorry ICE, we're getting to your base before you do. Uncontested demo! Made easier with a gap generator, but we encountered no resistance at any point until we were actually in the base.
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  4. Glad we got Lunar working this time! Sadly I was enjoying it too much to get screenshots, hope someone else did. Because when you lose your navy and the enemy is down to their bar, it's pretty hard to close the game. Knew there was a reason these guys still existed on PacThreat Way to pretty much warn them about this in advance gary Insert the typical "u mad" GG silver
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