I can't exactly say for sure. We want to make something that leans towards teamwork and strategy, but paced somewhat slower. Kind of like a classic Tom Clancy game, but with vehicles and set in the C&C Universe. That's not to say that APB style mega tank rushes and intense combat won't happen, they just won't be the focus. And, of course, I'm speaking in generalities in case we need to tweak things down the line.