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Everything posted by xCommanderJackx
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News EA reveals the first details of C&C Remastered
xCommanderJackx replied to OWA's topic in Community News
I would say first when they done a Remaster for renegade what Im not sure if they did it but when yes it will be an effect because the its a new grafic new everything but I think APB and RA will be still the same even if they make a Remastered because we have let us say a remaster with renegade X sort of and I must say I prefer the old renegade more it is more nostalgic Thats why I would chose between RA APB and Imperial Apex ore something from renegade x for the first 3 because its the real feeling and it is good so how it is -
News EA reveals the first details of C&C Remastered
xCommanderJackx replied to OWA's topic in Community News
I dont trust them either cause they say also No Microtransactions also no lootboxes skin and so on that would be the first EA game who didnt had this for a long time and @jeod you are right about you say the problem more is tiberium dawn had neither controll groups the sepertet bars ore waypoints I think it will be go wrong even with the old westwood members Tiberium dawn and Red alert 1 are not made to be remasterd cause they are too old. It will be a completley new game feeling and not an nostalgic -
Ich wollte einen orca lift kaufen in orca_Heights das problem war allerdings das er nicht aus der waffen fabrik fuhr und dann durch den kauf eines anderen fahrzeug klar zerstört wurde was vieleicht das problem sein könnte ist das auf dem lift bereits ein orca draufgeladen ist und das es deswegen zu hoch ist betretten also fahren kann man den lift ebenso wenig A brief description of your issue wegen der reproduktion kann ich sagen das man einfach ganz normal den orca lift kaufen muss und das dieser eben nicht mehr rausfährt ich weis nicht obs am lift direkt liegt oder nur an der map ich werde es auf ner anderen auch testen
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I have a question will interium apex have a own launcher ore will it come in the w3d launcher and is a version of renegade required and when so is it compatible with only the cd version ore is it compatible with the origin version from the decade version ore the ultimate 17 years C&C version
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that Idea sound great :D
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I have a question about the Iron curtain and Im sure you will get the chronosphere too the thing is how you implement you it in the game because in the RTS way its one thing but in a game like Apocalypse rising its diverant because of how to use it and how good it works but Im interested in too and the reinforce bay is a nice idea because its a complete new structure what dosent exists in red alert 2 before it will nice too and may an idea for the sowjets maybe an Airbase HQ like the allies have with MiG Bombers because I know a mod where the sowjets have an airbase hq too like the allies and it wasnt bad because it gives the sowjets an additional aircraft what exist in red alert 1 too
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I will join you today yesterday I sadly cant come because I was ill but now I feel better so I can have nice with you today
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A Path Beyond APB 3.1.5.0 Changelog
xCommanderJackx replied to Pushwall's topic in Red Alert: A Path Beyond
yes but I think the powerplant uis an buiilding who iss essencial to the base also it should be destroyed too for a victory the con yard is let me say useless its nice to see without a question but its only for cosmetic not for use -
A Path Beyond APB 3.1.5.0 Changelog
xCommanderJackx replied to Pushwall's topic in Red Alert: A Path Beyond
it exist an tec center for both sides COOL -
of fuck moment when its dont goes over the w3d server I cant come because my origin man
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OMG I COME I WILL COME MY FRIENDS AND EINSTEIN PLS BE THERE TOO im sry that I dont anwersed you about the thing we talk but pls I want to play this with you
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Imperial Age: Question (split from IA Preview thread)
xCommanderJackx replied to xCommanderJackx's topic in Help & Support
its locatet in my games ordner and i try it as admin and as normal but nothing changes -
Imperial Age: Question (split from IA Preview thread)
xCommanderJackx replied to xCommanderJackx's topic in Help & Support
when I click on the logo in the small window nothing happens -
Imperial Age: Question (split from IA Preview thread)
xCommanderJackx replied to xCommanderJackx's topic in Help & Support
I cant see your test menu -
Imperial Age: Question (split from IA Preview thread)
xCommanderJackx replied to xCommanderJackx's topic in Help & Support
no I mean I open the about tab then It appears what you mean about your launcher but when I click then the logo in your about tab if dont appear the secret menue you mean -
Imperial Age: Question (split from IA Preview thread)
xCommanderJackx replied to xCommanderJackx's topic in Help & Support
Im clicking on seestarlogo with the 3 in it but it dont come anything in the new tab what appears -
Imperial Age: Question (split from IA Preview thread)
xCommanderJackx replied to xCommanderJackx's topic in Help & Support
your hidden menu dont appear -
Imperial Age: Question (split from IA Preview thread)
xCommanderJackx replied to xCommanderJackx's topic in Help & Support
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Imperial Age: Question (split from IA Preview thread)
xCommanderJackx replied to xCommanderJackx's topic in Help & Support
the file was not found -
Imperial Age: Question (split from IA Preview thread)
xCommanderJackx replied to xCommanderJackx's topic in Help & Support
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Imperial Age: Question (split from IA Preview thread)
xCommanderJackx replied to xCommanderJackx's topic in Help & Support
moment I dont have a game2.exe -
Imperial Age: Question (split from IA Preview thread)
xCommanderJackx replied to xCommanderJackx's topic in Help & Support
have you any idea how I can bypass it -
Imperial Age: Question (split from IA Preview thread)
xCommanderJackx replied to xCommanderJackx's topic in Help & Support
with your programm I cant start renegade even in singleplayer I think it is maybe a problem with origin because when i have as an example renegade on my destop and I will start it it opens my origin and I must then manually start it from origin and not from my destop Icon