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Killing_You

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Posts posted by Killing_You

  1. 9 minutes ago, Shade939 said:

    Must be tough having a 0% kill chance against certain roles.

    Which makes me wonder just what the hell Mojo actually is.

    For context, I'm gonna lay my cards on the table. I'm a Conscript. Initially my plan was to try and lay low in an attempt to deceive Scum into thinking I was the other Silo (I missed D1 entirely and shat my pants when I saw that we lynched a Silo D1). My nights have been rather uneventful up until last night, which leads me to believe that I haven't been successful in drawing their attention. I'm actually a little worried about it now, because it's entirely possible that they chose not to kill last night for the same reason they didn't N1: Let the roleblocker lead Town on a wild goose chase while they use their night abilities to find the final Silo.

    None of that explains why Mojo was somehow immune to my shot. That worries me as well, and he may very well be a hostile TP.

  2. 59 minutes ago, Shade939 said:

    Yeah, he didn't shoot Orange like he should have.

    Like I should have? What do you mean, "like I should have?" It was less than an hour before the end of the day, Orange had the majority vote, and literally nobody else had a vote on them at the time. It made 0 sense to try and take a shot at him no matter what way you slice it.

    Anyway, the result I got on Mojo is rather worrying. I'd like to hear more from him. ##vote Mojoman

  3. Just now, Killing_You said:

    Why would I since he's majority right now?

    ##vote OrangeP47

    Oh look, even more so. However, I do have a shot, and I have one other person I'm suspicious of: Mojoman. He's been extremely quiet, unsettlingly so. He's probably the other person we're looking for. I think I can possibly call it game here and now.

    ##shoot Mojoman

    @Jeod

    Wasn't working on my initial posting for some reason.

  4. Went back to D2, and I'd like to point something out.

    On 2/23/2021 at 10:49 AM, ChopBam said:

    Well he basically got "caught" by the roleblock if you will, so it limits even his scum buddy assuming there's just one. And even with that one, it could be a less active player like Anon_Kat, or it could be someone trying to soft save him by saying, "this feels too easy."

    Chopbam was pretty on board the FRAYDO train for a good chunk of the day, but he never did much beyond stating his suspicions on FRAYDO, except this part where he tried to place soft suspicion on other people. It wasn't until towards the end of the day that he started showing concern over FRAYDO, and even then he never made a big push about it. At the time, I thought it was just kinda sus, but now that I've gone back over it, this does reinforce the case on ChopBam. I'm pretty comfortable voting him today.

  5. 5 minutes ago, forg0ten1 said:

    as for the reaper web mechanic, i think it is perfectly fine, but just needs a longer reload time. Surely there must be a way to do this without interfering with his primary weapon reload time?

    We really did try everything that was possible on this scripts version. Nothing worked, and it was decided to cut it for now and make it better in 2.0.

  6. 1 minute ago, Shade939 said:

    Are you telling me he doesn't run off to do something stupid by himself for a change? ;)

    In 2009? Yes, but that's the beginning of his arc. He's arrogant and a bit selfish, but he does show intelligence and some leadership qualities. Guy has some growing to do.

    In Beyond? Not as much. By the end of the film, he (and the other characters) have grown into their roles, which is emphasized when Kirk stares at the picture of the original cast at the end. 

    Is it the most well executed character arc in cinema? No. But I still enjoy it, and I do think it's a good character arc. It's also why I say "Kelvin Trilogy" instead of "Kelvin Timeline," because Beyond is a good end point for basically that reason.

  7. Just now, Shade939 said:

    @Killing_You, yeah, it might be a fun movie to watch, but there's no real substance or plot to it, or anything to make it a memorable or good movie to watch or something that you'd even really bother remembering what happens in it.

    The only selling point it has is it's action scenes, but that doesn't make a good movie by itself.

    Yes, I read your other reminder that it's not a good movie. I'll remember to force myself not to enjoy it :v 

    In all seriousness, while I acknowledge that it's not good, I do feel that there are some legitimately good parts to it. There's some attempts at a commentary on post-911 attitudes, and the movie does get better if you see it through that lens. More importantly, I will defend the overall character arc for Kirk in the Kelvin Trilogy, even if most of the development is in 2009 and Beyond.

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