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Posts posted by Killing_You
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1 minute ago, Retaliation said:
@Retaliationshoots and kills @Anon_Kat!
He was the GDI Light Infantry!
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Just now, OrangeP47 said:
I just woke up, gimme a minute! :P
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3 minutes ago, Anon_Kat said:
##SHOOT @OrangeP47
@Anon_Katattempts to shoot@OrangeP47, but his weapon gets stuck!
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DAY TWO
The sun rises once again. The base personnel realize one of their own is missing, only to find their body a short distance away.
Category 5 Hurricane, as Umagon, was killed!
Day 2 ends in 48 hours.
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NIGHT ONE
At the end of a long, tense day, the base personnel agree that the best course of action is to lynch Shade. A quick search of his belongings in the aftermath, however, prove his loyalty posthumously.
Shade939, the GDI Light Infantry, has been lynched!
With no leads as to who may be hostile, they prepare for a long night...
PLAYER VOTE @Jeod NoLynch @Retaliation Shade939 @ChopBam @Anon_Kat Shade939 @OrangeP47 Shade939 @Louis NoLynch @Category 5 Hurricane Shade939 @Shade939 NoLynch @Mojoman NoLynch @FRAYDO Shade939 LEAD Shade939- 5/6-HAMMER Day 2 begins in 24 hours. Please try to send in your actions in 1 hour prior to daystart.
As usual, 2 night posts per player.
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Just now, Jeod said:
It'll probably miss anyway.
##shoot Category 5 Hurricane
@Jeodshoots at @Category 5 Hurricane, but misses!
Hammer time.
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3 minutes ago, OrangeP47 said:
...I forgot this existed.
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/!\ WARNING! /!\ ONE MORE VOTE FOR @Shade939WILL TRIGGER A HAMMER /!\
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38 minutes ago, FRAYDO said:
This ain't Area 51, bucko! I can and will stop all of you!
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Post deletion will result in me using the ##shoot command on you. Spoiler alert I have a 100% kill chance and unlimited uses per day.
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4 minutes ago, Louis said:
Let's start the day with a real bang and what I should have done all along
##shoot Orange
@Louisshoots at @OrangeP47, but misses!
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3 minutes ago, Retaliation said:
It's very sus that KY is not revealing who his secret upvoter is. What is he up to?
Also he hasn't voted himself yet. Very curious...
##vote Killing_You
git rekt scrub, I'm not doing escape the room mafia :P
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2 minutes ago, Shade939 said:
Also, there's no mention of an early hammer this game.
On 1/11/2021 at 12:35 PM, Killing_You said:Be aware that Early Hammer still exists, so use your vote wisely!
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MOD ANNOUNCEMENT: Thanks to some assistance, I no longer need you to send me your gmails individually!
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DAY 1
After some construction, the newest GDI Listening Post has been established. The personnel are aware that Nod is in the area, but they fear not... until PFC Travers fails to report for duty one day. A quick inspection of his post yields nothing... except spent rifle shells. Everyone is on alert, as Nod infiltrators are already among them...
GDI will win if all Nod operatives are killed.
Nod will win if their numbers match or outnumber GDI.
If there is a Third Party, they will win if they meet their objective.Day 1 ends in 49 hours.
SpoilerApologies for the smaller image, something's borked with the embedder.
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I'm likely going to be busy around normal start time, so I'm gonna start getting Role PMs ready to go out soon, and the game will begin an hour early.
In addition, please reply to your role PMs with your gmail address so that I can do doc invites properly.
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2 minutes ago, Mojoman said:
We still on track for tomorrow?
Technically speaking, yes. Sign-ups close tomorrow, game begins Monday. We've got enough people to start, though if someone was to pop in before tomorrow (hint @FRAYDO) they'd be able to join.
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MOD ANNOUNCEMENT: I'm going to delay the game by a week anyway. Reason being I've lost internet on my computer, and I won't be able to have someone out here to fix it until Monday. As such, sign-ups will still be open for a week.
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2 hours ago, Jeod said:
@Killing_You is this still on schedule? If we really need one more I'll ask around.
Yes, though I'm considering pushing back the start date a week to give people more time to sign up.
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Bird's eye view of the finale of a co-op match on Seamist. We struggled hard, until a dedicated team of spies ( @Coolrock, @PXD2000, @Blujet, @AZ-Stalker, and myself) infiltrated the Soviet base, hijacked some vehicles, and turned the battle in our favor. Go crew!
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18 hours ago, Mojoman said:
I'm not feeling up for playing this time, but are you looking for a co-mod?
I don't need one, but if you'd like to co-mod to learn the ropes, that's fine.
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THE GAMEWelcome back to another Tiberian Sun: Reborn forum mafia game!
After the first TSR Mafia was a success, I'm keen on making this a trend. I've tweaked the setup based on feedback, mostly expanding the roster. As such, the new role sheet is significantly larger.
The most obvious addition is unit types, "Infantry" and "Vehicle." Infantry are the basic unit type, vulnerable to every type of weapon. Vehicles are bulletproof during the day, with the exception of certain units with the "Vehicle Destroyer" ability.
As always, the role sheet is not meant to be a 100% accurate reference. Not all of these roles will appear in the game, and there may be some roles that do not appear on the role sheet. Anything is possible, especially more so now that certain roles (Chameleon Spy, as an example) are not 100% guaranteed to appear.
Once again, this will revolve around a Global Defense Initiative base being infiltrated by the Brotherhood of Nod. Depending on player count, there is the possibility of Neutral or Third Party roles appearing, with their own victory requirements. Be aware that Early Hammer still exists, so use your vote wisely!
Sign-ups will close Friday, January 29th. The game will start Monday, February 1st.
SIGN UPS- 8 min
- @Jeod
- @Retaliation
- @ChopBam
- @Anon_Kat
- @OrangeP47
- @Louis
- @Category 5 Hurricane
- @Shade939
- @Mojoman
- @FRAYDO
BOOKMARKSDAY 1
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If nobody takes the spot first, I'd like to get the sign-up for TSR 2 Mafia posted on Monday.
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[GAME OVER] Tiberian Sun: Reborn Mafia II
in Forum Games
Posted