Shade939 Posted January 18, 2018 Report Share Posted January 18, 2018 Just now, VERTi60 said: On the above, voe is doing Defensive stance. Should he still get counter-attacked? I'd say yes, you can't defend yourself unless your opponent is attacking you. 0 Quote Link to comment Share on other sites More sharing options...
VERTi60 Posted January 18, 2018 Author Report Share Posted January 18, 2018 Just now, TheIrishman said: If that's the case, then should the opponent wait for them to recover their stamina? But we're treating it as turn based, the way I understand it is: SP - Standby Phase, A - Attack Phase, Counterattack* The Standby Phase is the start of your turn where you can edit your stance and choose your actions The Attack Phase is where the actual result takes place And Counterattack is optional depending if your opponent's defense is higher than your attack. If you don't attack, then there is no Counterattack. Seems alright then. 0 Quote Link to comment Share on other sites More sharing options...
Shade939 Posted January 18, 2018 Report Share Posted January 18, 2018 1 minute ago, OrangeP47 said: I say no counter attack if someone didn't attack. Just let it go to the next turn. The problem is your still paying the stamina cost for your offensive stance though. 0 Quote Link to comment Share on other sites More sharing options...
VERTi60 Posted January 18, 2018 Author Report Share Posted January 18, 2018 Just now, Shade939 said: I'd say yes, you can't defend yourself unless your opponent is attacking you. Don't forget you keep your stance when the enemy attacks you, and that's what the Defensive stance is for. To absorb that attack. Once again you are not attacking with Defensive Stance. 0 Quote Link to comment Share on other sites More sharing options...
OrangeP47 Posted January 18, 2018 Report Share Posted January 18, 2018 Just now, Shade939 said: The problem is your still paying the stamina cost for your offensive stance though. You say problem, I say that's just part of the deal. 0 Quote Link to comment Share on other sites More sharing options...
VERTi60 Posted January 18, 2018 Author Report Share Posted January 18, 2018 Just now, Shade939 said: The problem is your still paying the stamina cost for your offensive stance though. I stated in the rules that you'll pay stamina no matter the outcome. It's a little risk based mechanic to pay when things don't play out. 0 Quote Link to comment Share on other sites More sharing options...
TheIrishman Posted January 18, 2018 Report Share Posted January 18, 2018 Just now, Shade939 said: The problem is your still paying the stamina cost for your offensive stance though. True, but they're also completely letting down their guard for you, giving you a free hit no matter what you roll. 0 Quote Link to comment Share on other sites More sharing options...
Shade939 Posted January 18, 2018 Report Share Posted January 18, 2018 The stamina cost far outweighs the possible damage you can deal though, it makes it an extremely situational based ability that I would only possibly risk if my character had a few HP left and I was hoping to finish off my opponent with a lucky strike. 0 Quote Link to comment Share on other sites More sharing options...
TheIrishman Posted January 18, 2018 Report Share Posted January 18, 2018 Just now, Shade939 said: The stamina cost far outweighs the possible damage you can deal though, it makes it an extremely situational based ability that I would only possibly risk if my character had a few HP left and I was hoping to finish off my opponent with a lucky strike. Perhaps the stamina cost of the stances should be reduced by 5 to help balance that then? 0 Quote Link to comment Share on other sites More sharing options...
VERTi60 Posted January 18, 2018 Author Report Share Posted January 18, 2018 Alright, so far the only thing that I think I should change is the cost of ##Jedi Ready Stance, with the ##Defensive Stance, so that Defensive is the cheapest (20 Stam) instead of 25. The reason is that I would like players to use Defensive Stance more for the strategic value of preserving Stam to wait for a good opening. This is how it would look: 0 Quote Link to comment Share on other sites More sharing options...
VERTi60 Posted January 18, 2018 Author Report Share Posted January 18, 2018 Just now, TheIrishman said: Perhaps the stamina cost of the stances should be reduced by 5 to help balance that then? I did some tests and I think if I reduce it too much it would be too biased towards Constitution users. 0 Quote Link to comment Share on other sites More sharing options...
Retaliation Posted January 18, 2018 Report Share Posted January 18, 2018 Just now, VERTi60 said: I did some tests and I think if I reduce it too much it would be too biased towards Constitution users. This is fine. 0 Quote Link to comment Share on other sites More sharing options...
VERTi60 Posted January 18, 2018 Author Report Share Posted January 18, 2018 Btw if anyone would like to fight a Duel or have any other questions/remarks before we move on to Night actions let me know. 0 Quote Link to comment Share on other sites More sharing options...
Shade939 Posted January 18, 2018 Report Share Posted January 18, 2018 Just now, VERTi60 said: Alright, so far the only thing that I think I should change is the cost of ##Jedi Ready Stance, with the ##Defensive Stance, so that Defensive is the cheapest (20 Stam) instead of 25. The reason is that I would like players to use Defensive Stance more for the strategic value of preserving Stam to wait for a good opening. This is how it would look: Well, I do have to agree that it didn't make sense to use Defensive to preserve stamina when Jedi Ready cost more. And making the difference between Jedi Ready and Offensive only 5 points helps makes the later a bit more viable of an option. Although, you can abuse your opponent using an Offensive stance by entering Center of Being right before they're about to run out of Stamina on their turn still. 0 Quote Link to comment Share on other sites More sharing options...
Shade939 Posted January 18, 2018 Report Share Posted January 18, 2018 mafia edit: when Jedi Ready cost less 0 Quote Link to comment Share on other sites More sharing options...
VERTi60 Posted January 18, 2018 Author Report Share Posted January 18, 2018 I'm pretty sure there will be good strategies once you have access to more Force Actions and more Form variants :D 0 Quote Link to comment Share on other sites More sharing options...
TheIrishman Posted January 18, 2018 Report Share Posted January 18, 2018 Just now, VERTi60 said: I did some tests and I think if I reduce it too much it would be too biased towards Constitution users. Maybe a more minor decrease then like 2 or 3 points each? Though to be fair, Constitution users don't have much to hurt their opponent with. 0 Quote Link to comment Share on other sites More sharing options...
TheIrishman Posted January 18, 2018 Report Share Posted January 18, 2018 Oh and I agree with the defense being changed to 20 stamina too. Otherwise I don't see many people using it. 0 Quote Link to comment Share on other sites More sharing options...
VERTi60 Posted January 18, 2018 Author Report Share Posted January 18, 2018 Just now, TheIrishman said: Maybe a more minor decrease then like 2 or 3 points each? Though to be fair, Constitution users don't have much to hurt their opponent with. Their way of winning is to mil opponent to fatigue by preserving their stamina better. 0 Quote Link to comment Share on other sites More sharing options...
OrangeP47 Posted January 18, 2018 Report Share Posted January 18, 2018 I'm tempted to duel Irish and demand the loser has to change avatars. 0 Quote Link to comment Share on other sites More sharing options...
Shade939 Posted January 18, 2018 Report Share Posted January 18, 2018 Just now, TheIrishman said: Maybe a more minor decrease then like 2 or 3 points each? Though to be fair, Constitution users don't have much to hurt their opponent with. I think it's fine because a 5 point reduction to stamina cost makes them incredibly good at wearing out their opponents stamina, for the free attack when their opponent has to regain their stamina first. 0 Quote Link to comment Share on other sites More sharing options...
VERTi60 Posted January 18, 2018 Author Report Share Posted January 18, 2018 Just now, TheIrishman said: Oh and I agree with the defense being changed to 20 stamina too. Otherwise I don't see many people using it. Yea it would be more valid once you fight with Force rather than lightsaber :D 0 Quote Link to comment Share on other sites More sharing options...
TheIrishman Posted January 18, 2018 Report Share Posted January 18, 2018 Just now, OrangeP47 said: I'm tempted to duel Irish and demand the loser has to change avatars. Hey, I was originally going to pick this avatar since it fell in line with the story I developed for my character. 0 Quote Link to comment Share on other sites More sharing options...
OrangeP47 Posted January 18, 2018 Report Share Posted January 18, 2018 Just now, TheIrishman said: Hey, I was originally going to pick this avatar since it fell in line with the story I developed for my character. Loser has to change avatar to Jar Jar 0 Quote Link to comment Share on other sites More sharing options...
TheIrishman Posted January 18, 2018 Report Share Posted January 18, 2018 I'd rather you just kill me 0 Quote Link to comment Share on other sites More sharing options...
VERTi60 Posted January 18, 2018 Author Report Share Posted January 18, 2018 Just now, OrangeP47 said: Loser has to change avatar to Jar Jar Just now, TheIrishman said: I'd rather you just kill me 1 Quote Link to comment Share on other sites More sharing options...
OrangeP47 Posted January 18, 2018 Report Share Posted January 18, 2018 Too bad we can't retroactively impose that as a condition of the test duel... would have been fitting. 0 Quote Link to comment Share on other sites More sharing options...
VERTi60 Posted January 18, 2018 Author Report Share Posted January 18, 2018 Let's say the loser also gets the gimmick of Jar Jar too, Misa speaki like theesa! 0 Quote Link to comment Share on other sites More sharing options...
VERTi60 Posted January 18, 2018 Author Report Share Posted January 18, 2018 @TheIrishmanwhat if Orange would lose, wouldn't that make it worth fighting in the first place? :D 0 Quote Link to comment Share on other sites More sharing options...
TheIrishman Posted January 18, 2018 Report Share Posted January 18, 2018 Just now, VERTi60 said: Let's say the loser also gets the gimmick of Jar Jar too, Misa speaki like theesa! Again, just kill me in that case. Jar Jar is the epitome of shit-tier characters. The only thing I ever thought was interesting about him was the ridiculous but still somewhat swaying argument that he was Palpatine's master, which made him seem very cunning when looking at him instead of seeing the complete buffoon that he is that with stupid face, the silly way he talks, and his constant clumsiness. 0 Quote Link to comment Share on other sites More sharing options...
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