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Showing most liked content on 03/30/2015 in all areas

  1. Hey everyone, Well as you all may know we released a rather large patch this weekend that included a lot of new content. It was a bit ruff at the start but we managed to clean up the main issues fairly quickly, BUT because of this speedy fix a lot of things didn't make it in or weren't balanced correctly. So we jumped right back into LE and hashed out a hot fix patch that will be correcting the issues and it should be going live very soon. Here are a few of the changes... Patch Notes 1.2.0.10 Global Implemented the rest of Fabian's Effects Reimplemented broken deploy/undeploy sounds Implemented missing unit sounds Fixed Silos on TS_Field, TS_Shallows, and TS_GrandCanyon (Infantry maps are set up differently, no need for fixing) Updated scripts build from b6921 to b6928 Fixed bug where Hijackers lost their crowbar when attempting to hijack a deploying/undeploying unit Fixed missing sounds Slightly nerfed hack time for engineers GDI Juggernaut: Rate of fire decreased from 5.0 to 3.0 Reload time increased from 2.4 to 3.0 Damage increased from 55.0 to 85.0 (Pre-nerf) Damage radius increased from 5.0 to 12.5 Speed increased 25% Added new firing sound Riot Trooper: Non-Elite Bullet Count increased from 6 to 24 Elite Bullet Count increased from 8 to 30 Non-Elite Damage per-bullet decreased from 20 to 5 Elite Damage per-bullet decreased from 20 to 6.15 Slug range increased from 30 to 50 Slug spray angle decreased from .5 to .2 (elite from .5 to .1) Disk Thrower Disk explosion now has a new warhead: Disk Elite explosion now has a new warhead: Disk_Ion Warheads are same as Explosion warhead, but with an added bonus against cyborgs Non-Elite explosion radius increased from 3 to 4.5 (elite (5.5) untouched) Nod Cyborg Speed decreased from 6.5 to 6 Elite range decreased from 85 to 75 (normalized with normal range) Health decreased from 300 to 250 Stealth Tank: Range decreased from 95 to 80 Health/Armor changed from 400/200 to 300/300 MSG's are now much faster Chameleon Spy: Can steal vehicles again New Stealth Tank physics- Stanks can no longer get on top of War Factorys, but can still climb the rocks on Shallows...But now you'll have to work for it. Also GDI never fear...a few EMP mines can fix them *New Aircraft Heavy Damaged Alarms* *New Content* NEW Hands for Riot and Toxin Troopers Old New Old New Bonus Video because I love ya
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  2. So, with the new patch released, I decided to make yet another replay video. (Yes, this will be a regular thing if the player counts remain high.) Go ahead and check it out! (Also, keep in mind that this was recorded with my old style in mind, and this was more or less a last minute decision. In the future, I will turn off teamspeak for this kind of thing.)
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  3. Once we realized that the juggernauts were BLOCKING the MKII, we realized a lot of things (also it was funny). The same day Wallywood's Juggernaut was outrun by an MKII.. hence why they got a 25% speed increase.
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  4. I love it, your team was like "Oh kay, we have three Juggernauts on the bridge" while at the exact same time our team was like "Oh kay, why do we have three Juggernauts blocking the bridge?" also YOUKILLEDMYJUGGERNAUT! What did it ever do to you.
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  5. Hey all! Sorry about the delay, but the GDI Power Plant was proving to be a royal pain in the... neck. I swear it's cursed. So, I've turned my attention to the Brotherhood of Nod for now! Wally has taken more screenshots, this time of Nod's Construction Yard!
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  6. 1. Not yet, but soon® 2. Not yet, but soon®
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  7. Reminds me of the Mistery Machine from Scooby Doo
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  8. Volkswagen T2. I built everything here. Three exterior 2048x maps (one for each variant), one 1024x interior map, one 1024x wheel map
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  9. ED-17 Laser IFV WIP
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  10. This thread is for abandoned and cancelled mods, I really don't think what me and roszek are doing are either of those... And It's more of a hobby.. We do it for fun and couldn't care less about if the server is empty. We have fun messing about and creating things beyond what renegade had to offer.
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  11. The Third Tiberium Wars (aka TTW), a total conversion of Renegade to C&C 3 themed game made by me, Beta and few other that helped. We even have permission from EA, but we don't have time to finish it, I'm personally busy with studying. I would like to join W3DHub with this project and help how I can.
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