Hey everyone, Well as you all may know we released a rather large patch this weekend that included a lot of new content. It was a bit ruff at the start but we managed to clean up the main issues fairly quickly, BUT because of this speedy fix a lot of things didn't make it in or weren't balanced correctly. So we jumped right back into LE and hashed out a hot fix patch that will be correcting the issues and it should be going live very soon. Here are a few of the changes...
Patch Notes 1.2.0.10
Global
Implemented the rest of Fabian's Effects
Reimplemented broken deploy/undeploy sounds
Implemented missing unit sounds
Fixed Silos on TS_Field, TS_Shallows, and TS_GrandCanyon (Infantry maps are set up differently, no need for fixing)
Updated scripts build from b6921 to b6928
Fixed bug where Hijackers lost their crowbar when attempting to hijack a deploying/undeploying unit
Fixed missing sounds
Slightly nerfed hack time for engineers
GDI
Juggernaut:
Rate of fire decreased from 5.0 to 3.0
Reload time increased from 2.4 to 3.0
Damage increased from 55.0 to 85.0 (Pre-nerf)
Damage radius increased from 5.0 to 12.5
Speed increased 25%
Added new firing sound
Riot Trooper:
Non-Elite Bullet Count increased from 6 to 24
Elite Bullet Count increased from 8 to 30
Non-Elite Damage per-bullet decreased from 20 to 5
Elite Damage per-bullet decreased from 20 to 6.15
Slug range increased from 30 to 50
Slug spray angle decreased from .5 to .2 (elite from .5 to .1)
Disk Thrower
Disk explosion now has a new warhead: Disk
Elite explosion now has a new warhead: Disk_Ion
Warheads are same as Explosion warhead, but with an added bonus against cyborgs
Non-Elite explosion radius increased from 3 to 4.5 (elite (5.5) untouched)
Nod
Cyborg
Speed decreased from 6.5 to 6
Elite range decreased from 85 to 75 (normalized with normal range)
Health decreased from 300 to 250
Stealth Tank:
Range decreased from 95 to 80
Health/Armor changed from 400/200 to 300/300
MSG's are now much faster
Chameleon Spy:
Can steal vehicles again
New Stealth Tank physics- Stanks can no longer get on top of War Factorys, but can still climb the rocks on Shallows...But now you'll have to work for it. Also GDI never fear...a few EMP mines can fix them
*New Aircraft Heavy Damaged Alarms*
*New Content* NEW Hands for Riot and Toxin Troopers
Old New
Old New
Bonus Video because I love ya