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  1. In testing I did actually bring back the SVD's faster fire rate/lower damage. It kinda worked since getting sniper headshots period is a lot harder in Delta than before, so the Enfield didn't have a clear advantage like before. But it was still too much pain to balance back then so it didn't make it into the final release. Might be time for a comeback for that? I'm in favour of this idea. I am against. Sniper's advantage is surprise. Allied sniper (or both currently) can land a headshot and remove the infantry before it starts frantically jumping around, making it really hard to hit. If you make soviet sniper deal less damage, it will completely nullify first shot advantage and, in exchange, make it a lot less reliable. This idea has been tested in a brazillion ways throughout the last 6 years. It was impossible to balance. Hence the snipers were made identical. It just doesn't work. Don't repeat the same mistakes and try learning from past experiences.
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  2. Steadily on the road to TSR 2.0! A welcome to a new team member and a new structure for Nod. Tiberian Sun: Reborn August 2016 Update Hey everyone! We have said TSR 2.0 was happening, and it is! That said, the team has a couple of updates they would like to fill you in on. New Team Addition First and foremost, a welcome to our newest team member. An experienced and talented artist, @Sentry has come on board to contribute to the project. Sentry will be providing new models and structures to Reborn, and is already showing quality work! As you can see, new buildings are planned to be included in 2.0. Purchase Terminals In more contributions, @Mauler has provided new and modified Purchase Terminals for Nod and GDI. As part of the visual overhaul for 2.0, every thing from vehicles and buildings right down to the PCTs themselves will be seeing improvements. Not only that, but Mauler has something else to show! Although you may already have a good guess from looking at the Nod screen. Nod Tech Center Another new building which you can expect to see in the upcoming version - the Nod Tech Center! Modeled by @Mauler, the Tech Center will be tied to Nod's higher-tier units such as the Cyborg Commando, making this a vital structure on full-arsenal maps. The layout itself is done, both interior and exterior. The model has been provided and will be seeing a full texture soon. More to come! Great things are in store for the new version. There is much more happening behind the scenes, and we're excited to show you those as they finish! Tiberian Sun: Reborn 2.0 will be worth the wait! Stay tuned for more updates and news from the team.
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  3. Based on the old Westwood concept. I made a couple of design changes to suit my needs missile rack is now a mortar rack). As always this made with the C&C3 engine in mind. 5 Stage GIF
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  4. Snipers are perfect now. If you buff them in any way they'll become op. That's my 5 cents.
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  5. What joke? *I can roleplay however I want*
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  6. 20~ hours to go, and votes are already going around. I was tempted to vote Mojoman too, but flavor is flavor, and I can respect that. A comrade such as he should not be lynched without good reason. Curiosity may kill me, who knows~?
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  7. Pffft. I am nothing like this young American pupper. Why, here is a recent photograph of me and comrade Voekov just last week. *I am poor at formatting*
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  8. Time to vote Voe- Wait, whut. +1 for flavour.
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  9. As a matter of fact, I have a forklift driver's license
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  10. Voe's favorite place. inb4 forklift But voe's not playing...
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  11. No, that's where Voe is taking his trip to. inb4 forklift
    1 like
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