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Showing most liked content on 08/26/2018 in all areas

  1. No idea what's going on, but hi. Let's get to the bottom of this. And let's do our best to avoid unnecessary fights.
    3 likes
  2. If you could abort anyone from the history of the earth, who would it be? Did you ever pick up any chicks from the tracks you've composed? Your band was super hardcore Where should I get my grub on in Las Vegas that isn't a cheap, cigarette laden buffet? Would you consider composing a short, cervine/deer or (PLECOSTOMUS) related track for Expansive Civilian Warfare's loading screen? I'd pay you in COMBO snacks and rye whisky
    2 likes
  3. Interesting enough, I just got an email back to do a Q&A with him for the community! Great interview. Hopefully we can get a pretty good one!
    1 like
  4. Some of Frank's solo albums have a lot of similarities with his work on C&C titles, specifically Morphscape, Rocktronic and Infiltrator have a number of tracks that sound like they would fit perfectly in the earlier Red Alert C&C games. Were these tracks at some point intended for these games, or is it purely just a matter of your music style preference? Bonus question: Any chance W3DHub projects could get non-profit, non-direct distribution rights to the mentioned albums, for inclusion within the W3D games (the music files would be stored inside game data, and used exclusively as level background music using the built-in music playlists where authors of music get full credit)?
    1 like
  5. ganein14's quesiton (pronounced gain-in four-teen) : Were there any tracks you wish could've been implemented into the games you developed them for, but were cut for various reasons?
    1 like
  6. What equipment/programs did you use to create music in the early days? How long did it take to record/produce a song on average?
    1 like
  7. NodGuy's question: Out of every track you've created for Command and Conquer, which is your favourite?
    1 like
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