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thedisclaimitory last won the day on January 23
thedisclaimitory had the most liked content!
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60 ExcellentAbout thedisclaimitory
- Birthday September 7
Member Title
- AKA sammyd
Profile Information
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Ingame Username
discaimitory
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Gender
Not Telling
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Location
geuss its south east
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IA/TSR (others?) Vulkan + Frame Generation success-ish!
thedisclaimitory replied to Dayofnuke's topic in W3D Hub Discussion
How did you get I A to run on Vulkan? I mean vulkans pretty good to use, probably even better than Unreal in some cases, but Still... how? -
How do i deploy? How to deploy? Where to deploy? Why is deploying?
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"The Tiberian Sun has RISEN!!!!"
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Red Alert 1 - Two Allied Campaigns
thedisclaimitory replied to Chad1233's topic in Command & Conquer
kind of interesting actually, because the retaliation release on the PS1 went more Indepth with the Greece plot and ended up giving more perspective to the war in general. I think this was Something the game originally wanted to portray but i guess was cut out sadly. I'v just recently played the campaign according to the mainline story playing both soviet and allied missions back to back until they finally meet the crossover and the allies are the ones who win it out along with the other games that feature missions within certain side plots like the fall of greece and the serran gas or the counter strike missions. Playing it like this sort of makes things feel more weighted when you play these missions along with the mainline story back to back. It does beg the question of what was the original story supposed to be? We do have a lot of unused cutscenes that were repurposed into the mainline story, and a lot of just cut content from the story in general as seen here, - especially in tib dawns mainline story. -
thedisclaimitory started following Interim Apex Remastered
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Tiberian Dawn: Ground Zero Update #6
thedisclaimitory replied to Killing_You's topic in Tiberian Dawn: Ground Zero
they actually used both the calico/gau 3 eliminator,m16 and later the m4 with the 203 attachment as mention. It isn't really 100 percent based on the US. It was made as if the UN had a sort of paramilitary force at its disposal funded by countries comprised of different countries from the UN, hence the name Global-Defense-Initiative. brought to you by, the UN. *side note: we might get this in the verry verry near future* -
Tiberian Dawn: Ground Zero Update #6
thedisclaimitory replied to Killing_You's topic in Tiberian Dawn: Ground Zero
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Tiberian Dawn: Ground Zero Update #6
thedisclaimitory replied to Killing_You's topic in Tiberian Dawn: Ground Zero
Me Likey also Calico m900 -
You know, i never thought we'd be back here, at a mod complaint table for one of the same mods for Interim Apex. I want to mention the list of names here but i wont because that would be a bit rude of me, instead i am going to make one simple recommendation and a solution Rec: give all of the mods a mod application prune all of the mods that fail the application and keep the ones who complete it Solution: This would solve the problem because A most of the mods were chosen either by IA's move over to w3dhub or B they were there from the start. Conclusion: So i thought this mod abuse thing was over, and yet here we are again, at the same place we were last time, when someone got banned and kicked for the most ridiculous of reasons, most of which were emotional reasons. emotion is what you should leave out when making a decision when being a mod. I'v had experience being one before and am one of a server rn. Sometimes i did not like the decisions i had to make but it was what I had to do, regardless if the person was saying things about me or judging me for my decisions that were apart of the rules not against them. the whole point of being a moderator is to see to it that the rules are applied to everyone and to enforce it, not to put your emotional beliefs and ideals into something that isnt yours and yet it is something so simple which is to uphold the rules. You aren't an admin you cant change and bend the rules you are a moderator, you keep the rules and enforce them simple as. Don't you use your power as a means to be higher than another, (that used to be a problem in IA thank GOD it isn't now), but this is still mod abuse and I ask you IA staff, to please look into your mod team, because this is a bit unacceptable, it was unacceptable then and it is unacceptable now. as much as there is evidence to support this complaint, Lynx has done nothing wrong so far, and if there still isn't, Please look into your moderation team, I can't help but remember exactly how many times i have been mod abused on IA in t he past because either someone was mad at me, or they were offended at a simple join message I had and they wouldn't let me change it at all even when i was warned in that same exact time frame to change it or be banned, i was still banned even when I changed it in chat, but this is beside the point, just look into the moderation team not for my sake but the player Bases sake. That is all
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AR :: Mega Update
thedisclaimitory replied to moonsense715's topic in Red Alert 2: Apocalypse Rising
@ Jeod Ha2 Powder, powder 2 "you should try some of that powder. Cant remember the name" "no way! I hear they mix that stuff in the lab underneath the chateau" -
AR :: Mega Update
thedisclaimitory replied to moonsense715's topic in Red Alert 2: Apocalypse Rising
"The objects you see in this photograph are soviet missile silos, as you can see commander, they are a bit too close for comfort. I believe Romanovs intention is to keep ourselves within your war" Love it, cant wait to play this game. Also i love the new take with the gap generator ,and I hope it becomes better and more refined as the game develops, it sounds verry interesting indeed. -
THANK YOU, i knew it wasnt just me
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footage of early renegade alpha (1999)
thedisclaimitory replied to wolf's topic in Command & Conquer
youd'd be surprised, this game went from what seemed like a more linear experince to something streamlined and with something that performed better overall at the time eventhough it took them longer, not even including the fact they wanted to put renegade on a console which is something that was pretty much a dream for them since the verry first build which could be equated to something of a mod -
footage of early renegade alpha (1999)
thedisclaimitory replied to wolf's topic in Command & Conquer
now this footage i have not seen, and from the looks of it, i think explosion debris would have been a bigger thing, and if you go onto YouTube and put it on the miniplayer mode which downscales the image. you will be able to see it a bit more clearly and from the looks of things, the quality of the textures seems far more defined, this build could've been the latest build before they decided to do a complete overhaul on graphics optimization. Maybe they were looking into putting this game onto a console? i mean Afterall the verry first build was on a play station -
oof
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