Jump to content

GraYaSDF

Member
  • Content Count

    196
  • Joined

  • Last visited

  • Days Won

    7

GraYaSDF last won the day on June 19

GraYaSDF had the most liked content!

Community Reputation

82 Excellent

About GraYaSDF

  • Rank
    Technician
  • Birthday 12/05/1989

Profile Information

  • Ingame Username
    GraYaSDF
  • Gender
    Male
  • Location
    Moscow Area
  • Interests
    Creativity... in any forms!

Contact Methods

  • Website URL
    http://download.ccassault.com/projects.html
  • Steam
    STEAM_0:1:42611457
  • Skype
    grayasdf

Recent Profile Visitors

2,053 profile views
  1. I forgot to mention, that at 28th September I had a lot of players. That's a real support. 13 players, including myself, were fighting against these freaking bots... And we just pushed them back! A great experience. There were epic matches, I never did such craziness before. This literally says that I need to continue to work on Extreme Co-op 2, this is very possible future of Command & Conquer Renegade.
  2. I recently added the rest of infantry, now Nod and GDI teams are spamming those soldiers which they hadn't in regular Skirmish mode. Watch out for Stealth Black Hand, Dead Eyes, Sydneys with personal ion cannons... even Rocket Soldiers with Nod Officers will make you feel uncomfortable for few minutes! I also fixed annoying bug with vehicles stuck and doing nothing, even if there is no infantry around them. But I need to make infantry to go around them, so it is still a lot of work to do. And I also partially fixed superweapon beacons, but your AI-teammates are still stupid, so do not count on them much. And rebalanced needs of bots, so they spend money randomly and usually not so fast. And... a big "and", I presume... I will soon move to 100 Mbps connection for less payment (13 % price drop for +40 Mbps) which is great, so I can seriously increase slots and net update rate. Time will tell, however, how good this cheap connection (only 6 USD per month) will be... main server recently had problems with connection speed, but... I hope for the best!
  3. Well, at least that you bought it legally, so it is a reason to help. I've sent you an original copy of the game from 2002. Use it. Do not forget to download and install Tiberian Technologies update after installation of the game, TT-files are needed to play online. Also, download Ren List client program from Threve's post, or W3D Hub Launcher, or Master List from MultiPlayer Forums (it is a bit faster than Ren List and W3D Hub Launcher, but it hasn't WOL/XWIS option), and go to options and specify a directory of your game where was it installed and where "game.exe" is.
  4. GraYaSDF: Siberian GRemlin found very rare and old beta version 0.09c of Red Alert and released the gameplay and the game itself. Did you ever play it? Frank Klepacki: Lol, I played it during original development!
  5. And here it is, the playlist from Siberian GRemlin himself (from 6th October)!
  6. Oh, I know that guy since 2004-2006. When I searched tools for extracting of files from MIX archives and few editors which I was missing, I found his website. He literally has a LIBRARY of CDs, that's quite a golden treasure to see those in one place. Translations, rare files, archives, old editors... And he has digital library as well, so do not forget to visit! http://siberian-studio.ru
  7. I completely reworked difficulty settings, players can now fight with few bots in their own team against large hostile forces. This makes matches even more insane and intense. C4s and shots are literally everywhere inside your base if server set the difficulty to Difficult or even Hard. The game is now completely Co-operative, no more players vs players battles. New difficulty settings are: Extreme (without reinforcements), Very Hard (with just few bots) Hard (defense tactics) Difficult (less bots for your own team, more for opposite) Normal (the same amount of bots and players vs bots) Easy (less bots for opposite team, more for your own) Beginner (just few hostile bots), and also one difficulty for testing purposes (no bots for opposite team). I removed separate parameters of bots for both teams, instead there are just one parameter and two new fuctions which calculate how many bots are allowed to spawn for each team.
  8. I tried to remove mss.dll from my copy of game, it said the same. Reinstall Tiberian Technologies Update, get the updater from here - http://www.tiberiantechnologies.org/files/scripts-4.6.exe
  9. princess_luna_papercraft__10_photos__ver

    And this is how that pony looks like at different angles of view.

  10. Just experimenting with news feed, since I left each social media network, including VKontakte too, and I am nowhere anymore except Steam and Skype. Reasons... But you can always contact me via e-mail form, much faster and much better, because I often check my mail. Or just use PM here.

  11. This is pizdec! My favourite screenshots now, saved to hard drive, thanks
  12. I started to work on Tension, saw it in my dream today playing all over and over again in my head. Here is a little preview, but it is a subject to change anytime soon, and it will be replaced when I get finished remake of original song: "Red Alert 2 - Tension (remake)"
×
×
  • Create New...