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shoverno2

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Everything posted by shoverno2

  1. It's still really expansive. And even with this firepower it cant handle airships with their AT missles. I think, most effective against them is Elbrus from Nod (and almost every vehicle from GDI). Also, best variant is successful defence of turrets. And, yes, there's almost no chance to Nod take control under water. There's no any Nod vehicle that can be powerful as Hover MLRS. Hope in future Nod will gain some water power.
  2. Last time i bought it prise was 8000. But it was long time ago in last year.
  3. Except Banshee, it's not usuall aircraft. It's enough fast to Dodge AA bullets, but not AA rockets.(battleship doesn't have AA rocket pad, just AA, wich most effective against AA then AA rocket pad, but not against Banshee) Also, Banshee are recommended against battleship and other titans vehicle (except GDI titans with railgun, instant hit vehicles with high damage is OP...)
  4. It's mean that Nod tactics is ambush also. I know only few maps where stealth will help at rush like spy. Many defences can't see stealthed units or until stealthed radius of spotting reduced. Vehicle stealth helpful only at ambushing, except those maps where it's easy to ride to the GDI base with stealth tank. Also sapper turrets can't spot stealth. But it's still impossible to plant on them C4 without be spotted.
  5. That's fine) Maybe set mines takes moderate scale of time, but still it's possible to make spy unable to enter buildings. Still there question, why Nod spy was deleted, but GDI spy still available? Why Nod doesn't have anything really conterpart spy? Something like high price anti infantry inquisition)) It's like Nod fraction doesn't smart enough to imagine something against GDI spy.
  6. You know, sometimes building is easy to ruin, to rush. Even if it mined or even gizmo dude inside. So, building restore is just addictional credits to ern))) One match i playing for Nod with one cool dude. We destroyed GDI barracks 3 time in a row. Then thay just placed alots(almost limit) proxy mines, so many raw damage. Even Mendoza (or bike XD) can't pass through. But we erned alots credits(dunno where GDI taked credits to restore) so we just make something like apocalypse. Beacons was everywhere except Nod base at the end game. But to be seriously, building restore (paid or free) is like second chance to continue. Just imagine you playing for GDI without barracks, war factory, Tiberium factory and defences. Without building restore you can't even be close to opposite team score. There only three variant to gain chance of victory. 1)create must give you something OP(like spy). But it too rare, there no hope. 2)There should be moderator to force next map. 3) or.... Yea ( ͡° ͜ʖ ͡°) BUILDING RESTORE!))))) That's why it still available. Looks like OP, but still needful to continue match morale.
  7. But Nod bike speed rising and rotation speed too low(( Anyway, it's best at killing mamonth 120mm railgun in duel as it's small enough to avoid shots.(even buggy can do alots of sabotage by just forcing it to fall) Also bikes is only one vehicle that can enter building. I tried it on singleplayer with melta version of bike, it was incredibly funny and effective.
  8. T-62 not enough fast to flee railgun, seeking rockets or other AT stuff. Every tank have conterpart under them(i using it while walking as rocket troop XD). GDI have their OP spy(true ominous stealth). Yep, outrange will save from OP GDI damage, wile almost every outrange tank is low armored and have weakspot IN FRONT! YEP, invisibility will save from seeker vehicles. Commanche will be save against AA vehicles, right? RIGHT?! (Also it's like one AA vehicle have stealth spotting device) Nowdays GDI game style is clicker, while Nod game style is dark souls. Only teamwork will save Nod(while GDI relaxed and doesn't planing teamwork too)
  9. It's like you agree with my variant of spy by telling me that current spy is not OP but even have low potential?)) P. S. 1) dynamite spy is horrible, but rare 2) gizmo not enough effective, there big chance that he will be killed. 3) End game giving alot credits, 5500 is almost nothing. 4)You can easily find beacon to save 2000 credits 5) 2800 spy is enough to rush, even picking simple solder best variant because it's common. 6)So, for example, GDI loosing alot(destroyed war factory and construction yard (if there was CY)). But thay have chance to turn battle backward by using OP invisible to defence spy(also stealth spy is another horrible variant). Then let's imagine that instead GDI loosing battle now Nod loosing battle. And now there's NOTHING TO DO, just walking around like Eric Andre: "I don't know what I doing here". Freaking unfair ((
  10. It take long time to mine it all, and also, maybe, it will cause performance down.
  11. There big problem. Some maps enough big, have alots of sneak ways(And GDI have much more sneak ways then Nod 😑, two defence towers, etc. It's other story...). Even proxy mines can't resolve it. Spy can wear gizmo tools. It will take an eternity to set mines at every building. And spy morale is not to blow up buildings, but to sabotage, kill infantry and EMP building/vehicles (or we can call it sabotage), maybe to try search for battle information.(In logical conclusion). Almost every game when GDI loosing score there will be one just like: "Oh no, GDI loosing, it's the true honest and fair reason to build OP tanks and take OP spy with beacon." P. S. Mamonth tank railgun 120mm easy to conter with Nod dual melta bike, so he is ok (but harder to destroy if it has assistant/teamwork).
  12. GDI spy seems to be more like super OP rusher. Just little wile and ion canon beacon/nuke beacon has been planted. Ind just imagine if he gets explosives from create, omg, it's just horrible. As for me, i think it need to be not nerfed, not even deleted from game, but reworked. Firstly, this class prohibiting to pickup ANY EXPLOSIVES and weapon with high damage to building/defence. Secondly, it need to be just like one random player from opposite team. Maybe there can be even device that will provide enemy nick to choose one. Thirdly, spy have only skin and fake weapon(deal 0 damage). As true weapon he should have BETTER KNIFE(Really, knifes need buff, most importantly for spy to use silent kills) and silent pistol(it's likely to deal increased one shot damage to head). As additional maybe it need some EMP C4 to power off buildings and tech for a little wile. It's just my opinion. What is yours about it?
  13. Nod already have stealth device. And maybe yep, it's need some kind of deployimg ability. But most importantly Nod need one more utility vehicle. GDI have shield generator(that OP, need something like taking damage and/or working only if aride(if stealth vehicle is working only when aride)) and bridge vehicle that give some possiblity to take more credits. And i don't know what Nod need at utility. Maybe even nothing... Also, i was thinking that Nod need something walking. Maybe avatar from modification "Tiberian essence". It's also finally add +1 instant hit vehicle to Nod(like railgun titan).
  14. Everything fine with Nod. There just not enough instant laser vehicles (For example, GDI have railgun tank and many OP aiming missles vehicles). And, MOST IMPORTANT, Nod bikes TOO SLOW. It need buff at speed and rotation speed(maybe need new animation) Everything anything is fine.
  15. Any way, there only one reason that why GDI OP and Nod hard to play. Almost every GDI unit is strong tank, when any Nod vehicle is perfect only at one side. Nobody know what to use, to buy.
  16. One thing should be fixed is Nod bile TOW rocket, because it wasn't usually usable by Nod team, but now it completely useless, associating with GDI BMX TOW(i dont remember name XD)
  17. Cabal laugh is best for Nod fan🌚👍🏻 Happy new year)
  18. Dude, everything fine. Just try some other tactics. Yeah, GDI really OP and have some fans with moderate skill. But it still playable. As tip i can recommend you to use tick tank 120mm(It's potential is big, even immortal with support). Always remember, best defence is aircraft (cost 2750, dealing ominous damage, Nod variant invisible, still this vehicle not tank and die quick, so beware). Lancer is good with his rocket against anyone on ground, dealing scary damage to vehicles and infantry. One minus - low accuracy. Those tips are best against almost any heavy GDI tank.
  19. Memes wave... Fire resistant, mmm... Technician solo rush experience  There's nothing to say) He having nemesis with "Град"(grad)
  20. You don't need to apologise, it's surprising for me that my feedback usable for someone) Yeah, playing for GDI just like playing tapper game and using OP things, while playing for Nod associated as dark souls game play. Nod units good at speed, GDI units good AT EVERYTHING. Most annoying thing is that usually GDI team starting using something unstoppable. Every Nod vehicles has its own and unique use, when almost every GDI vehicles is well fast fat strong custles on the wheels. So, Nod team starting to use every single vehicle and loosing alot. It's actually also because of there no wiki. As soon as possible i planning to improve "Tacitus". But for now battles not balanced because of lack of information.
  21. Sometimes it's good for team, because maybe someone need little amount of credits to buy vehicle and then do something great. Team work existing when you believing in your teammates and teammates believing in you.
  22. I think vehicle locking system is destroyer of team work. Just where reason to do that? If there no teamwork, there almost no any chance to win this match. Well, it need to be in game just to be in game. Deleting this system will not resolve problem, but occur another one. As for me, i never lock vehicles. If someone take aride my tank, i just hope he will find better use of it))
  23. Thanks for answering) I can say i would happy to help complete wiki. For first, i will create soon screenshot of infantry and vehicles. As soon as possible. (sorry for double quote, idk how it works for now)
  24. Thanks for answering) I can say i would happy to help complete wiki. For first, i will create soon screenshot of infantry and vehicles. As soon as possible.
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