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ChopBam

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Everything posted by ChopBam

  1. Is that just a hunch?
  2. Something a third party would say.
  3. I am one of the sheet roles.
  4. Keep in mind those are the maximum numbers, not necessarily actual numbers. The max numbers add up to 13, sure, but we've also had multiple claims of unposted roles for example.
  5. Alright, you've convinced me, for now. ##unvote
  6. If Mojo flips town, it might implicate anybody that quickly jumped on the Mojo train. I'm definitely not guilty of that so I'd be fine.
  7. So tell us about that Disc Thrower. Did you request him?
  8. I'm personally in favor of offing Mojo the traditional way. This is too many shots fired on D1, and now you don't have them later.. ##vote Mojoman Still 3 more to get to early hammer, so we should be fine.
  9. Right behind you buddy. :D Yea I was catching up, multi-quoted those a while ago.
  10. I could spare a shot to fire at Mojo, but what if he's town? He's not really defending himself though. But the real question is, if I "waste" my shot, how far can I trigger Voe?
  11. In before OrangeP47 is a Nod Laser Turret.. This is truly a Verti-game successor, indeed.
  12. Let's be fair, have you ever seen this in a w3d hub mafia game? Ever??
  13. Don't worry, you will be..... well taken care of.
  14. Awes!!! Can't wait to lynch Jeod play!
  15. So game starts today then???? :D :D :D
  16. Changed Status to Needs More Info
  17. Hi GEN.ZOOL, does your game generate a crash dump? Try looking in this folder and send that over to us. \Documents\W3D Hub\games\apb-release\debug
  18. 3.5.2.3 Hotfix Fixed the Chrono Tank teleportation zone. Changed the sun position to be slightly more southwest instead of directly west (where it would blind the Soviets more easily). Moved the guard tower behind the Soviet Construction Yard slightly, so that vehicles have a harder time getting stuck between the two. Fixed a missing polygon on a cliff near the Soviet base. Adjusted Soviet Ore Truck harvesting so it's a bit harder to make it stop working in the Mixed field. Misc Updated Volkov's unit help description. Fixed dead Tesla Tank prop on darker maps to be less bright.
  19. Good candidate for a D1 lynch.
  20. Hey @GibbletsnBits, thanks for reporting! It seems that the Ore Truck doesn't get stuck on its own, but something must have bumped it when it was harvesting inside the harvesting field zone, so that it fell out of the zone and thought it was still in the zone. The best way in this scenario to fix it would not to be to push it further away from the zone (toward the refinery), but further into the field so it finds the zone again. We'll make an adjustment so hopefully it harvests by default further into the zone and makes this less of an issue in the future.
  21. This will be the third video tutorial in a series about making maps. [PRIOR] First video tutorial: [PRIOR] Second video tutorial: [NOW] New video tutorial: Now get crackin' on those bases. Enjoy!
  22. Extremely unlikely to be the issue.
  23. 3.5.2.2 Hotfix Added missing jingle bells texture on reindeer. Fixed the Soviet Ore Truck. Previously it would dump the first time and then sit out in the field. Fixed the Allied Ore Truck so it harvests once again. Fixed Chrono Tank's available teleportation locations. Misc Shortened bots' repair range to 2 (from 3) and adjusted the Flame Tower hitbox/target slightly so that the bots should have less trouble repairing.
  24. I can take over for you if I learn how to steal ur identity correctly. Nobody will know the difference :D
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