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ChopBam

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Everything posted by ChopBam

  1. Happy weekend, folks! Seems like a good time to update APB with a hotfix. Hotfix 3.5.0.1 General A bug has been fixed with MAD Tank explosions which previously made them do a lot of damage they weren't supposed to do, and rendered other things immune to them that aren't supposed to be immune. New sneak indicator is on the HUD, next to the radar compass. When you are visible on radar to opponents, it gets muted. When you hold still and are "sneaking," or invisible on radar, it becomes mostly opaque. Low ammo count now displays with a red color. MapsBonsai Fixed the Allied Ore Truck AI getting stuck in the field. Guard Duty Made Soviet hill blockers even more aggressive. This one is on the hill directly across from the Soviet Refinery. Pipeline Re-added physical boundaries around the map. Siege Removed VIS, since there were some serious issues occurring with objects disappearing. Stormy Valley Time of day has been set to 22:00 (was 00:00). This makes the sky just a little bit lighter, and enemy helicopters easier to see.
  2. I also have a pipe dream of doing a C&C-themed rts fps hybrid. It's just that though, a dream. Getting paid? That would be super nice lol but won't happen since we don't make money off these.
  3. Some of those survival maps though.
  4. The area around this crater has unblended texturing.
  5. We were hoping for a better quality. And it's still a possibility. Things took place that are outside of our control.
  6. One more from hostile waters that I missed.
  7. I'm so pleased you got some matches preceding my recording, including hostile waters.
  8. There is also a 3 hour video stream I did after the 60 player count peak. But still hung out between 40-55 players for a while. https://www.twitch.tv/videos/663405135
  9. Donald Stump This stump that hides the 3-way texture blend seam is in the way of tanks leaving the Soviet base, often stopping them annoyingly if they don't see it (especially big tanks). Maybe remove collisions or put a small collision-less rock there instead?
  10. Screenshots from today's 50-60 player matches.
  11. It wasn't edited at all, I'd rather not go through that process if I can help it
  12. Some real nice games today. Successful supply truck rush on Hostile Waters: Team kills refinery at beginning of NBNW round: BattleLaf returns, and observes our ranger rush as "beautiful blue pineapples":
  13. I followed this game and believed mojo and would have voted camo, but was definitely surprised at Cat5 being the partner.
  14. Yeah, for some reason Yaks are easier to fly. Maybe cause they are slower.
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