Popular Post Killing_You Posted June 7, 2022 Popular Post Report Share Posted June 7, 2022 [blurb][/blurb][blurb][/blurb] Hello, and welcome to yet another Tiberian Dawn: Ground Zero Update! Well, we say "update," but it's closer to a roundup... with a special surprise at the end. PURCHASE TERMINAL Going all the way back to Renegade, Purchase Terminals up until now have been little more than "big screen where we all collectively agreed to buy stuff." However, with Ground Zero going in a little more... grounded direction, we decided to question this trope and approach the PTs from a different perspective. We wanted something that would make sense to get gear and ammo from, but also didn't require a wall, allowing for more freedom for their placement. The result is the "Requisition Terminal," seen below for both factions! Big thanks to @ CMDBob for modeling and rigging these. They really add to the feeling of the game, plus they look gorgeous. FN MAG MACHINE GUN Following the addition of the Heavy Gunner class, it made sense to find a nice machine gun for GDI to use. We wanted one that was period-appropriate and could logically match the M60E3 (Nod's planned equivalent). The answer was obvious; the FN MAG, which eventually evolved into the M240. Once again, big thanks to CMDBob for rigging these models. What's extra nice is that this model came with an option for a spade handle, seen on the left. This is the model that will be mounted on the Humvee, while the wooden stock version will be handheld by GDI Heavy Gunners. QBZ-95 "HEADHUNTER" Now, onto the primary weapon used by Nod Minigunners. Originally, we were going to use an M16A3, but we decided that using yet another AR-15 variant would just be boring (namely @ Killing_You , who has made his preference for exotic weaponry well known). Eventually, we found something that seemed almost too good to be true; the QBZ-95, a Chinese assault rifle from 1997, chambered in 5.56. Thanks to @ GeneralCamo for the find here, as well as CMDBob once again for rigging it up. You've probably noticed that there is a scope on one of these renders, but not the other. That's because Minigunners will have the option to use either traditional ironsights or ACOG scopes, whichever better fits your playstyle. GAU-3 "ELIMINATOR" And now for the never before seen crown jewel. Previous adaptations of TD have had their own ideas/interpretations of what GDI Minigunners would use, usually a real-world assault rifle to keep it simple. Ideas that have been tossed around range from the M4A1 to the Steyr AUG to the G36. These would probably be the "sensible" answers. But we rejected sensibility. Instead, we chose something different. We chose the impossible. We chose... ..The GAU-3 "Eliminator" Assault Rifle, modeled out by @ Romanov ! Visually based on the real life Calico M900 (which is what was used for the original purchase icon), this is a fictional assault rifle chambered in 5.56 and sporting a 30 round magazine. We've taken full advantage of the alternate universe aspect of C&C in order to create a weapon that honors the original game without compromising balance. CONCLUSION Big thanks for reading this! While this is likely going to be the last update before the release of Battle for Dune: War of Assassins, you can expect much, much more from us afterwards. Stay tuned for a building round-up! 6 Quote Link to comment Share on other sites More sharing options...
Gummiel Posted June 7, 2022 Report Share Posted June 7, 2022 So you go for a much more sensible option for the PT (Why have noone done something like that before, something like that should really be in all the projects...), yet your throw away sensibility for GDI mini gunner weapon choice? Can you make up your minds? :P 1 Quote Link to comment Share on other sites More sharing options...
Killing_You Posted June 7, 2022 Author Report Share Posted June 7, 2022 2 minutes ago, Gummiel said: So you go for a much more sensible option for the PT (Why have noone done something like that before, something like that should really be in all the projects...), yet your throw away sensibility for GDI mini gunner weapon choice? Can you make up your minds? :P Well, when we're presented with an opportunity to embrace accuracy to the source material and the alternate universe aspect of C&C, we just couldn't help ourselves. 2 Quote Link to comment Share on other sites More sharing options...
thedisclaimitory Posted June 7, 2022 Report Share Posted June 7, 2022 Me Likey also Calico m900 0 Quote Link to comment Share on other sites More sharing options...
dblaney1 Posted June 7, 2022 Report Share Posted June 7, 2022 The m900 really should have either a 50 or 100 round magazine capacity. Theres no reason a drum style magazine would only have 30 rounds. 0 Quote Link to comment Share on other sites More sharing options...
Killing_You Posted June 7, 2022 Author Report Share Posted June 7, 2022 18 minutes ago, dblaney1 said: The m900 really should have either a 50 or 100 round magazine capacity. Theres no reason a drum style magazine would only have 30 rounds. We went with a 30-round mag for balance purposes (GDI getting 50 or 100 rounds compared to Nod getting 30 wouldn't be very fair), plus we're taking into account the upgrade from 9mm (what the real life Calico uses) to 5.56 (what the fictional GAU-3 uses). It is, fortunately, helped by the fact that it's a fictional gun, so we aren't beholden to as many rules. 0 Quote Link to comment Share on other sites More sharing options...
dblaney1 Posted June 7, 2022 Report Share Posted June 7, 2022 You could just make the nod weapon do more damage per shot and have a slower ROF. 0 Quote Link to comment Share on other sites More sharing options...
Killing_You Posted June 7, 2022 Author Report Share Posted June 7, 2022 7 minutes ago, dblaney1 said: You could just make the nod weapon do more damage per shot and have a slower ROF. We could, but that would radically change how each basic class plays, plus this could severely impact the ability of the GDI minigunner to engage at range. Appreciate the suggestion, but we're going to stay the course with our current plan. 2 Quote Link to comment Share on other sites More sharing options...
Guard55 Posted June 8, 2022 Report Share Posted June 8, 2022 Those models look great! Keep up the great work. 2 Quote Link to comment Share on other sites More sharing options...
Einstein Posted June 8, 2022 Report Share Posted June 8, 2022 Nice update! 3 Quote Link to comment Share on other sites More sharing options...
Chad1233 Posted June 9, 2022 Report Share Posted June 9, 2022 (edited) The QBZ-95 is such a weird choice since Nod in Tiberian Dawn relied heavily on American equipment. I'm trying to find an old source I read but can't find it, but the explanation behind all this was because there was corruption in the United States Department of Defense and sold much of their equipment to Nod. But as of right now this holds no water. It may of came from the official C&C1 strategy guide by Brady Games which contains many behind the scenes lore of C&C1. Like Nod actually hacked into GDI's EVA system and stole a beta version of it for their own use. But I don't own it and only managed to read a few scanned pages of it. Edited June 9, 2022 by Chad1233 0 Quote Link to comment Share on other sites More sharing options...
Killing_You Posted June 9, 2022 Author Report Share Posted June 9, 2022 35 minutes ago, Chad1233 said: The QBZ-95 is such a weird choice since Nod in Tiberian Dawn relied heavily on American equipment. I'm trying to find an old source I read but can't find it, but the explanation behind all this was because there was corruption in the United States Department of Defense and sold much of their equipment to Nod. But as of right now this holds no water. It may of came from the official C&C1 strategy guide by Brady Games which contains many behind the scenes lore of C&C1. Like Nod actually hacked into GDI's EVA system and stole a beta version of it for their own use. But I don't own it and only managed to read a few scanned pages of it. It is, but as stated in the OP, the decision was a push from me because I didn't want to use yet another AR-15/M-16/M4 variant. The QBZ was kind of a stroke of luck in that regard, not only because of the time period being ideal, but because China actually was Nod aligned in Tiberian Dawn: It was like getting a weird craving for a very specific flavor of potato chip from a very specific brand, and then spotting a party-sized bag of exactly what you wanted on sale. 2 Quote Link to comment Share on other sites More sharing options...
Chad1233 Posted June 9, 2022 Report Share Posted June 9, 2022 It's fine if you want variety I'm just personally not bothered if Nod had full on American based weapons since its part of their whole theme. 3 Quote Link to comment Share on other sites More sharing options...
Killing_You Posted June 9, 2022 Author Report Share Posted June 9, 2022 I gotcha. For what it's worth, I have heard what you mentioned about the US Department of Defense before, and it's something we've got in the back of our minds. 0 Quote Link to comment Share on other sites More sharing options...
Chad1233 Posted June 9, 2022 Report Share Posted June 9, 2022 Personally it'd be neat to have weapons from around the world as exclusives in crates or in weapon supply buildings in maps just as a variety thing. 1 Quote Link to comment Share on other sites More sharing options...
Killing_You Posted June 9, 2022 Author Report Share Posted June 9, 2022 We may or may not have far future plans that would fit right into that desire... 0 Quote Link to comment Share on other sites More sharing options...
thedisclaimitory Posted June 9, 2022 Report Share Posted June 9, 2022 16 hours ago, Killing_You said: We may or may not have far future plans that would fit right into that desire... 0 Quote Link to comment Share on other sites More sharing options...
Cat Posted June 10, 2022 Report Share Posted June 10, 2022 The minigunners fire their weapons in burst or at least it sounds that way, so it makes me think they were using M-16 rifle (as said in the manual also) but I still prefer the iconic 5.56 GAU-3 Eliminator that looks like a Calico. 0 Quote Link to comment Share on other sites More sharing options...
Chad1233 Posted June 10, 2022 Report Share Posted June 10, 2022 (edited) I mean I'm not entirely sure WW knew what gun the minigunner would use either. The official description in the manual says It's a GAU-3 but the weapon, internally in the source code is a M16 as also shown in the manual. (In spoiler) Since the internal weapon names tend to be their original during early development this is probably what was. They also may of not had M16 props available in their closet for filming and photos. Spoiler Edited June 10, 2022 by Chad1233 0 Quote Link to comment Share on other sites More sharing options...
Killing_You Posted June 10, 2022 Author Report Share Posted June 10, 2022 The manual did, indeed, specify the GAU-3 for GDI and the M16 for Nod. This was the reason we were originally planning to have Nod use the M16A3 for a while. But as previously stated; On 6/7/2022 at 8:32 AM, Killing_You said: [blurb][/blurb][blurb][/blurb]we decided that using yet another AR-15 variant would just be boring (namely @ Killing_You , who has made his preference for exotic weaponry well known). 0 Quote Link to comment Share on other sites More sharing options...
Chad1233 Posted June 11, 2022 Report Share Posted June 11, 2022 (edited) I forgot to add that Renegade during alpha when it was meant to be closer to Tiberian Dawn, WW gave GDI the M16 and interestingly a M4 with the 203 grenade launcher. It's the standard issue that the American army used which GDI is 100% based on, so it makes sense that their weapon internally is the M16. The manual made a mistake in my opinion. Not trying to change your mind since your team probably had the same discussion and points. I'm throwing my opinion what weapon GDI should use even if it's considered "boring". Quote The manual did, indeed, specify the GAU-3 for GDI and the M16 for Nod. This was the reason we were originally planning to have Nod use the M16A3 for a while. But as previously stated; Which manual? The PDF one I brought up has no mention which weapon each side used only what both of them had. Edited June 11, 2022 by Chad1233 0 Quote Link to comment Share on other sites More sharing options...
Cat Posted June 11, 2022 Report Share Posted June 11, 2022 The PDF manual said GDI Minigunner uses GAU-3 "Eliminator" 5.56 Chaingun while the Minigunner at the Nod section has "M-16 Machine Gun" . 0 Quote Link to comment Share on other sites More sharing options...
Chad1233 Posted June 11, 2022 Report Share Posted June 11, 2022 (edited) Thanks for the correction. I also took another look at the manual and found the corruption/scandal aspect under Nod's military information. Edited June 11, 2022 by Chad1233 0 Quote Link to comment Share on other sites More sharing options...
thedisclaimitory Posted June 17, 2022 Report Share Posted June 17, 2022 On 6/10/2022 at 9:38 PM, Chad1233 said: I forgot to add that Renegade during alpha when it was meant to be closer to Tiberian Dawn, WW gave GDI the M16 and interestingly a M4 with the 203 grenade launcher. It's the standard issue that the American army used which GDI is 100% based on, so it makes sense that their weapon internally is the M16. The manual made a mistake in my opinion. Not trying to change your mind since your team probably had the same discussion and points. I'm throwing my opinion what weapon GDI should use even if it's considered "boring". Which manual? The PDF one I brought up has no mention which weapon each side used only what both of them had. they actually used both the calico/gau 3 eliminator,m16 and later the m4 with the 203 attachment as mention. It isn't really 100 percent based on the US. It was made as if the UN had a sort of paramilitary force at its disposal funded by countries comprised of different countries from the UN, hence the name Global-Defense-Initiative. brought to you by, the UN. *side note: we might get this in the verry verry near future* 0 Quote Link to comment Share on other sites More sharing options...
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