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Event [Game End] RA:APB-themed Mafia game IV (Staplerfahrer Edition)
FRAYDO replied to VERTi60's topic in Forum Games
Nice work on that fan fic, Killing_You.- 653 replies
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Event [GAME OVER]Back to Basics II: Classic APB Mafia
FRAYDO replied to GeneralCamo's topic in Forum Games
Alstar signing up? Welcome to the party! -
Glad to do it, Raap. Good stuff.
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This Saturday! December 17th! Game Night! This Saturday! December 17th! Game Night! At 9PM GMT this Saturday, come join us in the official APB server for some good fun! Tell your friends, spread the word, and climb up the leaderboards! Follow the countdown @ http://www.w3dhub.com/#events Stay tuned for more updates!
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Event [GAME OVER]Back to Basics II: Classic APB Mafia
FRAYDO replied to GeneralCamo's topic in Forum Games
Signing up to trigger you. -
Siege developer notes by Raap. Come see the completed project! Siege developer notes - by @Raap "Hey folks, I'd like to thank everyone for being patient with the release of this level. It took a lot more time to develop than I anticipated, and then some real life matters caused further delays. I simply had to get the level out this year, so I made a concentrated effort to wrap up development on the level, so that you can finally play it." "Siege originally started a rough development back in 2008 during the BlueHell Production days, where it was designed to be the first airplane-enabled level. The order was to create a level with enough open space for airplanes to do their air-planey-things, but unfortunately that feature never made it into any public APB release, and Siege was put onto the backlog of other unfinished projects." "Siege has seen more changes than most maps. Once featuring a massive castle interior, I eventually opted to simplify the map design in order to focus gameplay into smaller areas, which also meant I could focus my development attention on smaller regions. The level was divided into a few segments which were all developed separately; The caves, the ramparts and balcony, the courtyard, the team bases, and the rivers/lake. To spare the technical details, you can assume it involved -a lot- of different files and assets." "In terms of gameplay, the intent was to keep the map focused on core APB gameplay, and not be quite as big of a departure as HostileWaters was in this regard. The gameplay development went towards secondary gameplay elements, such as the permanently present Siege Cannons; Stationary castle wall cannons capable of dealing extreme damage, and repairable once destroyed. Additional mini elements are also present, such as destructible scaffold bridges. Last but not least, I've experimented with a new side feature not quite done before, for now, I'm simply calling it a "map secret challenge"." "In closing, I hope you folks enjoy Siege, it is my second contribution to APB Delta, and there is one final contribution coming up, and trust me, I did save the best for last..."
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Event [Game End] RA:APB-themed Mafia game IV (Staplerfahrer Edition)
FRAYDO replied to VERTi60's topic in Forum Games
RNGesus I dislike you. Give me your worst.- 653 replies
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Event [Game End] RA:APB-themed Mafia game IV (Staplerfahrer Edition)
FRAYDO replied to VERTi60's topic in Forum Games
Eager to hammer our anti-air defense, are we? Soviet or Allied, a hammer on ChopBam would be a wasted lynch given the possibility he's always been a building. The only way this game will be done before the weekend is by a conversion tonight. A conversion game-ender that is likely to happen as long as Voe is alive. Voe is right. Why lynch an irrelevant neutral player when we have him? ##vote Voe- 653 replies
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Event [Game End] RA:APB-themed Mafia game IV (Staplerfahrer Edition)
FRAYDO replied to VERTi60's topic in Forum Games
Chaos and I have been discussing via masonry, and we've come to this conclusion: With the abundance of Soviet air units (Nodlied Yak, Cat5 Spy Plane, Chaos MiG), we might have had an Allied AA gun instead of the Soviet SAM site all along. As I think it, an AA gun can miss shots just as well as a SAM site. The Killing_You reveal of MRJ can certainly mean yet another role not listed on the role sheet. ChopBam had no problem taking shots at Killing_You and at Voe to clear his name, which we all then immediately passed it off as a friendly SAM site. Knowing he would miss, he could protect his name safely without harming his teammates. If ChopBam were a AA-truck rather than the AA gun, that would make him lynchable. However, ChopBam had no issue with being voted upon to confirm his buildingship. Of course, we all thought of him as being the SAM site. He may very well be a building after all. We may have just had his alignment wrong from Day 1. Moving to another note. Reading more throughout this thread, TP really wanted Mojoman dead. Generalcamo (RIP) and Jeod kept calling for a bombing of him. It's this insistence that confirms Mojoman as town for me. Speaking of ~ Mojoman. Let's go back to yesterday Day 2. What did you believe I was before then when you were pushing towards me? You can clearly see I am town now. Do you still maintain the belief that I should be killed before Day 4?- 653 replies
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Event [Game End] RA:APB-themed Mafia game IV (Staplerfahrer Edition)
FRAYDO replied to VERTi60's topic in Forum Games
Go and kick your chair, Jeod. I would like to clear the idea here that I am throwing this game, because I am not. I've been playing passive and waiting for the masonry doc to come into play. Revealing myself as the Airfield then while Category5 was under the gun would have made both of us targets for scum. Indeed, it was I who bombed Isaac. As much as everyone wanted Mojo to be bombed, confirming Isaac as either a unit or a building was my move. Should I have missed, I was inclined to believe Isaac was the Allied Longbow we were looking for. My reports tell me of a successful attack. Nice to see my chosen target was one of Generalcamo's TP teammates. Mojoman is indeed highly suspicious, but regardless of his nonsense I am interested in the information he has for us. I do account for the possibility that his information is false and misleading, though we can't discredit the possibility of his information being correct regarding team composition and the coming Day 4 event.- 653 replies
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Event [Game End] RA:APB-themed Mafia game IV (Staplerfahrer Edition)
FRAYDO replied to VERTi60's topic in Forum Games
CVC is off. Page 10. Have not unvoted since.- 653 replies
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Event [Game End] RA:APB-themed Mafia game IV (Staplerfahrer Edition)
FRAYDO replied to VERTi60's topic in Forum Games
Correct again. ##unvote Mojoman I'm dubious of Mojoman's alignment, still. He has to be TP or scum, and he's the one to shoot if you're still intending to. Going with your alignments on myself and Voe being correct, I will also go with your optimal lynch. ##vote Isaac The Madd- 653 replies
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Event [Game End] RA:APB-themed Mafia game IV (Staplerfahrer Edition)
FRAYDO replied to VERTi60's topic in Forum Games
I'm not intending to distract. Town needs as much information as we can get, and establishing the coming threat on Mojo's predicted Day 4 gives us a time limit. Either we need to find the rest of the scum before then, or we're likely having to face what could be the Third Party, I'm very doubtful of Mojoman being the Soviet Airstrip and I'm wanting to place my vote onto him. The fact that he's given us information regarding Day 4 gives me a town vibe, but I remain suspicious on his exact timing of said event coming. ##vote Mojoman If you still intend to shoot me, just know that your alignment on me is correct. I'm to believe you're correct on Voe as well.- 653 replies
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Event [Game End] RA:APB-themed Mafia game IV (Staplerfahrer Edition)
FRAYDO replied to VERTi60's topic in Forum Games
Not to further antagonize you, but you've already used up your shoot command. No sense in pointing your guns at me. Unless, of course you're just speaking with flavor.- 653 replies
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Event [Game End] RA:APB-themed Mafia game IV (Staplerfahrer Edition)
FRAYDO replied to VERTi60's topic in Forum Games
I took Day 4 to mean when Soviet air units can land and thus form a masonry. Are you referring to something else? You seem to be equating Day 4 with the third party. Thinking more on this, I am curious as to how you can predict an impending event on Day 4 Mojo. Going with our opening post and your posts, we can effectively remove the threat of the Molotov Brothers and now know that it is the Grunyev Revolutionists as the Third Party that we have to concern ourselves with. Otherwise, Stalin's personal elite guard would not be arriving as they had done in the Grunyev Revolution mission. But I'm suspicious of the fact that you seem to know when this will happen, as an event like this would have been unpredictable and thrown us for a loop. Now, however, you seem to have given us all a Day to look forward to should your "prediction" hold true.- 653 replies
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Event [Game End] RA:APB-themed Mafia game IV (Staplerfahrer Edition)
FRAYDO replied to VERTi60's topic in Forum Games
Stalin's personal guard? The same personal guard that handled the Grunyev Revolutionists? Maybe I'm reading too much into your flavor text here, or maybe I'm on to something here. You may have just taken the Molotov Brothers out of our earlier equation when we were discussing faction possibilities and confirmed Grunyev Third Party.- 653 replies
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Event [Game End] RA:APB-themed Mafia game IV (Staplerfahrer Edition)
FRAYDO replied to VERTi60's topic in Forum Games
This Looks like it is time for me to roleclaim since that is a legitimate concern that I would like to shoot down: Soviet Mammoth Tank Role: Vehicle/Vehicle Destroyer Battle Action: Shoot a player. 25% chance of stuck, 50% killing (100% if a vehicle) Plan Action: Protect a player. I am also a protection role. Hence why I don't need to confirm anyone else is: I am one. Around here. Mafia edit: Ninja'd- 653 replies
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Event [Game End] RA:APB-themed Mafia game IV (Staplerfahrer Edition)
FRAYDO replied to VERTi60's topic in Forum Games
(Sorry, forum didn't show a [New reply] to show to me.) Easy on the Kill me/Hammer me call, you're attacking the wrong person here.- 653 replies
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Event [Game End] RA:APB-themed Mafia game IV (Staplerfahrer Edition)
FRAYDO replied to VERTi60's topic in Forum Games
Jumping on a bandwagon, Mojoman? Reading back at the failed lynch, I am suspicious of you. I'm to assume you may be the Allied Helipad we're looking for.- 653 replies
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Event [Game End] RA:APB-themed Mafia game IV (Staplerfahrer Edition)
FRAYDO replied to VERTi60's topic in Forum Games
In the interest of not giving scum information to go off of, I will not be roleclaiming so early as you and Jeod seemed to have done. If I have you pegged correctly, I believe we're on the same side here. I do wonder why you would think that. Some of the more vocal players here would be more likely to be NK'd. I have to wonder where Chaos is, as well as Voe and Isaac. One could very well be scum, one a third party, and one a townie.- 653 replies
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Event [Game End] RA:APB-themed Mafia game IV (Staplerfahrer Edition)
FRAYDO replied to VERTi60's topic in Forum Games
Wew lad, rip in peace Killing You. Interesting to see that he was a Radar Jammer, as I did not see that on the role sheet. I'd have to agree with Generalcamo in that it was a likely role-blocker, so good to have that taken care of. I'm still unsure of the Third Party being Grunyev Revolutionists or Molotov Brothers, but of what I am certain of is that they are an obvious threat. I'm more worried if Third Party and Allies are cooperating, making it harder for town here. No one that I can think to place a vote on currently.- 653 replies
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No experience with eSports, but hey I'll give my two cents. No clue. If I had to guess, Last Competitor Standing, Extreme Championship Sports, OverWatch, and 4-pool stand means a bracket of four teams vying for first, second, third, and fourth places. Something that connects them? From my perspective, it's the teamplay dynamic that those games encourage. In each situation and game, it's all about being able to rely on your teammates. As they say, a chain is only as strong as its weakest link. Everyone in an eSports team is presumed to be a professional in their own right, so teams and its members must be strong. It makes it intense in the sense that every player on the team has to pull their weight through the game. Any one teammate dropping the ball can cost the game for their team. It appears to be rather stressful, honestly. What I find interesting is how much attention eSports gets. I've seen bits and pieces on social media of channels covering various gaming events. Do note, the regular sports channels air NFL football games, NBA basketball matches, and even golf tournaments, which makes it interesting to see some channels accept eSports as a part of the competitive scene and televise it on their networks. And the crowds, even! When you see these events as they happen, it's impressive the many people you'll see in attendance. eSports is quite a culture, and one that seems to be growing in mainstream popularity. A child today can say they wish to become an eSports competitor as their future career, and it's very much viable! There's a sense of fame to it, and money to be made from it! /$0.02
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Event [Game End] RA:APB-themed Mafia game IV (Staplerfahrer Edition)
FRAYDO replied to VERTi60's topic in Forum Games
I'll be damned if I fall victim to RNGesus again. Regarding the shady deals, I suspect Molotov Brothers more than the Grunyev Revolutionists. Shady deals to me implies suspicious activities with the Allies, as Daniel and Yuri did. The Grunyev Revolutionists were simply that, straight-up revolutionists. No shady deals about that; only making the unwise decision of raising arms against Stalin and the might of the Soviet war machine.- 653 replies
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C&C Ultimate Collection is $4.99 on Origin!
FRAYDO replied to Einstein's topic in Off-Topic Discussion
The Great Houdini forg0ten1 pulling your leg? Yanking your chain, even? Unheard of! -
Throwback to BHP sh*tposting and stock images.