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Posts posted by Mojoman
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Yeah but what about a 4th party
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I don't think we've ever had a vanilla game with Verti that didn't have a custom role haha
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And I assume a Rocket Soldiers ability would work on air units as well? They are vehicles.
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30 minutes ago, OrangeP47 said:
If we have an airfield, that might imply the allies have a building. Else possible masonry seems like that role would only be half-utilized.
Can buildings do night kills? Not sure what the precedent or rule is for that.
I doubt the Allies would be bogged down with an AA gun, unless there is a surprising amount of migs and Yaks flying about >.>
My guess on Allied combination (assuming 3) is;
Engineer (Obvs for role block)
Rocket Soldier (This assumes Soviets have vehicles, probably the Heavy Tank to protect the silo).
Spy (To protect Allies against Flame Tower, scout, and to even allow the spy to play themselves off as the Missile Silo).
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1 minute ago, OrangeP47 said:
I wouldn't be so sure about only one missile silo. Granted, I don't think the setup would go overboard with them, but 1 just feels a little too 'all or nothing'. I'd wager there are two.
I think there might be a trade off.
We either have 2 missile silos and 1 flame tower
or2 Flame towers and 1 missile silo.
Either way the Allies have to get really lucky and guess on the missile silo, or they have to risk investigating people which would could kill them (Even if they have a spy they can't just have 1 person investigating to be safe because that would take too long).
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Oh just a heads up too that I will be a lot less active this coming Sunday as I've got an extra long day at work coming up.
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I agree with engineer at least. Roleblock the missile silo (assuming there is only 1).
The other two are up for debate. Verti might not have given optimal roles to the Allies, only the necessary one (role block).
There's also the possibility of a third party, which would again would probably make the Allied team makeup not optimal, as the third party would most likely want to stop the missile silo as well (or divert it into the base?)
Ugh that means if we lynch a building someone will have to try to protect it from the engineer, and even then they could be an Allied building.
OR MAYBE WE ALL ARE MOLOTOV BROTHERS WHO KNOWS!0 -
Why so certain Jeod?
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Who knows. Maybe you'd prefer a different game? I know you like 'I spy with my little eye'.
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I don't know Chopbam. Even if I was, someone else probably told you that. You always like to steal the credits from others eh?
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Anyone who votes Voe after this post d1 is scum.
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*HEAVY BREATHING*
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I'm game. No sudden events this time eh?
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@Pushwall Doesn't he just mean for this to be on Lunar_Paradox?
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Finally we will receive Soviet Tanyas like in multiplayer to balance Bonsai!
I like Bonsai the way it is, perhaps sans the Allied bridges. I feel they offer a bit too much line of site protection for the Allies base defenses.1 -
@Raap You help keep the community alive and your contributions are appreciated. It'll be a shame to see ya go.
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@MPRA2 You should get back into APB now :D
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Yeah 5 HT's could do a lot more damage than 5 kovs IMO.
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I like it because I'm a n00b.
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This will greatly what! The suspense is killing me!
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Also, really like the little community updates Fraydo, it'd be nice to have them more often between game progress updated.
Also can you include a popular forums post section :D?0 -
8 hours ago, FRAYDO said:
[blurb]Hey, how about a little community update! Couple happenings here and there within our community and others, so let's get up to speed.[/blurb]
Ice
Lifetime RA-lism advocate and long-time member of the community, Ice has been brought on to the team. Collaborating closely with Wallywood, Ice will be helping out with Tiberian Sun: Reborn 2.0 and already has a couple of new models to show off! Expect to see these in a TSR update soon.I expect that when units step into Tiberium they have the full progression of Tiberium poisoning modeled and animated.
Also Tiblistic would be a trip to a local medical center.0 -
Can't beat a good Kirbster
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Whoa! You might be able to enjoy outside without a mask. Yay!
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[GAME OVER] RA:APB-themed Mafia Game V (Big Fireworks Edition)
in Forum Games
Posted
I didn't think I'd have to use my power so early...
4th party power activate!
##vote Jeod
##superchronospherebombquakevortex Jeod