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OWA

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Everything posted by OWA

  1. The Disk Thrower isn't too bad, but he can't be too great either because he's a low tier unit that costs 200 credits. Giving GDI a higher tier anti-vehicle guy will help them compensate for the fact that Nod have both the Kerubim/Confessor and Rocket Soldier as dedicated anti-armour solutions. If kill-whoring occurs, it is the players who are at fault for taking advantage of a situation within the game. The game is not at fault for allowing the situation to occur, because in normal gameplay the match should end rather quickly after the point at which kill-whoring can occur is reached. If excessive killwhoring occurs then it is the game's fault for enabling it. They weren't planned together, but that doesn't stop them being part of the same universe and canon. C&C Renegade is also canon, meaning that the Mobius suit is also canon. The Enforcer is a bridge between that and the Zone Trooper from a lore perspective. So why not eliminate killwhoring and make the game better? It seems like a no brainer alternative to having people sitting around watching out for killwhoring. What you're basically saying is that you want the moderators to make up for the fact that the game has obvious flaws, yet you wouldn't be willing to do anything to eliminate these flaws.
  2. The issue here is that GDI don't have a high tier anti-vehicle infantry apart from Ghostalker. If kill-whoring can be achieved, then your game is badly designed. The Enforcer infantry isn't that unrealistic to TS/FS if you think about it. Between the X-O Powersuit from that one Tiberian Dawn cutscene and the Zone Troopers from C&C3, there's got to have been a missing link, the Enforcer is that missing link. Also bear in mind that Reborn actually takes place towards the end of and post Firestorm. You can't design an FPS to be exactly like an RTS. Doing so would be incredibly short-sighted because the two genres of game simply don't play the same way. Emphasis has to be put on the infantry a bit more because if they worked exactly like their RTS counterparts, they would be incredibly frustrating to play as. Also, infantry need to be able to stand on their own a bit, because if the War Factory gets taken out it would just become killwhore central. To reiterate what I said before, moderators shouldn't have to enforce rules that are based on bad game design.
  3. I'm pretty sure the T-34 beats the Sherman in this category. There are stories of broken down T34s being repaired by nearby farm vehicles and the tank itself was so reliable that some armies today are still using it. The same can't be said for the Sherman.
  4. The Firefly pretty much shat on Tigers later in the war.
  5. It will probably be some sort of lunge animation tied to an attack, similar to what we're planning for the Terror Drone, but for an infantry. I'd personally like to look into having dogs purchase-able and playable but then also AI purchase-able as an extra layer of base defence. AI dogs can't be passengers because the AI isn't that good. They could follow the player around though So maybe we could have dogs as an add-on that follow you around and kill any infantry nearby! Dogs can't drive, but they run really fast! Crazy Ivan could strap bombs to dogs if he wanted to! Body armour is something that we could definitely look into and explore a bit. I haven nothing against sharing, but with this kind of continuing attitude towards us (although sort of understandable) I don't see it happening anytime soon. <22:53:06> "moonsense715": AR blog is out <22:53:17> "Catalyst": AR is boycotted here. <22:53:52> "KingKickAss" disconnected (The King lives on) <22:54:08> "[SSG]-ChronOS": unless the game is out it still doesn't exist It is truly up to Jerad though, since he is the author of this new rig and animation set. All W3D Hub projects will be able to use this rig regardless, which means Tiberium Fiends for TSR! It would be awesome to work again with APB in the future to maybe help them fix up their Giant Ants though! No Yuri as a third faction, but we'll be looking into Mind Control logic for the future!
  6. It's Aircraftkiller's birthday today, so let's wish him a good one! Happy Birthday!
  7. OWA

    W3D vs UDK

    so is Source 2 Hopefully they have scrapped Hammer.
  8. Hey folks! After 2 years away, the CNCNZ.com roundtable has returned! For those of you who don't know what this is, it is basically a feature that is based on asking prominent members of the C&C Community several C&C-related questions! This time round they asked our very own OWA to weigh in on some questions surrounding C&C's future! To check out the full article head here!
  9. I share the same sentiments as this guy. My work attire and casual attire are practically the same and I get free ice cream on Wednesdays. Although I may not get paid the most money, I'm happy with my job.
  10. The account wasn't removed last night due to the server being down. It will be done tonight.
  11. The account will be removed tonight. Sorry to see you go.
  12. OWA

    W3D vs UDK

    This is super exciting!
  13. Ok, but only if you are sure. Please re-post here to confirm.
  14. Just moved house!

  15. We don't have an SDK ready for the public just yet. Also, the next blog is now on the top of my to-do list, so expect it sometime this week.
  16. Aquarius! (With a butt!)
  17. I'd just stick to PC and the mobile skin personally. I can look into whether there's any handy plugins though for sure.
  18. Yeah i'm from the UK so i'm working in GBP too. AircraftKiller, Thanks for the information, but even 40,000 USD would be too low to cover my bills etc...that's like 25K GBP I make 45,000 GBP and i still dont live as comfortably as i like... I live pretty close to London and the cost of living is ridiculous so it's all relative i suppose That's (your wage) near enough a senior artist/manager level wage in the industry, but I've heard that lead artists, producers and such make up to around £55k It takes a while to get there though! To be honest, even though the pay may be low, the fact that my job is to play video games and find bugs makes it not feel like a job at all.
  19. People still make music using the Mario Paint Composer... and it still sounds awesome!
  20. I remember their being a Renegade map with a giant scorpion type thing on it that players had to kill. Anyone still got that map?
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