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OWA

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Everything posted by OWA

  1. It will probably be some sort of lunge animation tied to an attack, similar to what we're planning for the Terror Drone, but for an infantry. I'd personally like to look into having dogs purchase-able and playable but then also AI purchase-able as an extra layer of base defence. AI dogs can't be passengers because the AI isn't that good. They could follow the player around though So maybe we could have dogs as an add-on that follow you around and kill any infantry nearby! Dogs can't drive, but they run really fast! Crazy Ivan could strap bombs to dogs if he wanted to! Body armour is something that we could definitely look into and explore a bit. I haven nothing against sharing, but with this kind of continuing attitude towards us (although sort of understandable) I don't see it happening anytime soon. <22:53:06> "moonsense715": AR blog is out <22:53:17> "Catalyst": AR is boycotted here. <22:53:52> "KingKickAss" disconnected (The King lives on) <22:54:08> "[SSG]-ChronOS": unless the game is out it still doesn't exist It is truly up to Jerad though, since he is the author of this new rig and animation set. All W3D Hub projects will be able to use this rig regardless, which means Tiberium Fiends for TSR! It would be awesome to work again with APB in the future to maybe help them fix up their Giant Ants though! No Yuri as a third faction, but we'll be looking into Mind Control logic for the future!
  2. It's Aircraftkiller's birthday today, so let's wish him a good one! Happy Birthday!
  3. OWA

    W3D vs UDK

    so is Source 2 Hopefully they have scrapped Hammer.
  4. Hey folks! After 2 years away, the CNCNZ.com roundtable has returned! For those of you who don't know what this is, it is basically a feature that is based on asking prominent members of the C&C Community several C&C-related questions! This time round they asked our very own OWA to weigh in on some questions surrounding C&C's future! To check out the full article head here!
  5. I share the same sentiments as this guy. My work attire and casual attire are practically the same and I get free ice cream on Wednesdays. Although I may not get paid the most money, I'm happy with my job.
  6. The account wasn't removed last night due to the server being down. It will be done tonight.
  7. The account will be removed tonight. Sorry to see you go.
  8. OWA

    W3D vs UDK

    This is super exciting!
  9. Ok, but only if you are sure. Please re-post here to confirm.
  10. Just moved house!

  11. We don't have an SDK ready for the public just yet. Also, the next blog is now on the top of my to-do list, so expect it sometime this week.
  12. Aquarius! (With a butt!)
  13. I'd just stick to PC and the mobile skin personally. I can look into whether there's any handy plugins though for sure.
  14. Yeah i'm from the UK so i'm working in GBP too. AircraftKiller, Thanks for the information, but even 40,000 USD would be too low to cover my bills etc...that's like 25K GBP I make 45,000 GBP and i still dont live as comfortably as i like... I live pretty close to London and the cost of living is ridiculous so it's all relative i suppose That's (your wage) near enough a senior artist/manager level wage in the industry, but I've heard that lead artists, producers and such make up to around £55k It takes a while to get there though! To be honest, even though the pay may be low, the fact that my job is to play video games and find bugs makes it not feel like a job at all.
  15. People still make music using the Mario Paint Composer... and it still sounds awesome!
  16. I remember their being a Renegade map with a giant scorpion type thing on it that players had to kill. Anyone still got that map?
  17. I'm earning around £15k a year currently, but my position is quite low. I'd say that a degree isn't as essential as actual industry experience, because a lot of it is who you know, not what you know (although knowledge helps greatly!)
  18. Patch 3369 or some other setup for UT2004? Should be the latest build that's on GoG/Steam.
  19. I've been through a few nicknames before I settled on this one. I started off on Westwood online as Leechimon, "Leech" being my surname and the "mon" part coming from a Hereford colloquialism for friend. A lot of people confused it with Digimon though. I was then Vanguard for a while, named after the Vanguard V-Twin engine that my dad wanted for a go-kart. Vanguard evolved into VanguardValentine, the "Valentine" bit referencing Vincent Valentine from Final Fantasy VII. Then around 2006 I decided that it was time to get a permanent nickname. Sephiroth was my favourite character from Final Fantasy VII and One Winged Angel was the title of his theme tune, so I went with it. I also have an alternate nickname which is Ultimako; a fusion of Ultima (ultimate magic from the FF series) and mako (The energy that the Shinra reactors feed off of in FF7). Nowadays people call me OWA (pronounced oh-wah) or just simply Ben or BenBen.
  20. (Credit to Godwin for the Orca and Kalle Bowo for the Tiberium Earth) We're organising a bit of a game night this Friday, so come and join us on TeamSpeak at ts.w3dhub.com We'll be playing some Unreal Tournament 2004 (and fragging Lord_Kane a lot) as well as other great games! If you have some free time, make sure to stop by and say hi to us! We don't bite, honest! Game night is scheduled to start at 7PM GMT, so we'll hopefully see you there!
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