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Garrus09

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Everything posted by Garrus09

  1. Bucky was manipulated and didn't even remember his own name.
  2. I wouldn't say ketchup the most publicity System Shock has had, that is noteworthy besides this, is an episode by zero punctuation. Kinda like the original Deus Ex however it has had prequels recently.
  3. You're never to young for a Vietnam flashback.
  4. Metal Gearraarararararhhrr Deus Ex Mass Effect
  5. Can you elaborate on this? What's the rationale behind hiding the Warframe channel inside a clan specific area? It seems daft to me to NOT have all the games channels under a "Games" category... 1. Probably that SG Warframe clan has now grown to 60 in game members and is expanding faster than W3D Hub. We are about to ask strike to open up more member slots for our Teamspeak... as now we have more members than our teamspeak can support. 2. Warframe needs the more channels that I have put in, because just the other day we had 20 people in 1 channel (Only about 6-7 were the normal people the rest new people you've never met.) ALL PLAYING WARFRAME, and it got pretty hecktic. It was fucking fun but still pretty crowded. 3. We've elected to join an alliance in Waframe. Which means even more people flooding into the Teamspeak... So no from me.
  6. The sky is blue because God loves the infantry.
  7. Other than the flagrant mis-spelling of my name, I'd say I was pretty happy ! Just kidding, it's great to be a a part of the team! Well you see.. Nodlied is scum, and must be lynched. Also welcome new testers ;D
  8. I wouldn't say it has started quite yet. DA:I was fucking fantastic, and I don't even like Dragon Age games. Also just going to point out that C&C games after EA took over got 80% more balanced than any of the previous titles. There were actual reasons to build something other than Mediums, Heavies, Grizzlies, Rhinos, Titans, and Ticks. Case and point C&C 3 was probably one of the best titles in C&C history in terms of actual balance and it only had what 8 months dev time because blizz announced SC2: Wings of Liberty. Kane's Waffles made it even better. They just couldn't compete with Blizz and sales showed it. EA suits are dicks but they know what is and isn't working. (but yeah story went a little eh) Sims 4 was shit and Sim City was getting even worse. My money is on Visceral being next. DS3 was bad and Hardline was even worse. Then if Battlefield and Battlefront doesn't step up the game Dice might be next.
  9. That's probably because generals was actually balanced
  10. No. Nononono it isn't ready. It hasn't been tested. We don't even know if it works! If what works? Muuhh... April Fools Muchine.
  11. Went over to BHP and grabbed this.. Figured that its message was true enough to keep going. I edited a little bit of it just cause I can.
  12. I'm in the process of trying to get a new car. So far my luck has been rather shit.
  13. Arties still break bases for Nod. They melt structures insanely fast. With Crossroads meta I could have told you PP was the AAPCs target and we are on the forums . It is the shortest distance to travel, has the least resistance that a AAPC can drive past, and does the most long term damage. Yes I agree that an engineer is OP as fuck on buildings. Nod Meta on that map would have been tech to Arties and bomb the WF from across the map. Yes the Arty isn't always available because of how good it is at killing structures and how great it was at killing titans. Perhaps now that the Juggernaut is making it to the game we can nerf the health of the titan back to what it was and bring the Arty to the maps it was taken away from. It has insane range to the point where it can literally sit over half if not the entire map distance away and do crazy amounts of damage to structures.
  14. 1 2 Carry on in another topic please. You have shit this one up enough.
  15. Denounced kill whoring twice.. So yeah.. pretty ignorant to keep going on about it.
  16. literally putting words into my mouth. Where at all did I say that this new unit is to stop kill whoring? This new Unit is to allow GDI to put up a fight even after a War Factory is lost. I'm not putting words into your mouth, you literally just said GDI can't put up a fight without a War Factory. And, as the entire conversation has said, this leads to kill-whoring. Wow that's ignorant. I tell you that a person known for kill whoring can't do it because it's hard. Immediately assumes this action is because of kill whoring not because of how meta works. If this was to defeat kill whoring why would we change anything then? The top expert of kill-whoring admitted it was too hard.
  17. Except you can get credits by shooting Vehicles, Buildings, and Infantry. So yes there is a way and yes it has happened where teams come back from a lost refinery. Players themselves can't work if the game doesn't let them.. They lost a structure did they not? Yet they were capable of coming back. So they were bad enough to let it happen yet pulled themselves together to make something work and the game play allowed them to. literally putting words into my mouth. Where at all did I say that this new unit is to stop kill whoring? This new Unit is to allow GDI to put up a fight even after a War Factory is lost.
  18. Infantry are still relevant in the lategame. For example, if a team loses their War Factory but still has an APC, infantry become pretty deadly. Their ability to attack structures from the inside makes them pretty powerful regardless of what stage the game is in. So if a team loses it's war factory, how do you propose that they make a comeback from that, if infantry aren't supposed to be as good as vehicles? They aren't. Tell that to the people who made C&C mode. Because that's how it works. Infantry is always relevant for Nod and in quite a few cases GDI. Losing 1 structure should never mean game over. It should punish the team by making the game more difficult for them. Not make it impossible. But even with all of the various infantry available in the game, kill-whoring is still a possibility. Renegade hardly has any kill-whoring. Reborn hardly has any kill-whoring. Not because of players not choosing to but because of what the teams offer when structures are down. With Renegade, that depends on what qualifies as "hardly any." With Reborn I agree, but you can't say that it's because of the infantry choices because everyone who did kill-whore in the past is gone now. Actually the person who did do it often said several times that he didn't do it in Reborn because it was much harder to do. And no the situation currently does not mean game over. I have seen teams pull out of a lost powerplant or ref. I have seen teams pull out of no barracks or wf. There have been times where the field is completely leveled despite one team losing a structure. It's more difficult for GDI and happens less often for them because they don't have a mid to late tier long range anti vehicle unit. Nod does so they don't have as much headache and can pull one from no where.
  19. Infantry are still relevant in the lategame. For example, if a team loses their War Factory but still has an APC, infantry become pretty deadly. Their ability to attack structures from the inside makes them pretty powerful regardless of what stage the game is in. So if a team loses it's war factory, how do you propose that they make a comeback from that, if infantry aren't supposed to be as good as vehicles? They aren't. Tell that to the people who made C&C mode. Because that's how it works. Infantry is always relevant for Nod and in quite a few cases GDI. Losing 1 structure should never mean game over. It should punish the team by making the game more difficult for them. Not make it impossible. But even with all of the various infantry available in the game, kill-whoring is still a possibility. Renegade hardly has any kill-whoring. Reborn hardly has any kill-whoring. Not because of players not choosing to but because of what the teams offer when structures are down.
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