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Everything posted by Nodlied
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Games [Game Over] RA:APB-themed Mafia Game VII (B0tes Edition!)
Nodlied replied to VERTi60's topic in Forum Games
27 is Voe's lucky number. Considering that B is the 2nd letter of the alphabet and that said B is in front of the 7, we'd have 27. Or, simply said, I hoped that I'd hit Voe on a potential coordinate that he'd pick.- 1,429 replies
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Games [Game Over] RA:APB-themed Mafia Game VII (B0tes Edition!)
Nodlied replied to VERTi60's topic in Forum Games
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Games [Game Over] RA:APB-themed Mafia Game VII (B0tes Edition!)
Nodlied replied to VERTi60's topic in Forum Games
##Shoot B7 Let's see if I'm right about this one.- 1,429 replies
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Games [Game Over] RA:APB-themed Mafia Game VII (B0tes Edition!)
Nodlied replied to VERTi60's topic in Forum Games
Verti didn't accept my flavour proposal. ¶_¶- 1,429 replies
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Well, this guy... ... told me that I've been a good lad this year, and considering that Santa comes from the above lad, I'd assume I'd be on the nice side of the list.
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Games [Game Over] RA:APB-themed Mafia Game VII (B0tes Edition!)
Nodlied replied to VERTi60's topic in Forum Games
Ok- 1,429 replies
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Games [Game Over] RA:APB-themed Mafia Game VII (B0tes Edition!)
Nodlied replied to VERTi60's topic in Forum Games
I'll be confirming my participation. Looks like a very interesting twist to a classic game!- 1,429 replies
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Question [CYNMG] Choose Your Next Mafia Game(s) - Nov/Dec 2018
Nodlied replied to VERTi60's topic in Forum Games
Noice! -
It sometimes happens that Interim Apex disappears from Renlist. That doesn't mean that the server is offline though. You can always connect through the W3DHub launcher. That said, we're not responsible for Renlist, so if you want to connect through Renlist, you'd have to ask their staff as to why IA doesn't appear on there. Hope this helps! Kind regards, Nodlied
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It technically still wasn't unstoppable, just piercing.
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Don't we all?
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Well, that too. I fully intended to keep Shade alive and have him win his game in the hopes that he'd help me out in a 1v1v1 situation. The fact that Irish went full on town while admitting to his actual nature provided for a nice attention sinkhole. I actually think that items were done well this game. Although we haven't been able to use the vault too much (perhaps have some items start in it, although most of the ''vanilla'' items were taken by Shade's shop).
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I'm up.
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Wasn't it @VERTi60 with the Christmas APB mafia?
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No you weren't you made a lot of good choices this game, including your final one. I can tell you from experience that letting a TP live to win with you will always bite you in the arse. (Hint: Einstein's Revenge @iLikeToSnipe)
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Pfft. You'd have been better off getting rid of Irish today and lynching me tomorrow. I no longer had any lynch protection. Well, you were a hostile party. No matter how hard you try to play in town's favour, you lads are supposed to be at each other's throats. And considering that you killed the most townies this game...
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Providing a lot of info in night result PMs has been an issue for quite a while now. It makes it far too easy for people to confirm each other's roles. Classic games allow for a bit of discussion with the help of Vanilla roles, but as Vanillas are seen as boring, then there are other options. 1. Stop having night result PMs that include information that isn't specifically about yourself. 2. Allowing scum to do both a NK and their own action during the night (basically the NK being counted as a seperate action). 3. Giving scum some townish abilities as well. I had designed my role to take such a thing into account. That way town can no longer on action confirmation as much as we do now. EDIT: I want to clarify that this is meant for most games in general, not specifically Jeod's games. Agreed. There were quite a few instances where Jeod mod confirmed things. (Tribbles being one of them.)
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You can also stop influencing the game, else I'll throw in my 2 cents as well.
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In any case, Orange, you better prepare that roleblock of yours to lynch Irish, as those tapes will kill us you all. So, please KY, use your vote on Irish.
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1. What do you mean there's no proof? You can ask Shade about my status as a painting, the fact that I was inside and the very fact that I needed to be released from said painting. Did you get a notification for a nightkill? Because that's something that we've been trying to figure out for a while now. 2. It is however, indeed likely that scum didn't kill anyone during the night. Beyond that, I think that we all know that Snipe has lied about a lot this game.
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1. The reason I'm trying to get people to focus on you is because you've admitted to being a TP what will kill two people today. Killing you (not Killing_You, mind you) is a 100% guarantee to get rid of one our our enemies. I don't see how hard it is to understand that. 2. >Trusting you to go to the vault because you're neither town or scum Yeah no. You're a hostile, if we truly wanted a non-aligned party to go to the vault, we'd probably be much better off with Shade. 3. >If we're assuming that the NK cannot be done at the same time as another action, then Nodlied, KY, Fraydo and Orange are the only possible Scum. I literally explained in my previous post how I couldn't have been responsible for the nightkill if such a thing was the case. Don't discard information. That said, we have to figure out as to why there wasn't a NK on N1 and N2. Assuming that the notion that scum can't kill while using another action is true, then we know why, at the very least, iLTS didn't kill on N2 (he stole me). Who did he steal from again on N1? Trying to get your tapes rushed around again I see?
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Here's the thing. I am indeed vulnerable today as iLTS did release me. However, as per night actions rules, I wasn't technically released until the day start. Now factor in that we had a nightkill tonight, and there's no way that, at the very least, I'm responsible that. There's the possibility that Snipe did it in addition to releasing me, but that would mean that scum can use both their normal actions and a nightkill. However, N3 was the first nightkill so far. N1 was claimed to have been tanked by Snipe, who was scum, so no nightkill happened (or it was tanked by somebody else, but nobody got a notification about that), but he did attempt to steal something. Meanwhile, on N2, he stole me and, once again, there was no nightkill. This, to me, implies that scum can't nightkill while using one of their own actions. The question then is, who made the nightkill on N3 and why didn't they kill on N1 and 2, or why didn't the nightkill go through? 1. Of course the goal is to also eliminate Irish. He's a TP and TPs need to be eliminated in order for us to win. If he didn't need to be killed, he'd be a neutral party like Shade. 2. I do have some utility now, but if you look at what I posted above, there's no way for me to have been the one that killed Choppy. 1. There's a reason why the painting is still in play. 2. You're still a confirmed (by yourself) hostile, nominating you is as stupid as it can get. And we can't trust you to be honest about anything. Orange, can your dayblock block passives?