Jerad2142 Posted February 4, 2015 Report Posted February 4, 2015 MA Bear Island is a map made by Blazea58 and myself. The main plot of the map is about hunting animals for money, however there is a twist about ten minutes in when a tiberium meteorite hits and turns the map into a defense map. Here is a bit of gameplay action: Jump to 4:30 on this one to jump right into the action: 2 Quote
Shnappz Posted February 4, 2015 Report Posted February 4, 2015 That looks really awesome mate... well done. Love the concept.. When i first read the description i wasn't sure, but after looking at the game play i can see that that it looks really fun! 0 Quote
Jerad2142 Posted February 5, 2015 Author Report Posted February 5, 2015 Right now I think the difficulty might be a bit high, or it might just need more team work to get it to work well. 0 Quote
Guest rackz Posted February 5, 2015 Report Posted February 5, 2015 (edited) you made this all with your bear hands, nice enjoyed it with my brother a few days ago, would like to see morr maps of this Edited February 5, 2015 by rackz 0 Quote
Shnappz Posted February 5, 2015 Report Posted February 5, 2015 haha racks very funny!! Where can i download it? 0 Quote
moonsense715 Posted February 5, 2015 Report Posted February 5, 2015 haha racks very funny!! Where can i download it?If things are right, ECW will appear on the W3D Hub launcher so you can get it from there. This might take some time though, for the time being Jerad might have a download link 0 Quote
danpaul88 Posted February 5, 2015 Report Posted February 5, 2015 I don't think bear island is part of ECW, I believe it is a standard Renegade map. 0 Quote
Guest rackz Posted February 5, 2015 Report Posted February 5, 2015 (edited) a renegade map-mod, there is a server up, if you join you auto-download the map Edited February 5, 2015 by rackz 0 Quote
Jerad2142 Posted February 6, 2015 Author Report Posted February 6, 2015 haha racks very funny!! Where can i download it? I've got a server hosting it 24/7, you can join/download it with 4.X. And if your running the http://www.renegadeforums.com/index.php?t=msg&th=40910&start=0&'>scripts 4.2 public beta you can play it locally (but as with our teams work this map is better with more players). http://www.renegadeforums.com/index.php?t=msg&th=40910&start=0& 0 Quote
GeneralCamo Posted February 6, 2015 Report Posted February 6, 2015 It is very likely ECW will get this map, or at least a similar version to it. 0 Quote
Einstein Posted February 6, 2015 Report Posted February 6, 2015 The gameplay looks awesomely fun! I'd love to see it in ECW as well. Also: you made this all with your bear hands Ba-dum kssss! 0 Quote
danpaul88 Posted February 6, 2015 Report Posted February 6, 2015 I wonder how much work it'd be to make a TSR version of the map... same concept but using TSR characters and weapons... 1 Quote
Jerad2142 Posted February 6, 2015 Author Report Posted February 6, 2015 I wonder how much work it'd be to make a TSR version of the map... same concept but using TSR characters and weapons... Very little, I temped all the Renegade characters because I put my control scripts on them by hand, so all the work it'd really take is to remake the PT's presets for the character presets of TSR, AR, or APB instead (or BFD if its running 4.2). The vehicles aren't Ren vehicles so those don't need to be switch. Only thing I'd worry about is it being possibly too easy or too hard (due to weapon damage differences and character health differences between the mods). It does need the fix I made for identifying the head bone of infantry I made 40 days ago, otherwise the deer like to twist up all weird when they look at things. It is very likely ECW will get this map, or at least a similar version to it. This would require ECW to be moved to 4.2, and right now I'm very lazy about that, so many conversion mistakes I could make when moving the 120k 3.4.4 lines of code to the 4.2 version could leave things broken in months. 0 Quote
GeneralCamo Posted February 7, 2015 Report Posted February 7, 2015 Danpaul: If everything is hard-coded, then renegade stuff would need to be renamed to TSR stuff. If it is not hard-coded, it would probably be very easy, since TSR is using 4.2 (I think 5.0 is planned, but that was a long time ago). 0 Quote
Timeaua Posted February 7, 2015 Report Posted February 7, 2015 Such a map for TS:R with a central base surrounded by a very tiberium infested world would be awesome. With tiberium creatures and mutant outposts 0 Quote
NoahAllen522 Posted April 30, 2020 Report Posted April 30, 2020 how do i download this map? the link is dead 0 Quote
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