ChopBam Posted July 22, 2017 Report Share Posted July 22, 2017 No votes on me. I drive to the gym and I'm hammered. 0 Quote Link to comment Share on other sites More sharing options...
Retaliation Posted July 22, 2017 Report Share Posted July 22, 2017 Mojo may or may not be having problems sending a night action in at this time. 0 Quote Link to comment Share on other sites More sharing options...
Chaos_Knight Posted July 22, 2017 Report Share Posted July 22, 2017 2 minutes ago, ChopBam said: No votes on me. I drive to the gym and I'm hammered. Trust me, I am surprised myself. Makes me wonder why we never got a LYLO announcement this day. 0 Quote Link to comment Share on other sites More sharing options...
Retaliation Posted July 22, 2017 Report Share Posted July 22, 2017 That would have revealed you had a second engineer (I kind of suspected but misread the victory condition). We could have only won if the second engineer was lynched. I thought the allies = soviet victory was at the night -> day transition not the day -> night transition. 0 Quote Link to comment Share on other sites More sharing options...
VERTi60 Posted July 22, 2017 Author Report Share Posted July 22, 2017 Day will start in 1,5 hours (usual hammer time). 0 Quote Link to comment Share on other sites More sharing options...
TheIrishman Posted July 22, 2017 Report Share Posted July 22, 2017 Guess I wasn't back in time. So Alstar, Mojo, and Retaliation? I mean, I suspected Mojo and Retal for sure, but Alstar is a bit of a curveball 0 Quote Link to comment Share on other sites More sharing options...
VERTi60 Posted July 22, 2017 Author Report Share Posted July 22, 2017 DAY 4 [DAY 4] Yet another glorious morning, comrades! And it also seems nobody has died last night! Another good news is, that we were able to repair our damaged Missile Silo! Killing_Voe is now replaced by ChopBam, designation Chop_Voe! We must not stop now however. Find and lynch the remaining Allies before it's too late! Our warheads will be ready in 3 days! Protect the Missile Silos! The Soviets win when they have eliminated the allied threat (all allied and hostile players must die). The Allies win when they have managed to dispose of enough Soviets to outnumber them (or equal before plan phase).If there are any Neutrals in game, they will win if they survive until the game ends with any of the factions winning. If there are any Third Party in game, they will win if they met their special objective. Special Win/Lose Condition in place: Soviets will win if at least one Missile Silo is operational on Day 7. Soviets will lose if all Missile Silos are destroyed! Day Guidelines During the DAY - Battle Phase (48 hour duration), everyone talks and tries to build cases against each other directly in the forum chat. While the Soviets are arguing to try and find the Allies, the Allies are trying to throw everyone off their trail.The goal of the Battle Phase is to find somebody for a Lynch. People will vote for one person they want to be lynched and the person with the most votes will die at the end of the day. Your vote should be in this format:##Vote PlayerNameIf you decide to change your vote, you must first ##unvote (player name not required but is helpful) or you can simply vote another player if you already know who. If a majority vote of over 50% is cast on one person, then they will be lynched right then and there, no need to wait for the end of the phase. When someone is lynched, everyone will find out their role and who they were aligned with. During the Battle Phase, players are also allowed to use their battle actions, such as ##shoot, etc. which will be resolved instantly. If the target players dies, he will be eliminated from the game and the game will continue (his vote will no longer be counted). All BP/day actions need to be acknowledged by the mod before they are counted (just simple line to acknowledge so you know it came through, Current Vote Counts (or CVC) will appear periodically to inform you about the time remaining as well as the current vote status). Remember, without the mod acknowledge line, your vote or action doesn't count, so please don't do actions before the previous one was resolved. If it was missed, please use ##TIMEOUT command to stop the game, but only if it's really required (otherwise just repeat your action). All players are required to participate in chat, if one player stays quiet whole phase he/she might get role blocked for the next plan phase. Additional Rules: No quoting mod communication or other out of thread communication. No out of thread communication unless specifically allowed by the mod. No content-posts after death unless allowed by the mod. Whitenoise that doesn't affect the game is fine. Use your best judgement, but remember that anything you say can be taken by the players to mean something it doesn't. If in doubt, say nothing. The same goes if you aren't playing, and double if you aren't playing and have been spoilered. Don't try to break the game. No sillyness like telling everyone to make a roleclaim post and encrypt it, then reveal their encryption keys/methods all at once for example. No saying "my role PM has X characters in it" And if you come up with it, and you're a little too proud of coming up with it as a way to get around the spirit of the game, don't post it. Mods, do your best to prevent this crap in the first place if you can. Don't give everyone with the same role and/or win condition the exact same wording for example. "Outside influences" such as bribing, threats, promises, whatever falls under the above. Don't do it. Don't be an ass. This includes "bussing" fellow scum/cultist teammates. By bussing we mean revealing fellow scumteam members as scum to spite them or gain townie points. No backseat modding. Unless the game's GM/Mod asks for forum moderator assistance, let them handle it. Especially if they have forum moderator privileges themselves. This is more of a respect/courtesy thing than a rule. Pointing out that the hammer has fallen and noone should be talking until the moderator handles it is fine; deleting posts put up after the hammer isn't. If you signed up for a Mafia Game, you're expected to participate actively. It's up to a GM to setup a minimal post quota for each player so that the game won't get hampered by inactive players. If you know you won't be able to play for more than one day, it is your responsibility to let the GM know in advance. Please don't try to be an Internet detective to find out who was online where and when. Not only is it not a good way of hunting down players, it's also a bit creepy and unfair for the person. Don't base most of your case on someone around "his last online time was X thus he was online at hammer but didn't post/vote" for example. Don't abuse the Board's Voting system - don't upvote/downvote player's posts unless you are allowed from the mod Don't edit your posts in game thread CVC - Cumulative Vote Count Time Left: 1 day(s) , 23 hours, 59 min, 59 sec CVC: Alstar voted nobody Chaos_Knight voted nobody Jeod [BLOCKED] Mojoman voted nobody OrangeP47 voted nobody Retaliation voted nobody TheIrishman voted nobody Chop_Voe voted nobody 0/7 votes casted so far No votes casted so far 0 Quote Link to comment Share on other sites More sharing options...
Retaliation Posted July 22, 2017 Report Share Posted July 22, 2017 ##shoot Chop Voe 0 Quote Link to comment Share on other sites More sharing options...
Mojoman Posted July 22, 2017 Report Share Posted July 22, 2017 ##shoot OrangeP47 0 Quote Link to comment Share on other sites More sharing options...
VERTi60 Posted July 22, 2017 Author Report Share Posted July 22, 2017 5 minutes ago, Retaliation said: ##shoot Chop Voe [Battle Action] Retaliation is attempting to shoot Chop_Voe - please STANDBY for result ! 0 Quote Link to comment Share on other sites More sharing options...
OrangeP47 Posted July 22, 2017 Report Share Posted July 22, 2017 If I survive, ##shoot Alstar 0 Quote Link to comment Share on other sites More sharing options...
VERTi60 Posted July 22, 2017 Author Report Share Posted July 22, 2017 [Battle Action Result - FAIL] Retaliation's weapon got stuck! 0 Quote Link to comment Share on other sites More sharing options...
Mojoman Posted July 22, 2017 Report Share Posted July 22, 2017 Heck. 0 Quote Link to comment Share on other sites More sharing options...
Retaliation Posted July 22, 2017 Report Share Posted July 22, 2017 Well here come the fireworks. 0 Quote Link to comment Share on other sites More sharing options...
VERTi60 Posted July 22, 2017 Author Report Share Posted July 22, 2017 6 minutes ago, Mojoman said: ##shoot OrangeP47 [Battle Action] Mojoman is attempting to shoot OrangeP47 - please STANDBY for result ! 0 Quote Link to comment Share on other sites More sharing options...
VERTi60 Posted July 22, 2017 Author Report Share Posted July 22, 2017 [Battle Action Result - FAIL] Mojoman shoots OrangeP47, but misses! 0 Quote Link to comment Share on other sites More sharing options...
TheIrishman Posted July 22, 2017 Report Share Posted July 22, 2017 Well, isn't this exciting. Congrats on the failed kill as well last night, scum. 0 Quote Link to comment Share on other sites More sharing options...
OrangeP47 Posted July 22, 2017 Report Share Posted July 22, 2017 I wish I'd not gotten that call from my parents right at reverse hammer *shakes first* Or else I could have shot first. 0 Quote Link to comment Share on other sites More sharing options...
OrangeP47 Posted July 22, 2017 Report Share Posted July 22, 2017 Oh goody. I hope Alstar is still a building. 0 Quote Link to comment Share on other sites More sharing options...
VERTi60 Posted July 22, 2017 Author Report Share Posted July 22, 2017 4 minutes ago, OrangeP47 said: If I survive, ##shoot Alstar [Battle Action] OrangeP47 is attempting to shoot Alstar - please STANDBY for result ! 0 Quote Link to comment Share on other sites More sharing options...
Retaliation Posted July 22, 2017 Report Share Posted July 22, 2017 LOL 0 Quote Link to comment Share on other sites More sharing options...
Mojoman Posted July 22, 2017 Report Share Posted July 22, 2017 Heck. 0 Quote Link to comment Share on other sites More sharing options...
VERTi60 Posted July 22, 2017 Author Report Share Posted July 22, 2017 [Battle Action Result - FAIL] OrangeP47's weapon got stuck! 0 Quote Link to comment Share on other sites More sharing options...
Retaliation Posted July 22, 2017 Report Share Posted July 22, 2017 Well that's great. 0 Quote Link to comment Share on other sites More sharing options...
VERTi60 Posted July 22, 2017 Author Report Share Posted July 22, 2017 Time Left: 1 day(s) , 23 hours, 38 min, 7 sec CVC: Alstar voted nobody Chaos_Knight voted nobody Jeod [BLOCKED] Mojoman voted nobody OrangeP47 voted nobody Retaliation voted nobody TheIrishman voted nobody Chop_Voe voted nobody 0/7 votes casted so farNo votes casted so far 0 Quote Link to comment Share on other sites More sharing options...
Mojoman Posted July 22, 2017 Report Share Posted July 22, 2017 Throw of the century. 0 Quote Link to comment Share on other sites More sharing options...
Nodlied Posted July 22, 2017 Report Share Posted July 22, 2017 6 minutes ago, VERTi60 said: [Battle Action Result - FAIL] Retaliation's weapon got stuck! 2 minutes ago, VERTi60 said: [Battle Action Result - FAIL] Mojoman shoots OrangeP47, but misses! 1 minute ago, VERTi60 said: [Battle Action Result - FAIL] OrangeP47's weapon got stuck! 1 Quote Link to comment Share on other sites More sharing options...
OrangeP47 Posted July 22, 2017 Report Share Posted July 22, 2017 ##vote Mojoman Time to get on the train then. 0 Quote Link to comment Share on other sites More sharing options...
TheIrishman Posted July 22, 2017 Report Share Posted July 22, 2017 So...we win? ##vote Retaliation 0 Quote Link to comment Share on other sites More sharing options...
Retaliation Posted July 22, 2017 Report Share Posted July 22, 2017 So uh. What happens now. Obviously you can lynch us but you can't lynch alstar. 0 Quote Link to comment Share on other sites More sharing options...
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