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[Game Over - Town Victory] Pokemafia 2


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Posted
2 minutes ago, Retaliation said:

To get the benefit in Pokemon you need to go out and do things. The closest equivalent here is investigations.

You have a level 30 pokemon today?

Posted
Just now, Shade939 said:

Good enough for me. I assume you don't really object to the current route?

##Trainer Retaliaiton

He doesn't have the type advantage for Psyduck, so it's riskier to send him to R34. Not an option, I'm afraid, and I'll be loud about it.

Posted

CVC

Sunflower leads trainer

Route 34 leads rocket

Valid investigation zones:  Goldenrod Radio Tower, Goldenrod Gym, Route 30, Route 34

Current Active players

1.  TheIrishman - Sunflower/trainer

2.  Jeod - Sunflower/trainer, Route 34/rocket

3.  Retaliation - No votes

4.  Shade939 - Retaliation/trainer, Route 34/rocket

5.  Sunflower - Sunflower/trainer

6.  Brigitte - Sunflower/trainer, Route 34/rocket

7.  Cat 5 - Route 34/rocket

Posted
Just now, Jeod said:

He doesn't have the type advantage for Psyduck, so it's riskier to send him to R34. Not an option, I'm afraid, and I'll be loud about it.

You're making too many assumptions about R34 based on a single point of data. It could easily be mistaken.

Also, you don't need a type advantage to beat a Psyduck.

Posted
Just now, Shade939 said:

You're making too many assumptions about R34 based on a single point of data. It could easily be mistaken.

Also, you don't need a type advantage to beat a Psyduck.

Sounds to me like you want the investigation to fail, based on your posts today. You're being muted.

Posted
1 minute ago, Shade939 said:

You're making too many assumptions about R34 based on a single point of data. It could easily be mistaken.

Also, you don't need a type advantage to beat a Psyduck.

Funny that, Shade telling someone else they are making too many assumptions.

Posted
1 minute ago, Retaliation said:

Technically I'm getting 46.08.

I'm also getting 46 from the damage calculator (ignoring type weakness).

Odd, redid my calculation and it's the same. Go with 46.

Posted
Just now, Retaliation said:

So the only thing to worry about for me are crits and possible night attacks.

How did night attacks work in pokemafia 1 Jeod?

There wasn't any form of night attacks that were really used in that game.

Posted
2 minutes ago, Retaliation said:

So the only thing to worry about for me are crits and possible night attacks.

How did night attacks work in pokemafia 1 Jeod?

Added them later, night attacks were status effects and fainting

Posted
Just now, Retaliation said:

I thought there were a couple of pokemon that were KO'ed in the night.

One of sunflowers Pokemon was badly poisoned right before the game ended.

Posted
2 minutes ago, Jeod said:

Added them later, night attacks were status effects and fainting

I take it the poison effect could kill a weak pokemon?

Here's my proposal. I can take on psyduck. Barring a crit by hydro pump I should survive (speed advantage and 100% hit moves. I don't know if Orange controls the trainer directly or he lets RNG decide, but I should survive (barely).

This lets us investigate route 34 and figure out if me investigating does anything. I have a heal item from night 1 (expecting to heal skarmory), and a full heal from the fight itself.

Posted
1 minute ago, Retaliation said:

I take it the poison effect could kill a weak pokemon?

Here's my proposal. I can take on psyduck. Barring a crit by hydro pump I should survive (speed advantage and 100% hit moves. I don't know if Orange controls the trainer directly or he lets RNG decide, but I should survive (barely).

This lets us investigate route 34 and figure out if me investigating does anything. I have a heal item from night 1 (expecting to heal skarmory), and a full heal from the fight itself.

We don't' need you to investigate route 34.

It's just slightly safer, since we know you might face a Psyduck as opposed to anything else in game.

Also, the poisoning was buffed several times, until it eventually killed any Pokemon we had previously scouted.

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