1. The cyborg and Riot trooper relatioonship is messed up . The Riot trooper seems at first glance the best counter to cyborgs but in real life they suck . This should be changed enonomics of the characters need to be changed as at the moment the cyborg is the better unit in cost and preformence . This needs should be changed so that GDI can place it's EMP mines down earlier to help counter cyborgs or atleast make them equal cost .
If you made cyborg cost more than Riot trooper this would allow GDI to place mines out sooner to help counter cyborgs at their base however in smaller maps such as beachfront this can be highly unbalanced as cyborgs would become useless as a massive mine feild would be present by the time Nod gets them .
So I sujest you make them equal price to niether team is directly advantaged . The davantage goes to the team to can capatalize on these infantry tiypes earlier , which sould make the game play more interesting .
2. Umagon's weapon needs balancing / fixing so at the moment her rifel to too powerful as if you spam click it becomes automatic . I sugest reducing clip size to 7 , reduce attack speed but increase damage .
3. CC needs a buff the is no where near as good as GS as good Gs player always wins where as a CC should win . I say reduce the attack speed and increase damage , give it a large area of effect explosion , reduced velocity . So it resembles TSR more .
4. Increase the health of the hijacker as he is useless at everything but stelling vechiles . Give him a stealth cloak like the spy but it only lasts 7 or 9 second at a time to he can be more seaky and a more fun character to play as . Tiberium Uzi pls if you removed it haven't played as one in a long time because he's useless .
5. Idea not realy a sugestion , give the spy a device that he can throw on vechiles to reveal them to all nod force without being destealthed .