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Silverlight

Player count tool

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This is probably something the launcher package should offer in some form (along with a responsive server browser and lobby!).

APB's main source of population issues is the lack of server visibility.

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This thing is great! And if everyone that downloads it leaves it running like I have the last few hours, then it becomes easy to see when games start to pick up. This has also made me want to join as there are 8 people in game at time of this post! :p

Great job silverlight!

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On 4/12/2017 at 11:02 AM, KevinLancaster said:

What happened to the game server information box that used to show on the old BHP website, was it considered unnecessary?

The APB server has something similar to this in the ranks page at http://www.w3dhub.com/ranks/apb/

I agree that it would be a good thing to show on the side of the main webpage tab or even the forum sidebar if possible.

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Yeah it was awesome on the old BHP forums and very convenient. I hope it returns to this forum one day.

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This would be something to add, definitely. Not sure what needs fixing before our forum gets that, but I too would like to see that return.

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On 5/13/2017 at 0:17 PM, Silverlight said:

Is anyone using this tool? If so, can you please confirm it is working?

Yes no issues, other than the odd times windows spews an error. And it closes... However this is rare and it can be reopened.

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On 6/10/2017 at 4:02 PM, Silverlight said:

Please report any issues. Thanks!

 

PlayerCountTool.7z

Takes an error on join attempt:

"

See the end of this message for details on invoking 
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.ComponentModel.Win32Exception (0x80004005): The system cannot find the file specified
   at System.Diagnostics.Process.StartWithShellExecuteEx(ProcessStartInfo startInfo)
   at System.Diagnostics.Process.Start()
   at System.Diagnostics.Process.Start(ProcessStartInfo startInfo)
   at W3DHub.Form1.btnJoin_Click(Object sender, EventArgs e) in C:\Files\TEIA\Projects\W3DHub\W3DHub\Form1.cs:line 145
   at System.Windows.Forms.Control.OnClick(EventArgs e)
   at System.Windows.Forms.Button.OnClick(EventArgs e)
   at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
   at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at System.Windows.Forms.ButtonBase.WndProc(Message& m)
   at System.Windows.Forms.Button.WndProc(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2053.0 built by: NET47REL1
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
W3DHub
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///D:/Users/Justin/Desktop/PlayerCountTool/W3DHub.exe
----------------------------------------
System.Windows.Forms
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2053.0 built by: NET47REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2053.0 built by: NET47REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2053.0 built by: NET47REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Configuration
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2053.0 built by: NET47REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Core
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2053.0 built by: NET47REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Xml
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2053.0 built by: NET47REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Accessibility
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2053.0 built by: NET47REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
    <system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.

"

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Perhaps this time it will work for me. :)

 

I hope it does. 

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5 hours ago, Raap said:

Needs to start playing Hell March on 20+.

All right. You're a contributor now! ?

 

Gimme da sound pls.

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Bahahaha what did I just read xD

You wouldn't be the first though. A super early version of the Asterisk tool played Rick Astley in the background :v

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12 hours ago, Silverlight said:

Haha, thanks man! I'll update it soon.

Would there be an option to use a different sound, or at least a "no sound played" tickbox option?

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