Sunflower Posted July 25, 2019 Report Share Posted July 25, 2019 On 7/25/2019 at 8:22 PM, Shade939 said: So, what do you think the is most effective means of eliminating the rebels is, and what do you think it'll cost? Expand If we could find a rebel today, it would make a big difference. Eliminating them from the game might make it a wash with the troop losses on both sides, but if Jeod sends them to the wall, he'd get half their troops and the other half wouldn't be rebel anymore without having to take any losses. The pie chart would look a lot better for the kingdom. 0 Quote Link to comment Share on other sites More sharing options...
Shade939 Posted July 25, 2019 Report Share Posted July 25, 2019 On 7/25/2019 at 8:27 PM, Sunflower said: If we could find a rebel today, it would make a big difference. Eliminating them from the game might make it a wash with the troop losses on both sides, but if Jeod sends them to the wall, he'd get half their troops and the other half wouldn't be rebel anymore without having to take any losses. The pie chart would look a lot better for the kingdom. Expand So, how many rebels do you think are in game at the moment? And what are the odds of more of them showing up anyways? 0 Quote Link to comment Share on other sites More sharing options...
Sunflower Posted July 25, 2019 Report Share Posted July 25, 2019 On 7/25/2019 at 8:29 PM, Shade939 said: So, how many rebels do you think are in game at the moment? And what are the odds of more of them showing up anyways? Expand From what Jeod's saying about the kingdom's income, I think there's 2 or 3 depending on whether Jeod is still getting income from owning House Arryn. No idea about the odds. 0 Quote Link to comment Share on other sites More sharing options...
Shade939 Posted July 25, 2019 Report Share Posted July 25, 2019 On 7/25/2019 at 8:34 PM, Sunflower said: From what Jeod's saying about the kingdom's income, I think there's 2 or 3 depending on whether Jeod is still getting income from owning House Arryn. No idea about the odds. Expand So, in a best case scenario, we have 5-6 players left for WIN, if the Rebels can't do anything and we have a 100% success rate in targeting them. 0 Quote Link to comment Share on other sites More sharing options...
Sunflower Posted July 25, 2019 Report Share Posted July 25, 2019 On 7/25/2019 at 8:38 PM, Shade939 said: So, in a best case scenario, we have 5-6 players left for WIN, if the Rebels can't do anything and we have a 100% success rate in targeting them. Expand We'd have a pretty hearty wall with 3-4 people manning it. 0 Quote Link to comment Share on other sites More sharing options...
Shade939 Posted July 25, 2019 Report Share Posted July 25, 2019 On 7/25/2019 at 8:43 PM, Sunflower said: We'd have a pretty hearty wall with 3-4 people manning it. Expand Yeah, I like this plan better than everyone getting a game over just because we wanted Jeod to keep the thrown for himself? ##Vote Jeod 0 Quote Link to comment Share on other sites More sharing options...
Sunflower Posted July 25, 2019 Report Share Posted July 25, 2019 Are you the rebel mastermind Shade? 0 Quote Link to comment Share on other sites More sharing options...
Shade939 Posted July 25, 2019 Report Share Posted July 25, 2019 On 7/25/2019 at 8:48 PM, Sunflower said: Are you the rebel mastermind Shade? Expand If I was, that would mean I'd have even more information to go on as to why everyone loses if Jeod keeps the throne. 0 Quote Link to comment Share on other sites More sharing options...
Category 5 Hurricane Posted July 25, 2019 Report Share Posted July 25, 2019 So? Do you? ##vote Shade939 0 Quote Link to comment Share on other sites More sharing options...
Shade939 Posted July 25, 2019 Report Share Posted July 25, 2019 On 7/25/2019 at 8:50 PM, Category 5 Hurricane said: So? Do you? ##vote Shade939 Expand I mean, you remember what happened the last game I told everyone they were going to lose if they did something? 0 Quote Link to comment Share on other sites More sharing options...
Category 5 Hurricane Posted July 25, 2019 Report Share Posted July 25, 2019 We're playing a VERTi60 game. We're destined to lose before we begin. 2 Quote Link to comment Share on other sites More sharing options...
Shade939 Posted July 25, 2019 Report Share Posted July 25, 2019 On 7/25/2019 at 8:52 PM, Category 5 Hurricane said: We're playing a VERTi60 game. We're destined to lose before we begin. Expand Or in this case overthrow the King rather than eliminating something like at least half the players in game just so we can try to eliminate the rebels while they fight back... 0 Quote Link to comment Share on other sites More sharing options...
Voe Posted July 25, 2019 Report Share Posted July 25, 2019 On 7/25/2019 at 8:05 PM, Retaliation said: Kept 5k. Expand This could explain the rebels' rise in power. Night's Watch is neutral, while the loyalists lost 5k. The increase in relative power of the red side also seems lower than the 20k difference which would occur if someone moved 10k troops from one side to another. i'm still convinced that recruitment action failed. Even moreso that Orange lists scum taking a break or building up forces as the only two options. On 7/25/2019 at 8:52 PM, Category 5 Hurricane said: We're playing a VERTi60 game. We're destined to lose before we begin. Expand That's what we're here for, aren't we? :D 1 Quote Link to comment Share on other sites More sharing options...
Category 5 Hurricane Posted July 25, 2019 Report Share Posted July 25, 2019 You overthrow the king, the process repeats. New rebellion to put down. Perhaps mostly made of former allies. 0 Quote Link to comment Share on other sites More sharing options...
Shade939 Posted July 25, 2019 Report Share Posted July 25, 2019 On 7/25/2019 at 9:00 PM, Category 5 Hurricane said: You overthrow the king, the process repeats. New rebellion to put down. Perhaps mostly made of former allies. Expand Can you prove that the same thing won't happen if the current rebellion is put down? 0 Quote Link to comment Share on other sites More sharing options...
OrangeP47 Posted July 25, 2019 Report Share Posted July 25, 2019 On 7/25/2019 at 9:00 PM, Voe said: Even moreso that Orange lists scum taking a break or building up forces as the only two options. Expand No I'm pretty sure I said it could fail for another reason, such as hitting the hand. It's unlikely it failed because it hit me or Jeod, because then scum would just be testing schmuck bait. 0 Quote Link to comment Share on other sites More sharing options...
Voe Posted July 25, 2019 Report Share Posted July 25, 2019 Scratch that, mistake in calculation. We indeed lost 10k. If someone was converted, we'd lose 20k, indicating a 50% growth of the red slice, or even more if we consider the 10k deduction on top of it. 0 Quote Link to comment Share on other sites More sharing options...
Category 5 Hurricane Posted July 25, 2019 Report Share Posted July 25, 2019 On 7/25/2019 at 9:03 PM, Shade939 said: Can you prove that the same thing won't happen if the current rebellion is put down? Expand Are you suggesting then we should just turn the throne into a turntable? 0 Quote Link to comment Share on other sites More sharing options...
Voe Posted July 25, 2019 Report Share Posted July 25, 2019 Wait, im bamboozling myself. I don't know how the 5k transfer with Retal leaving the loyalist club works. Let me compare the two piecharts again. 0 Quote Link to comment Share on other sites More sharing options...
Category 5 Hurricane Posted July 25, 2019 Report Share Posted July 25, 2019 Actually, I question how Retal's forces would be considered Independent. They shouldn't be unless he's chosen to abandon his post. 0 Quote Link to comment Share on other sites More sharing options...
Shade939 Posted July 25, 2019 Report Share Posted July 25, 2019 On 7/25/2019 at 9:07 PM, Category 5 Hurricane said: Are you suggesting then we should just turn the throne into a turntable? Expand Personally, I'd prefer to try and eliminate any outside influences that force players to rebel. That might something as simple as triggering any limited effects. 0 Quote Link to comment Share on other sites More sharing options...
OrangeP47 Posted July 25, 2019 Report Share Posted July 25, 2019 On 7/25/2019 at 9:10 PM, Shade939 said: Personally, I'd prefer to try and eliminate any outside influences that force players to rebel. That might something as simple as triggering any limited effects. Expand Heard it here first, we're killing Verti. 0 Quote Link to comment Share on other sites More sharing options...
Category 5 Hurricane Posted July 25, 2019 Report Share Posted July 25, 2019 Oh, sweet! Can we play an escape the room game after we've done that? 1 Quote Link to comment Share on other sites More sharing options...
OrangeP47 Posted July 25, 2019 Report Share Posted July 25, 2019 On 7/25/2019 at 9:18 PM, Category 5 Hurricane said: Oh, sweet! Can we play an escape the room game after we've done that? Expand This lot is probably the assholes that smash all the lightbulbs "looking for clues hidden inside". 0 Quote Link to comment Share on other sites More sharing options...
Louis Posted July 25, 2019 Report Share Posted July 25, 2019 I have a theory, if we all started with 100provisions the total kingdom should be 1000 provisions Then the Rebellion happened and should be 800 prov. Then there should be 2 Rebels, then since there was a clear conversion the prov. Went down by 100 leaving 700prov. Then Retal got sent to the wall leaving us with 600prov. But this is my theory 0 Quote Link to comment Share on other sites More sharing options...
VERTi60 Posted July 25, 2019 Author Report Share Posted July 25, 2019 On 7/25/2019 at 8:52 PM, Category 5 Hurricane said: We're playing a VERTi60 game. We're destined to lose before we begin. Expand Silly cat5, we ALL win once we are whole again. 1 Quote Link to comment Share on other sites More sharing options...
Category 5 Hurricane Posted July 25, 2019 Report Share Posted July 25, 2019 Did she tell you to say that? 0 Quote Link to comment Share on other sites More sharing options...
OrangeP47 Posted July 25, 2019 Report Share Posted July 25, 2019 On 7/25/2019 at 9:22 PM, Louis said: I have a theory, if we all started with 100provisions the total kingdom should be 1000 provisions Then the Rebellion happened and should be 800 prov. Then there should be 2 Rebels, then since there was a clear conversion the prov. Went down by 100 leaving 700prov. Then Retal got sent to the wall leaving us with 600prov. But this is my theory Expand Eh, provisions appear to be used for stuff though, and once they're had they're not subtracted like income? 0 Quote Link to comment Share on other sites More sharing options...
Louis Posted July 25, 2019 Report Share Posted July 25, 2019 What? 0 Quote Link to comment Share on other sites More sharing options...
VERTi60 Posted July 25, 2019 Author Report Share Posted July 25, 2019 On 7/25/2019 at 9:24 PM, Category 5 Hurricane said: Did she tell you to say that? Expand 0 Quote Link to comment Share on other sites More sharing options...
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