Popular Post FRAYDO Posted August 8, 2019 Popular Post Report Share Posted August 8, 2019 Thank you all for your patience. I can promise you will not be disappointed with the new Mammoth Mk. II! Huge thanks to @OWA and co. for the amount of work they have put into this magnificent beast, and for this video showing off the changes. Special thanks also goes out to the Renegade X team for assisting with the animations! Enjoy! [blurb]Thank you all for your patience. I can promise you will not be disappointed with the new Mammoth Mk. II! Come check out the video![/blurb] 5 Quote Link to comment Share on other sites More sharing options...
delta Posted August 9, 2019 Report Share Posted August 9, 2019 Does the Mk2 still hover? And (if it hasn't been done already) maybe make the Orca Carryall bigger and fly slower, so it doesn't look like this tiny little plane carrying a giant mech around at warp speed? 0 Quote Link to comment Share on other sites More sharing options...
OWA Posted August 9, 2019 Report Share Posted August 9, 2019 18 minutes ago, delta said: Does the Mk2 still hover? And (if it hasn't been done already) maybe make the Orca Carryall bigger and fly slower, so it doesn't look like this tiny little plane carrying a giant mech around at warp speed? It doesn't any more. It's been completely re-rigged to fix the mistakes of the past. 1 Quote Link to comment Share on other sites More sharing options...
Timeaua Posted August 9, 2019 Report Share Posted August 9, 2019 very good. now when can we start Reborn 2.0 battles? 0 Quote Link to comment Share on other sites More sharing options...
Goliath35 Posted August 10, 2019 Report Share Posted August 10, 2019 >crushes Nod Buggy Whelp time to recreate that cutscene from TS 0 Quote Link to comment Share on other sites More sharing options...
OWA Posted August 10, 2019 Report Share Posted August 10, 2019 On 8/9/2019 at 3:26 PM, Timeaua said: very good. now when can we start Reborn 2.0 battles? We've still got quite a lot of work to do. If you were free to come and help us with polishing up the maps, we'd definitely appreciate it! 1 Quote Link to comment Share on other sites More sharing options...
GaryOak Posted August 12, 2019 Report Share Posted August 12, 2019 (edited) Does it actually crush all vehicles or just the smaller ones? I'm not sure whether I see it crushing a deployed tick tank, for example. As far as that logic goes, does it also crush GDI vehicles? Edited August 12, 2019 by GaryOak 0 Quote Link to comment Share on other sites More sharing options...
OWA Posted August 13, 2019 Report Share Posted August 13, 2019 On 8/12/2019 at 2:43 PM, GaryOak said: Does it actually crush all vehicles or just the smaller ones? I'm not sure whether I see it crushing a deployed tick tank, for example. As far as that logic goes, does it also crush GDI vehicles? It will crush anything that is a vehicle currently. Even other MKIIs. Luckily for us though, you can't have more than one MKII on the map at once. Eventually we'd like to introduce a crush rating, similar to what C&C3 has, so that we can control what can crush what in a more considered fashion. 3 Quote Link to comment Share on other sites More sharing options...
Timeaua Posted August 13, 2019 Report Share Posted August 13, 2019 I dont think this is needed as all Nod vehicles are very small compared to the mk2, but are fast enough to not get stomped by the very slow Mk2 if used correctly 0 Quote Link to comment Share on other sites More sharing options...
Raptor29aa Posted August 13, 2019 Report Share Posted August 13, 2019 So... ramming into the Mk2 with a devil’s tongue(or any fast vehicle) to get under it’s cannons to slow down/stop it and cause it damage... is no longer a valid strategy. Hmm... sweet 😎 very monstertruckerific 0 Quote Link to comment Share on other sites More sharing options...
Trollek Posted August 14, 2019 Report Share Posted August 14, 2019 1: Can you remove/ rework dust clouds created by movement? it looks like threads instead of legs. 2: Crushing vehs is quite nice. But the look of destroying stuff and dissappearing without a trace is a little bit painful. It would be nice if ANY destroyed vehicle cause craters or wreckage like in IA. 3: DTs are now useless against MK2, cuz of short range and hard gun handling. It will be crushed easily. Moreover, it may cause destroying DTs while burrowing. One more thing i would like to mention, but it's quite late is about Confessor Gun new texture. I don't really like it. The weapon "screen" good, but metall parts of the gun now looks like made of gum&plastic instead of real heavy metal in comparsion to the old texture. IMO it should shine more and be darker. 0 Quote Link to comment Share on other sites More sharing options...
GaryOak Posted August 14, 2019 Report Share Posted August 14, 2019 On 8/13/2019 at 4:56 PM, OWA said: It will crush anything that is a vehicle currently. Even other MKIIs. Luckily for us though, you can't have more than one MKII on the map at once. Eventually we'd like to introduce a crush rating, similar to what C&C3 has, so that we can control what can crush what in a more considered fashion. That's exactly what I was thinking lol. Though now I'm thinking.. in case of the deployed tick tank..is that a unit or a structure? 0 Quote Link to comment Share on other sites More sharing options...
Trollek Posted August 14, 2019 Report Share Posted August 14, 2019 By the Tiberian Sun logic... a structure. 0 Quote Link to comment Share on other sites More sharing options...
OWA Posted August 14, 2019 Report Share Posted August 14, 2019 1 hour ago, Trollek said: 1: Can you remove/ rework dust clouds created by movement? it looks like threads instead of legs. 2: Crushing vehs is quite nice. But the look of destroying stuff and dissappearing without a trace is a little bit painful. It would be nice if ANY destroyed vehicle cause craters or wreckage like in IA. 3: DTs are now useless against MK2, cuz of short range and hard gun handling. It will be crushed easily. Moreover, it may cause destroying DTs while burrowing. One more thing i would like to mention, but it's quite late is about Confessor Gun new texture. I don't really like it. The weapon "screen" good, but metall parts of the gun now looks like made of gum&plastic instead of real heavy metal in comparsion to the old texture. IMO it should shine more and be darker. 1. We are currently looking at removing them. 2. This is a lot of work and something we can't do unless more artists appear to help us. 3. The MKII must be moving towards it's target in order to crush it, so attacking it from the sides will still work. The Devil's tongue is not effective against the MKII anyway, due to flamethrowers not being very good against heavy vehicles. Ideally you should pick a Stealth Tank, Bike or Reaper to fight a MKII. The MKII won't kill a DT when it it is burrowing because it relies on collision to crush. The Confessor gun texture can be tweaked, but it's not really a priority right now. I'll make a note of it however. Cheers for you feedback! 0 Quote Link to comment Share on other sites More sharing options...
Bayonetta Posted September 2, 2019 Report Share Posted September 2, 2019 (edited) The Legs are finally in their correct position! Woohoooo! Also i'm really happy you can no longer get a DT and block it basically. Edited September 2, 2019 by Bayonetta 0 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.