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W3D Weekly #8 - 12/08/2021


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  On 8/12/2021 at 8:35 PM, Nodlied said:

I still really prefer the B variant of the artillery. It feels a lot closer to both the game and the thing we have ingame now.

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Same here. I would remove the thing at the back that stops movement when firing because it seems unnecessary (it wouldn't be used anyway) but otherwise it is my favourite out of what we've been shown. The one chosen looks too closely to the remastered version in my eyes, and sadly they got a bunch wrong when compared with the OG units so I'm not the biggest fan of them and it does look a bit toyish.

But hey, I'm happy as long as whatever we get is still good at receiving V2 rockets.

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I prefer the B version to because it's more like the real thing which is what the old model was going for unlike the newer one which is based off the weird Remastered version and WW's ancient CGI model (Which it was modeled after the M107 abet poorly :P). Though the tracks arch down at the back on the B version for some reason and I can't find it doing that in the side profiles here: https://www.tanks-encyclopedia.com/coldwar/US/M107-self-propelled-gun.php

Edited by Chad1233
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  On 8/15/2021 at 12:03 PM, Chad1233 said:

I prefer the B version to because it's more like the real thing which is what the old model was going for unlike the newer one which is based off the weird Remastered version and WW's ancient CGI model (Which it was modeled after the M107 abet poorly :P). Though the tracks arch down at the back on the B version for some reason and I can't find it doing that in the side profiles here: https://www.tanks-encyclopedia.com/coldwar/US/M107-self-propelled-gun.php

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That's because B was a hybrid between the M110 and the Mk F3 155mm, which was a '60s era French artillery piece: ar_sph_mkf3_p04.jpg

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  On 8/15/2021 at 2:54 PM, Killing_You said:

That's because B was a hybrid between the M110 and the Mk F3 155mm, which was a '60s era French artillery piece: ar_sph_mkf3_p04.jpg

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Ah so it's based off the AMX 13 chassis. It's a pretty good model but I'd prefer to be just use the M107 chassis.

Edited by Chad1233
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  On 8/15/2021 at 12:03 PM, Chad1233 said:

I prefer the B version to because it's more like the real thing which is what the old model was going for unlike the newer one which is based off the weird Remastered version and WW's ancient CGI model (Which it was modeled after the M107 abet poorly :P). Though the tracks arch down at the back on the B version for some reason and I can't find it doing that in the side profiles here: https://www.tanks-encyclopedia.com/coldwar/US/M107-self-propelled-gun.php

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It's also important to remember that it's an alternate universe, so things aren't gonna be the same as in our world. In the case of the artillery, there are simply too many visual differences with the WW model for it to be an actual M107/M110, and it's better to embrace these differences as a product of the alternate timeline, rather than going the rather unimaginative route of simply copying something from our world. The goal is to look like the in-game sprite first and foremost, and augmenting that with whatever details we can get from other sources.

(For what it's worth, I agree that the Remastered artillery is... weird in several ways, which is why relatively few details were taken from it lol)

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  On 8/15/2021 at 3:31 PM, Ice said:

It's also important to remember that it's an alternate universe, so things aren't gonna be the same as in our world. In the case of the artillery, there are simply too many visual differences with the WW model for it to be an actual M107/M110, and it's better to embrace these differences as a product of the alternate timeline, rather than going the rather unimaginative route of simply copying something from our world.

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The people at Westwood weren't exactly the greatest at accuracy in the modeling department (CGI modeling was time consuming and cost a lot of time to render) which I said was more than likely based on the M107 it just wasn't well made since it's lacking a lot of detail and inaccuracies. Even then I don't think it was that important to them to make the Artillery look exactly like it since it was just gonna be a tiny sprite in-game anyway.

Westwood just lazily reused it from C&C1 anyway. lol

Edited by Chad1233
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  On 8/15/2021 at 2:54 PM, Killing_You said:

That's because B was a hybrid between the M110 and the Mk F3 155mm, which was a '60s era French artillery piece: ar_sph_mkf3_p04.jpg

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The B model is literally an M110 with return rollers. There's nothing F3 155mm about it.

 

  On 8/15/2021 at 3:43 PM, Chad1233 said:

The people at Westwood weren't exactly the greatest at accuracy in the modeling department (CGI modeling was time consuming and cost a lot of time to render) which I said was more than likely based on the M107 it just wasn't well made since it's lacking a lot of detail and inaccuracies. Even then I don't think it was that important to them to make the Artillery look exactly like it since it was just gonna be a tiny sprite in-game anyway.

Westwood just lazily reused it from C&C1 anyway. lol

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They literally meant it as the M107/M110.

 

The M107/M110 also fits the Allied aesthetics much better as well than the unholy combination of a Chaffee, Crusader SP, Panzer III and a KV-1 that is the new/C model. It feels too WWII ish whilst the B model fits the Allied aesthetic of end cold war US army.

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  On 8/15/2021 at 6:36 PM, Nodlied said:

The B model is literally an M110 with return rollers. There's nothing F3 155mm about it.

 

They literally meant it as the M107/M110.

 

The M107/M110 also fits the Allied aesthetics much better as well than the unholy combination of a Chaffee, Crusader SP, Panzer III and a KV-1 that is the new/C model. It feels too WWII ish whilst the B model fits the Allied aesthetic of end cold war US army.

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Speaking of the cold war asthetic I don't know if you seen my earlier topic here:

The Westwood staff during a early Q&A in February even said RA1 takes place in the 70s which puts the Allies more modern units like the Abrams and Apaches and Soviet double barreled T-72's into perspective even though some of them were quite early prototypes at the time but being a alternative time line I could see them put into service earlier due to the war. Though in retail they seemed to of scrubbed any mention of this since Stalin would be so old by then which could of been the reason. :P

Edited by Chad1233
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  On 8/15/2021 at 6:44 PM, Killing_You said:

We're overlooking one of the most important questions here.

Will the new Artillery have a little bit of side-to-side pivot?

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Yes, it's quite capable of this. :)

 

  On 8/15/2021 at 6:46 PM, Chad1233 said:

Speaking of the cold war asthetic I don't know if you seen my earlier topic here:

The Westwood staff during a early Q&A in February even said RA1 takes place in the 70s which puts the Allies more modern units like the Abrams and Apaches into perspective even though they were quite early prototypes at the time but being a alternative time line I could see them put into service earlier. Though in retail they seemed to of scrubbed any mention of this since Stalin would had been so old by which could of been the reason. :P

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Practically all sources specifically place RA1 in the early 1950's. Even RA2 (which itself explicitly takes place in the early 1970's and 20 years after RA1) confirms this.

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  On 8/15/2021 at 6:53 PM, Ice said:

Practically all sources specifically place RA1 in the early 1950's. Even RA2 (which itself takes place in the early 1970's and 20 years after RA1) confirms this.

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The Q&A was done when RA1 was 2 months in development of course they had a long time to change that but you can't ignore the fact there is left overs of this idea when you look at the tech each side has, then it starts making a lot of sense. Also they said they were mixing 1940s-1980s tech for balance in it.

Edited by Chad1233
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