Jump to content

Bayonetta

Member
  • Posts

    153
  • Joined

  • Last visited

  • Days Won

    4
  • Donations

    0.00 USD 

Bayonetta last won the day on June 17 2018

Bayonetta had the most liked content!

Reputation

32 Excellent

Profile Information

  • Ingame Username
    |FTG Gattsu
  • Gender
    Male
  • Location
    Nod STRONG
  • Interests
    REMOVE GDI!

Contact Methods

  • Steam
    Sn1p3r87

Recent Profile Visitors

3,447 profile views
  1. Well here's hoping Reborn does get work done again to it. Even though i'm still confused as to how this came to be.
  2. Thanks man, i'm so pumped for the next release. I've waited a long time for those mammoth MK2 legs to be positioned correctly XD
  3. So what was the release on all of the Reborn Releases? there was the 2008 Infantry bets (Ahh Good times) And then there was a major release after that that contained the vehicles and maps? when was that? it seems so long ago. And then there's gonna be Rebarn 2.0 right?
  4. Awhh... We're not gonna have that cool techno song? Edit: Having the original TS Menu theme! yesy es!
  5. I just think there needs to be more gravity when it feets lands, like it's stomping. As the others have said, it just looks a bit floaty. Is it possible to show a clip of the Wolverine too? if that got improved? - Thanks.
  6. People i've noticed have been shitting on it, and asking questions like "Why isn't it 3D if it's a remaster?" etc People forget it's a remaster, not a remake.A remaster is like the PS3 version of Shadow of Colossus same style of graphics, but updated to a higher resolution, usually new UI too sometimes maybe a few bug fixes and tweaks.. a Remake Version would be like the PS4 version, built brand new engine, and all new assets. Dark Souls Remastered this into the category of also being a remaster not a remake. A remake would be if the made it from scratch but using the engine of Dark Souls III. I Dunno what people were expecting, this game so far is exactly how i pictured it would look.
  7. Titan Animation does look odd It animated better in the cutscenes. And in a lot of the still pictures it looks like it's standing better and walking differently. It's better than the current/old one that's for sure. But there's something off about it. I was gonna say and/or thinking the animation in the Gif looks Floaty, like it's lacking weight. it looks like it's gliding.
  8. Are the Nod buildings gonna be getting tweaked? I noticed the GDI Barracks, War Factory and now Refinery got updated. Any changes for Nod stuff? Like For Hand of Nod? or the Powerplants to make them less cramped? Like the stairs you can get stuck on in the Nod Advanced powerplant?
  9. My problem is that you'll always know where it's at. Unless it's designed so you can't highlight it?
  10. I remember testing that map. (that really small one) when it was in development. Ahh good times.
  11. Hot damn. Nice to see the Refinery getting a size increase. Looking forward to the new version :D is this for TSR 2.0?
  12. The Legs are finally in their correct position! Woohoooo! Also i'm really happy you can no longer get a DT and block it basically.
  13. Barracks was so chaotic and fun to mine lol. Looks good
×
×
  • Create New...